Standards in this Framework
Standard | Lessons |
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K-2.1.A
Apply prior knowledge to develop new ideas, products, and processes. |
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K-2.1.B
Create original products using a variety of resources. |
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K-2.1.C
Explore virtual environments, simulations, models, and programming languages to enhance learning. |
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K-2.1.D
Create and execute steps to accomplish a task. |
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K-2.1.E
Evaluate and modify steps to accomplish a task. |
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K-2.2.A
Use communication tools that allow for anytime, anywhere access to interact, collaborate, or publish with peers locally and globally. |
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K-2.2.B
Participate in digital environments to develop cultural understanding by interacting with learners of multiple cultures. |
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K-2.2.C
Format digital information, including font attributes, color, white space, graphics, and animation, for a defined audience and communication medium. |
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K-2.2.D
Select, store, and deliver products using a variety of media, formats, devices, and virtual environments. |
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K-2.3.A
Use search strategies to access information to guide inquiry. |
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K-2.3.B
Use research skills to build a knowledge base regarding a topic, task, or assignment. |
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K-2.3.C
Evaluate the usefulness of acquired digital content. |
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K-2.4.A
Identify what is known and unknown and what needs to be known regarding a problem and explain the steps to solve the problem. |
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K-2.4.B
Evaluate the appropriateness of a digital tool to achieve the desired product. |
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K-2.4.C
Evaluate products prior to final submission. |
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K-2.4.D
Collect, analyze, and represent data using tools such as word processing, spreadsheets, graphic organizers, charts, multimedia, simulations, models, and programming languages. |
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K-2.5.A
Adhere to acceptable use policies reflecting appropriate behavior in a digital environment. |
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K-2.5.B
Comply with acceptable digital safety rules, fair use guidelines, and copyright laws. |
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K-2.5.C
Practice the responsible use of digital information regarding intellectual property, including software, text, images, audio, and video. |
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K-2.6.A
Use appropriate terminology regarding basic hardware, software applications, programs, networking, virtual environments, and emerging technologies. |
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K-2.6.B
Use appropriate digital tools and resources for storage, access, file management, collaboration, and designing solutions to problems. |
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K-2.6.C
Perform basic software application functions, including opening an application and creating, modifying, printing, and saving files. |
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K-2.6.D
Use a variety of input, output, and storage devices. |
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K-2.6.E
Use proper keyboarding techniques such as ergonomically correct hand and body positions appropriate for Kindergarten-Grade 2 learning. |
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K-2.6.F
Demonstrate keyboarding techniques for operating the alphabetic, numeric, punctuation, and symbol keys appropriate for Kindergarten-Grade 2 learning. |
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K-2.6.G
Use the help feature online and in applications. |
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