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Elementary Standards Mapping

for RI CS K-5

41

Standards in this Framework

Standard Lessons
1A-CSN-H-1
Identify the inputs and outputs of a computer system.
    Input Devices Computer Basics Ozobot® Programming 1: Introduction Ozobot® Programming 2: More Color Codes Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Coding with LEGO® Spike Prime LEGO® SPIKE Essential: Design a Moving Statue LEGO® SPIKE Essential: Design for Changing Weather Mouse Practice Keyboard Introduction Ozobot® Timeline
1A-CSN-HS-1
Use appropriate terminology in identifying and describing the function of common physical components of computing systems (hardware).
    Computer Basics Ozobot® Programming 1: Introduction Ozobot® Programming 2: More Color Codes Introduction to Kibo® Mouse Practice Keyboard Introduction Ozobot® Timeline Ozobot® Cycle
1A-CSN-N-1
Describe the Internet as a place to share and find information.
    Impacts of Technology in Our World Minecraft: Education Edition® Basic Gameplay Training AI Using Data
1A-CSN-T-1
Describe basic hardware and software problems using appropriate terminology.
    Computer Basics Computer Detectives: Computer Problems
1A-CT-C-1
Develop simple programs with sequences and simple repetitions.
    Adaptations and Survival: Camouflage Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Loops Part 2 Counting with Mazes Light and Shadows From ScratchJr to Scratch Research Presentations Who Keeps Us Safe? Sound and Pitch Math Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Repeat Loops Skills Practice: Events LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr Part 1 Unplugged Introduction to ScratchJr Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers End Block: Program a Race About Me Project Create a Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map 3D Shapes Digital Greeting Card Design an Adventure Game Patterns and Music Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Scout's Scratch Expedition Part 3 Loops: Predator and Prey Programming a Cycle Scout Adventures 4: Scout Explores the Forest Scout Adventures 5: Scout and Bluebird Help Create an Original Story Animation Scout Adventures 6: Scout Celebrates with Friends Pong Game Create a Maze Loops: Follow the Path Speed Block: Bouncy Ball Click-a-Mole Create a Mini Golf Game Message Events: Scout Plays in the Forest Introduction to Clones Program an AI Chatbot Pages: Create a Tapping Game Snake Game Functions: Paint by Numbers Growing Garden Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Clones: Throwing Acorns Game Sequences: Digital Responsibilities Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Introduction to Events Sequences: Snowball Fight Events: Traveling with Scout Code Tunes Bowling Game All About Me! Introduction to Repeat Loops Functions: About Me
1A-CT-CD-1
Develop a plan that describes what a computational artifact should look like and how it should perform.
    Research Presentations Who Keeps Us Safe? Create Your Own Story Problem Original Story Animations - Personal Story Storytelling Animations Part 2 Original Story Animations - Fiction Story Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Introduction to Speed Blocks About Me Project Create a Chicken Crossing Game Garden Project River Crossing Game Tap-a-Mole Game Garden Project Transportation Speeds and Sounds All About Me!
1A-CT-M-1
Decompose a task into a set of smaller tasks.
    Sequences (Unplugged) Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Properties of Matter Animal Life Cycles Events Loops Part 2 Counting with Mazes Research Presentations Storytelling Animations Create Your Own Story Problem Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Advanced Data and Programming Wildlife Scene Project Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Comparing Length with Bee-Bot® VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr Part 1 Debugging Unplugged Introduction to ScratchJr Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Forever Loop Dance Party End Block: Program a Race About Me Project Create a Map Design an Adventure Game Preventing Erosion Introduction to Debugging Events (Alpine UT updates) Grow and Shrink Blocks in Motion Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Debugging: Events and Sequences Programming a Cycle Debugging: Message Events and Loops Pong Game Create a Maze Loops: Follow the Path Speed Block: Bouncy Ball Click-a-Mole Message Events: Scout Plays in the Forest Program an AI Chatbot Functions: Paint by Numbers Debugging: Events and Motion Message Events: Simon Says Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Sequences: Snowball Fight Acting with Events Code Tunes Bowling Game All About Me! Introduction to Repeat Loops Functions: About Me
1A-CT-V-1
Model real-world data and how it is stored.
    Advanced Data and Programming Data Storage and Variables Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming Project Data Storage with Symbols Variables: Keeping Score
1A-CY-R-1
Keep login and personal information private, and log off of devices appropriately.
    Passwords
1A-CY-RP-1
Identify situations with applications and devices that should be reported to a responsible adult.
1A-CY-S-1
Recognize basic digital security features.
    Strong Usernames and Passwords Digital Identity
1A-DA-CVT-1
Collect and present the same data in multiple formats.
    Digital Research 1: Guided Research Digital Research 2: Choice Research Advanced Data and Programming Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming Project
1A-DA-IM-1
Identify and describe patterns in data presentations, such as charts or graphs, to make predictions.
    Advanced Data and Programming Data Patterns and Predictions Training AI Using Data Basic Data and Programming Project Basic Data and Programming Project
1A-DA-ST-1
Identify data as information that is stored by software.
