Standards in this Framework
Standard | Lessons |
---|---|
1.FC.1
Navigate to applications and documents by using desktop icons, windows, and menus (e.g., open and close the browser window, find/use bookmark to store the website, recognize and use app on tablet). |
Introduction to Coding with LEGO® SPIKE Essential Minecraft: Education Edition® Basic Gameplay LEGO® SPIKE Essential: Design for Changing Weather Types of Software Introduction to Word Processing Exploring Word Processing Introduction to Presentations Exploring Presentations Introduction to Spreadsheets Exploring Spreadsheets |
1.FC.2
Demonstrate use of input devices (e.g., mouse, keyboard). |
Computer Basics 3D Design: Introduction Introduction to Coding with LEGO® SPIKE Essential Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Minecraft: Education Edition® Basic Gameplay Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue 3D Design: Create a Bubble Wand LEGO® SPIKE Essential: Design for Changing Weather Minecraft: Education Edition® - Trailblazer Mouse Practice Drawing Tools: Fairy Tale Painting Drawing Tools: Farm Scene |
1.AT.1
Identify and revise problem-solving strategies to solve a simple problem. |
Digital Research 2: Choice Research 3D Design: Keyboard Accommodations Pair Programming: Create a Band Seed Dispersal LEGO® SPIKE Essential: Design a Car Sensor Choose Your Own Path: Elements of Culture About Me Project Design an App Game Design Project Park Cleanup STEM Project with Bee-Bot® Park Cleanup STEM Project with Code & Go® Robot Mouse Game Design Project All About Me! |
1.AT.2
Classify and sort information into logical order with and/or without a computer. |
Sequences (Unplugged) Impacts of Technology in Our World How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Loops Part 2 Build a Sentence Light and Shadows From ScratchJr to Scratch Research Presentations Story Problems: Add and Subtract within 100 Phases of the Moon Create Your Own Story Problem Our Responsibilities Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Events and Money Wildlife Scene Project Ozobot® Programming 2: More Color Codes Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Place Value: Adding Up to 20 Comparing Length with Bee-Bot® VEX 123®: Math Word Problems Weather with Bee-Bot® Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: Message Events Skills Practice: ScratchJr Drawing Tools Data Storage and Variables Telling Time LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Divide Shapes into Equal Parts Moving Targets Game Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game The Coordinate Plane Using the Go To Page Block Introduction to the Grid Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers About Me Project Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Create a Map 3D Shapes Digital Greeting Card Design an Adventure Game Flower Garden Functions Project Algebraic Thinking: Finding a Two-Digit Unknown Multiplying Fractions by Whole Numbers Patterns and Music Punctuation Game State Project Preventing Erosion Geographic Effects on Early Civilizations Rates and Unit Rates Multiplying and Dividing Fractions micro:bit® Reaction Game Events (Alpine UT updates) Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Scout's Scratch Expedition Part 1 Scout's Scratch Expedition Part 3 Loops: Predator and Prey Scout's Scratch Expedition Part 4 Programming a Cycle Create an Original Story Animation Create a Maze Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Garden Project Pages: Create a Tapping Game Growing Garden Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Sequences: Digital Responsibilities Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Sequences: Snowball Fight Acting with Events Variables: Keeping Score Bowling Game All About Me! Drawing Tools: Nature Walk Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Making a Timer |
1.AT.3
Utilize digital tools to illustrate potential solutions to a problem. |
Computer Detectives: Hardware and Software Problems Computer Detectives: Computer Problems LEGO® SPIKE Essential: Design for Changing Weather Preventing Erosion Park Cleanup STEM Project with Bee-Bot® Park Cleanup STEM Project with Code & Go® Robot Mouse |
1.DA.1
Interpret data displayed in a chart. |
Advanced Data and Programming Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming |
1.DA.2
Organize data using similarities and differences. |
Data Patterns and Predictions Basic Data and Programming Project Machine Learning: What is a Blorg? Basic Data and Programming The Sorting Game What Can AI Do? Sorting with Decision Trees How AI Helps Us |
1.NI.1
Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology. |
Internet Positivity (Unplugged) Our Words Have Power (Cyberbullying) Strong Usernames and Passwords Digital Identity Minecraft: Education Edition® Basic Gameplay Giving Credit Through Attributions Giving Credit Through Attributions Training AI Using Data Keeping Information Safe Safe and Responsible Use of Technology Positive Online Behavior Responsible Digital Citizens Exploring Responsible Technology Use |