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Creative Computing (MS)

The Creative Computing course is a first year computer science course introducing the basics of programming with Karel the Dog and Tracy the Turtle as well as designing a web page. Students will learn to code using blocks to drag and drop with Karel and using text with Tracy. Students will also create a personal portfolio website showcasing projects they build throughout the course. With a unique focus on creativity, problem solving and project based learning, Creative Computing gives students the opportunity to explore several important topics of computing using their own ideas and creativity to develop an interest in computer science that will foster further endeavors in the field.

Syllabus

Units: 5
Timeframe: Semester
Contact Hours: 80

By the Numbers


Contact Hours 80
Lessons 113
Videos 101
Exercises 112
Challenges 49
Offline Handouts 139

Units

Unit Description
Web Design: Students learn the basics of HTML, CSS, and the processes involved in viewing web pages on the internet. Throughout the module, students create several simple web pages using the CodeHS online editor to gain practice using the various features of HTML and CSS.
Introduction to Programming with Karel the Dog: Students explore the fundamentals of programming by giving commands to Karel the dog. Students learn about JavaScript syntax, functions, control structures, and proper programming formatting.
Introduction to Programming with Turtle Graphics: Students continue to explore programming languages by giving commands to Tracy the Turtle. Students learn Python commands, functions, and control structures by drawing shapes and solving puzzles with Turtle Graphics.

Format of Course

The entirely web-based curriculum is made up of a three learning modules that cover the fundamentals of programming and web design. Each module is made up of short video tutorials, quizzes, programming examples, programming exercises, and challenge problems. The course is designed for a semester class that meets 5 days per week, though schools implement it in a variety of ways.

Who is it for?

The Creative Computing (MS) course is designed for complete beginners with no previous background in computer science. The course is highly visual, dynamic, and interactive. There are no prerequisites for this course, and the course is recommended for middle school students.

Demos

Students learn the basics of HTML and CSS as they create their own webpages.
My first HTML Page Exercise


Students learn foundational progamming concepts in JavaScript as they give Karel commands to solve problems. Students can use either blocks or text.
Lots of Hurdles Exercise

Students deepen their programming understanding to include user input and variables as they learn Python by giving commands to Tracy the Turtle.
Colored Dartboard Exercise

Interested?

Interested in teaching the Creative Computing (MS) course with CodeHS? Get in touch, so we can help you bring CodeHS to your school!

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