    Digital Research 1: Guided Research Get Organized with Files
1A-DL-CU-1
Use software tools to create simple digital artifacts
    Adaptations and Survival: Camouflage Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Loops Part 2 Counting with Mazes Light and Shadows From ScratchJr to Scratch Research Presentations Who Keeps Us Safe? Sound and Pitch Math Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Repeat Loops Skills Practice: Events LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr Part 1 Unplugged Introduction to ScratchJr Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers End Block: Program a Race About Me Project Create a Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map 3D Shapes Digital Greeting Card Design an Adventure Game Patterns and Music Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Loops: Predator and Prey Scout Adventures 1: Introducing Scout Programming a Cycle Create an Original Story Animation Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Scout's Travels Introduction to Clones Pages: Create a Tapping Game Snake Game Functions: Paint by Numbers Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Clones: Throwing Acorns Game Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Introduction to Events Sequences: Snowball Fight Events: Traveling with Scout Bowling Game All About Me! Introduction to Repeat Loops Functions: About Me
1A-DL-SDI-1
Conduct basic digital searches.
    Research Presentations Digital Research 1: Guided Research Digital Research 2: Choice Research
1A-RC-CU-1
Compare and contrast how individuals live and work before and after the implementation or adoption of new computing technology.
    Impacts of Technology in Our World
1A-RC-SI-1
Work respectfully and responsibly with others online.
    Impacts of Technology in Our World Minecraft: Education Edition® Basic Gameplay Training AI Using Data Sequences: Digital Responsibilities Online Etiquette
1A-RC-SLE-1
Discuss ownership and attribution of digital artifacts.
    Giving Credit Through Attributions
1B-CSN-H-1
Describe how people interact with the various parts of computing systems to accomplish tasks.
    How Computing Systems Work Networks, Packets, and the Internet
1B-CSN-HS-1
Model how computer hardware and software work together as a system to accomplish tasks.
    Introduction to the BBC micro:bit® Drawing with the BBC micro:bit® and Scratch Interactive Map of the 13 Colonies with the BBC micro:bit® Ozobot® Programming 1: Introduction Minecraft: Education Edition® Basic Gameplay Coding with LEGO® Spike Prime LEGO® SPIKE Essential: Design a Moving Statue micro:bit® Rounding to the Nearest Ten micro:bit®: Animal Response to the Environment micro:bit® Rounding to the Nearest Hundred micro:bit® Rounding with Decimals Makey Makey®: Introduction Ozobot® Timeline Makey Makey®: Graphing Points on a Coordinate Plane Ozobot® Cycle micro:bit®: Graphing Points on a Coordinate Plane
1B-CSN-T-1
Determine potential solutions to solve simplehardware and software problems using common troubleshooting strategies.
    Introduction to the BBC micro:bit® Revolutionary War Timeline with the BBC micro:bit® Interactive Map of the 13 Colonies with the BBC micro:bit® Computer Detectives: Hardware and Software Problems
1B-CT-A-1
Compare and refine multiple algorithms for the same task and determine which is more appropriate to complete the task.
    Multiple Algorithms Dash Robot 1 - Movement Cue Robot 1 - Movement Creating Algorithms
1B-CT-C-1
Create programs that combine sequences, loops, conditionals, and/or events.
    Introduction to Computer Science and Scratch Practice with Conditionals Part 1 Adding with Loops Game Mechanics with Comparison Operators Loops (Unplugged) 3D Design: Codeblocks Exploring Ecosystems Balanced and Unbalanced Forces Sound Frequency & Amplitude Events Platform Game Design Communities Adapt to & Modify their Environment Fractions and Variables Creative Storytelling Weather and Climate Digital Greeting Card Project From ScratchJr to Scratch Introduction to Comparison Operators Classifying Rocks Complex Conditionals: If/Then/Else Chase the Star Nutrition Maze Exploring Heat Decimal Multiplication and Conditionals Exploring Adaptations Physical Changes Variables Plant and Animal Cells Digital Vocabulary Flashcard Quiz Animating Poetry Exploring the Water Cycle Simple Algorithms Random Sentence Generator Introduction to Conditionals Wave Generator Division and Conditionals Multiple Algorithms Multiplication and Conditionals Unit Converter Sensing and Responding to the Environment Effects of Pollution Nonfiction Animated Recordings Measuring Lengths Grammar Quiz Game Drawing with the BBC micro:bit® and Scratch Loops Dash Robot Storytelling Dash Robot Mazes Animating Sprites with Multiplication Earth Systems Day and Night Cycle of Matter Multi-digit Multiplication and Conditionals Game Effects Clones in Games Constructive and Destructive Processes Revolutionary War Timeline Revolutionary War Timeline with the BBC micro:bit® Animal Classification Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Digital Pet Project Unit Fractions with Variables Multiplication Quiz