Please enable JavaScript to use CodeHS

Utah Game Development Fundamentals 1

Lesson 6.1 Prototyping and Testing

Description


Objective


Activities

These are all the activities included in the lesson

6.1.1 Prototyping and Testing Introduction
6.1.2 Case Study: Siege Engines
6.1.3 Reflection: Siege Engines
6.1.4 What is a Blockout?
6.1.5 What is Play Testing?
6.1.6 Reflection: What is Play Testing?
6.1.7 Case Study: Link's Awakening
6.1.8 Reflection: Link's Awakening