In this lesson, students will kick off their projectiles project and create the basic structure of their game.
Students will be able to:
In this lesson, students are going to create a cannon that players can move and rotate on the canvas.
Students will be able to:
In this lesson, students will learn about p5play Groups and Tiles, two features that make it easy to create and manage many sprites in a p5play program.
Students will be able to:
In this lesson, students will apply their knowledge of p5play Groups to create cannonballs that fire from the cannon.
Students will be able to:
In this lesson, students apply their knowledge of the p5play Groups and Tile system to create the tower in their projectiles game.
Students will be able to:
In this lesson, students will implement code that will remove the wood block tiles when struck by an incoming cannonball.
Students will be able to:
In this lesson, students will add a win condition and message to their game.
Students will be able to:
In this final project lesson, students will design, plan, develop, and test a second custom level for their projectiles game.
Students will be able to: