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Utah Game Development Fundamentals 1

Lesson 6.1 Prototyping and Testing

Description

In this lesson, students learn more about prototyping and play testing techniques that are used in game design.


Objective

Students will be able to:

  • Describe what prototyping is and is not, and how it is used in game design.
  • Describe what the MVP and play testing is in game design.
  • Be able to block out a scene as a quick prototype.