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Utah Game Development Fundamentals 1

Lesson 4.2 Cameras

Description

In this lesson students learn about camera settings, angles, view frustums, and how multiple cameras can be used to provide players with top-down map views and two-player split screens.


Objective

Students will be able to:

  • Configure camera properties to optimize rendering and gameplay views
  • Create perspective and orthographic camera views
  • Create multiplayer split screen views