2nd Grade Interdisciplinary Computer Science
- Level Elementary School
- Number of Lessons 35
- Grade 2nd
This course integrates coding into math, science, ELA, and social studies lessons for second grade students. It is meant to be taught approximately once a week by the general education teacher. Subject area lessons can be taught in any order; they are listed in approximate order of complexity.
Getting Started with Coding
Welcome to CodeHS!Students will learn how to log in and use the CodeHS Playground.Introduction to ScratchJrStudents will be able to navigate the ScratchJr interface to create a scene with characters.Drawing Tools: Nature WalkStudents will be able to use drawing tools to create a nature-walk scene.EventsStudents will be able to explain what an event is in programming and use multiple event blocks in a program.Message Events: Simon SaysStudents will be able to use message events to make one character communicate to many characters in a program.Loops: Follow the PathStudents will be able to identify patterns, and create a program using loops. |
Coding in Math
Story Problems: Add and Subtract within 100Students will be able to create a program to model a math story problem.Events and MoneyStudents will be able to create a program that tells the value of a set of coins.Counting with MazesStudents will be able to use counting skills to design a maze requiring a specific number of steps.Place Value: Ones, Tens, and HundredsStudents will be able to connect a digit’s place in a number to its value and create an interactive program that uses events.Telling TimeStudents will be able to use sequences and events to create an analog clock and display time in digital and analog forms.Algebraic Thinking: Finding a Two-Digit UnknownStudents will be able to create an interactive program to visualize algebraic thinking and solve for large unknown numbers in number stories.Create Your Own Story ProblemStudents will be able to solve addition and subtraction word problems by using events to create a scene.Identify Shapes by AttributesStudents will be able to create a program to draw and identify shapes with specified attributes.Greater Than and Less Than: Three-Digit NumbersStudents will be able to use events to create a program that tells if a number is greater than, less than, or equal to another number.3D ShapesStudents will be able to draw 3D shapes and create a quiz game to review attributes of 3D shapes.Introduction to the GridStudents will be able to use the grid feature to move characters to a specific location on the stage. |
Coding in Science
Designing Solutions from NatureStudents will be able to create a program using events that show how humans survive in their environments by mimicking plants and animals.Changing LandformsStudents will create a sequence to show how a volcanic eruption changes Earth’s surface.Properties of MatterStudents will be able to use conditionals to program a robot to make accurate decisions and to group different types of matter according to their properties.Changes in the EnvironmentStudents will be able to identify changes in the environment and their causes, and then use animation to model environmental changes.Seed DispersalStudents will create a program using message events and loops to model how an animal can help disperse seeds.Preventing ErosionStudents will create a program to compare multiple solutions designed to slow or prevent wind or water from changing the shape of the land. |
Coding in ELA
Build a SentenceStudents will be able to create an interactive program that uses events to write sentences and then read them aloud.Punctuation: Write a Great Sentence!Students will be able to create sequences with loops to write sentences with correct punctuation and spacing.Original Story Animations - Personal StoryStudents will be able to design a program to animate an original story and describe their program development process.Original Story Animations - Fiction StoryStudents will be able to develop an original story and create a program to animate a story. |
Coding in Social Studies
Communities Modify Their EnvironmentStudents will be able create a program that shows how people modify their environment in a community.Impacts of Technology in Our WorldStudents will be able to create a program to demonstrate how technology impacts our world. |
More Coding Lessons & Projects
CodeHS Coding Card Game: ConditionalsStudents will be able to work together to create a sequence of instructions with conditionals to move Scout through a maze.CodeHS Coding Card Game: Conditionals 2Students will be able to work together to create a sequence of instructions with conditionals to move Scout through a maze.Moving Targets GameCreate a moving target game using sequences, events, and pages.Tap-a-Mole GameCreate an interactive game using events.Basic Data and Programming ProjectStudents will be able to collect data and create a program to present their data visually.Data Patterns and PredictionsStudents will be able to identify and describe patterns in data visualizations, then create a program using events to communicate patterns and predictions from a given data set. |