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Utah Computer Science: 3rd Grade

This course is aligned to UT standards and designed to provide computer science instruction for Utah 3rd Grade students. It is meant to be taught approximately weekly.

Overview & Highlights

Level
Elementary School
Number of Lessons
42
Grade
3rd

Overview of Lessons

Getting Started with Coding

Welcome to CodeHS!

Students will learn how to log in and use the CodeHS Playground.

From ScratchJr to Scratch

Students will be able to navigate the basic interface of the Scratch editor to create a simple program.

Introduction to Computer Science and Scratch

Students will be able to define important computer science vocabulary and create a simple program in Scratch.

Skills Practice: Sequences

Students will be able to create multiple parallel sequences.

Skills Practice: Events

Students will be able to use event blocks to cause code to run.
Coding in Math

Classifying Shapes by Category

Students will be able to create a program using events to categorize quadrilaterals based on their properties.

Multiplication and Conditionals

Students will be able to create a program that uses "if/then" conditional blocks to review multiplication.

Fractions and Variables

Students will be able to represent fractions on a number line using variables and conditionals.

Adding with Loops

Students will be able to use loops in to repeat commands and add multi-digit whole numbers based on place value.

Measuring Lengths

Students will be able to use events to create an interactive measurement game that has a user measure lengths with a ruler marked in fourths and plot the data on a number line.

Animating Sprites with Multiplication

Students will be able to use multiplication to animate sprites with loops and wait blocks.

Unit Fractions with Variables

Students will be able to use variables, loops, and reporter blocks to create a model that shows that adding unit fractions is equivalent to multiplying a unit fraction by a whole number.
Coding in Science

Exploring Adaptations

Students will be able to explain how adaptations help animals survive in their habitats by creating an interactive program using events.

Weather and Climate

Students will be able to use climate data and event blocks to predict and model typical weather conditions for a specific month.

Balanced and Unbalanced Forces

Students will be able to describe how balanced and unbalanced forces impact an object’s speed and model these forces using conditionals and variables.

Nutrition Maze

Students will be able to describe the benefits of healthy foods and will use conditionals to create an interactive nutrition maze game.

Classifying Rocks

Students will be able to use if/then statements to classify rocks based on the Mohs Hardness Scale.

Modeling Life Cycles

Students will be able to program a model of the stages of a frog’s life cycle using broadcast message events.

Fossils and Past Environments

Students will be able to create a program using conditionals and loops to model interpreting data from fossils that show evidence of past environments.
Coding in ELA

Random Sentence Generator

Students will be able to generate random numbers in Scratch to create simple sentences with nouns, adjectives, verbs, and adverbs.

Animating Poetry

Students will be able to break a poem into sections to understand literal and metaphorical meanings and create an animated reading of a poem in Scratch.

Creative Storytelling

Students will be able to plan and animate a story using events and sequences.

Nonfiction Animated Recordings

Students will be able to use events to create a clear, animated reading of a nonfiction text.

Punctuation Game

Students will create a game using “if/then/else” conditionals to add punctuation to dialogue and addresses.
Coding in Social Studies

Communities Adapt to & Modify their Environment

Students will be able to use click events to create a scene that shows how communities adapt to or modify their environments.

Choose Your Own Path: Elements of Culture

Students will be able to identify elements of culture as they create a cultural choose-your-own-path game.

Digital Vocabulary Flashcard Quiz

Students will be able to use variables and conditionals to create a vocabulary quiz that changes each time it is taken.
More Coding Lessons & Projects

Skills Practice: Costumes, Backdrops, and Animations

Students will be able to use costume changes to animate sprites and use broadcast messages to change backdrops.

Scratch Drawing Tools

Students will be able to create customized sprites and backdrops using the drawing tools.

Skills Practice: Broadcast Events

Students will be able to use broadcast events to trigger action between sprites in a program.

Skills Practice: Repeat Loops

Students will be able to use repeat loops to run a sequence of code multiple times.

Skills Practice: Forever Loops

Students will be able to use a forever loop to animate a sprite.

Skills Practice: Variables

Students will be able to create and use variables.

Skills Practice: If/Then Conditionals

Students will be able to create a program using if/then conditionals.

Skills Practice: If/Then/Else Conditionals

Students will be able to use an “if/then/else” conditional in a program.

Digital Greeting Card Project

Students will be able to create a digital greeting card that uses loops and events.
Digital Literacy

Strong Usernames and Passwords

Students will be able to develop a strong username and password and explain how a strong password keeps their information safe.

Digital Identity

Students will be able to connect their real world identity with their online identity and identify actions that create a positive digital footprint.

How Systems Work (What is a Computer?)

Students will differentiate between inputs and outputs for computer-based systems and identify types of software used in different technologies.

Computer Detectives: Hardware and Software Problems

Students will be able to solve simple hardware and software problems

Research: Effective Keywords

Students will be able to evaluate the effectiveness of different keywords when using a search engine and determine if a source is relevant to their research question.
Seasonal Projects

Seasonal Project (Summer): Pop The Balloons

Create an interactive summer-themed game using loops, conditionals, and a variable.
38
Exercises
20
Offline Handouts

Lesson Previews