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Creative Computing (HS)

Lesson 2.14 More Karel Examples and Testing

Description

In this lesson, students will test their knowledge of control structures in preparation for the upcoming Karel challenges. Control structures (like loops and if statements) are useful in building programs that can be applied in various Karel worlds.


Objective

Students will be able to:

  • Analyze a solution to a problem and explain why it works
  • Use control structures to create general solutions that work on all Karel worlds