In this lesson, students learn about the p5play library and see examples of what can be created with it.
Students will be able to:
In this lesson, students will learn about the two main functions in a p5play program, setup() and draw().
Students will be able to:
In this lesson, students will learn more about the p5play canvas, including how to set one up and navigate its X-Y coordinate system.
Students will be able to:
In this lesson, students will learn about p5play sprites and how to control their appearance with properties like size, position, and color.
Students will be able to:
In this lesson, students will learn about more sprite properties and how they relate to p5play’s built-in physics engine.
Students will be able to: