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North Carolina Intro to Computer Science

Overview & Highlights

High School
Contact Hours

Course Overview

To view the entire syllabus, click here or click to explore the full course.

Introduction to Programming
Karel is a dog that only knows how to move, turn left, and place tennis balls in his world. You can give Karel these commands to instruct him to do certain things. We use Karel to show you what it means to program, and allow you to focus on problem-solving.
Programming with JavaScript
Students learn the basics of JavaScript, including variables, user input, control structures, functions with parameters and return values, and basic graphics, how to send messages to objects.
JavaScript Control Structures
Students learn how to use Booleans and logical operators with control structures to make more advanced programs in JavaScript.
Basic Data Structures
Students learn about lists and arrays which are essential basic data structures that any program will use.
Computing Basics
Students learn about the various ways to represent information digitally including number systems as well as the physical elements of computers and networking, such as motherboards, RAM, routers, and the use of port numbers, ethernet, and wireless devices.
Creative Development
Students learn the theory and practice of user interface design. Students learn about what makes an engaging and accessible user interface and will employ an iterative design process including rapid prototyping and user testing.

Offline Handouts

Demo Programs

Explore programs that your students will build throughout this course!

Course Resources

Here are a few examples of teacher resources and materials to use in the North Carolina Intro to Computer Science course


North Carolina Intro to Computer Science is aligned with the following standards

Standards Framework View Alignment
NC Intro to Computer Science View (100%)

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