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Game Design in Unity - Semester Two

Lesson 4.1 Prototyping and Testing

Description

In this lesson, students learn more about prototyping and play testing techniques that are used in game design.


Objective

Students will be able to:

  • Describe what prototyping is and is not, and how it is used in game design.
  • Describe what the MVP and play testing is in game design.
  • Be able to block out a scene as a quick prototype.