Game ScratchJr to Scratch: Events and Loops Dash Robot 1 - Movement Cue Robot 1 - Movement Cue Robot 2 - Proximity Sensors Cue Robot 3 - Loops and Functions VEX GO®: Introduction VEX GO®: Measurement Create a Drawing App Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Events Skills Practice: Broadcast Events Skills Practice: If/Then Conditionals Skills Practice: Repeat Loops Skills Practice: Functions Skills Practice: Forever Loops Skills Practice: If/Then/Else Conditionals Skills Practice: Variables Scratch Drawing Tools Skills Practice: Costumes, Backdrops, and Animations Coding with LEGO® Spike Prime Skills Practice: Functions with Boolean Inputs Skills Practice: Operators Skills Practice: Functions with Number Inputs House Design with Area and Perimeter Classes and Objects in Games micro:bit® Rounding to the Nearest Ten Punctuate a Title micro:bit®: Animal Response to the Environment Pair Programming: Create a Band micro:bit® Rounding to the Nearest Hundred micro:bit® Rounding with Decimals Seasonal Project (Spring): Create a Chase Game! VEX GO®: Speed and Energy How We See: Light Reflection Practice with Conditionals Part 2 Practice with Conditionals Part 4 LEGO® SPIKE Essential: Design a Car Sensor Seasonal Project (Summer): Pop The Balloons Practice with Conditionals Part 3 Seasonal Project (Fall): Gathering Apples Game Complex Conditionals: Balloon Game Choose Your Own Path: Elements of Culture VEX GO®: Lines and Angles Plan a Quest Pinball Game Project Mad Libs Project Functions Dance Project Flower Garden Functions Project Design an App Game Design Project Decimal Division and Conditionals Add and Subtract Fractions Multiplying Fractions by Whole Numbers Naming Numbers Game Modeling Life Cycles Fossils and Past Environments State Project Atoms and Molecules Rates and Unit Rates Positive and Negative Numbers Evaluate Algebraic Equations Balanced Ecosystems Multimedia Book Report micro:bit® Reaction Game Animating Sprites with Factors Animating Sprites with Division Makey Makey®: Introduction Makey Makey®: Graphing Points on a Coordinate Plane micro:bit®: Graphing Points on a Coordinate Plane Scout's Scratch Expedition Part 3 Loops: Predator and Prey Pong Game Loops: Follow the Path I-Spy with Lists Click-a-Mole Message Events: Scout Plays in the Forest Creating Algorithms Introduction to Clones Program an AI Chatbot Events: Dot in Space Functions: Paint by Numbers Loops: Catch the Ball Message Events: Simon Says Scout's Quest: Functions with Boolean Inputs Loops: Frog and Rabbit Broadcast Messages: Marco Polo Forever Loops: Fireworks Loops: Play in the Park Scout's Quest: Variables Clones: Throwing Acorns Game Scout's Quest: Functions with Number Inputs Lists: Shopping with Scout Scout's Quest: Conditionals Creating Turtle Graphics Conditionals: Flying Bird Broadcast Messages: Tell a Joke Lists: Spelling Bee Events: Traveling with Scout Variables in Dance Game Design Project Operators: Coin Flip Code Tunes Functions: About Me Conditionals: Changing Effects Conditionals: Underwater Exploration Conditionals: Color Sense Conditionals: Mazes Introduction to Functions Costumes, Backdrops, and Animations Race Track Game
1B-CT-CD-2
Debug errors in an algorithm or program that includes sequences and simple loops.
    Exploring Ecosystems Maze Game Project Sound Frequency & Amplitude Platform Game Design Digital Greeting Card Project Classifying Rocks Nutrition Maze Digital Vocabulary Flashcard Quiz Nonfiction Animated Recordings Grammar Quiz Game Loops Dash Robot Storytelling Dash Robot Mazes Classifying Shapes by Category Cycle of Matter Clones in Games Revolutionary War Timeline Digital Pet Project Unit Fractions with Variables Ozobot® Programming 1: Introduction Ozobot® Programming 2: More Color Codes Dash Robot 1 - Movement Cue Robot 1 - Movement Cue Robot 2 - Proximity Sensors Cue Robot 3 - Loops and Functions Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Events Skills Practice: Sequences Skills Practice: Broadcast Events Skills Practice: Repeat Loops Skills Practice: Functions Skills Practice: Forever Loops Skills Practice: Variables Scratch Drawing Tools Skills Practice: Costumes, Backdrops, and Animations Coding with LEGO® Spike Prime Skills Practice: Functions with Boolean Inputs Skills Practice: Operators Skills Practice: Functions with Number Inputs Area of a Rectangle with Tiles House Design with Area and Perimeter Classes and Objects in Games micro:bit® Rounding to the Nearest Ten Punctuate a Title Pair Programming: Create a Band micro:bit® Rounding to the Nearest Hundred micro:bit® Rounding with Decimals Seasonal Project (Spring): Create a Chase Game! LEGO® SPIKE Essential: Design a Car Sensor Seasonal Project (Summer): Pop The Balloons The Coordinate Plane Choose Your Own Path: Elements of Culture Classifying Shapes Using Lines and Angles Classifying Quadrilaterals in a Hierarchy Plan a Quest Animation Loops Project Pinball Game Project Mad Libs Project Functions Dance Project Flower Garden Functions Project Design an App Game Design Project Add and Subtract Fractions Multiplying Fractions by Whole Numbers Naming Numbers Game Modeling Life Cycles State Project Atoms and Molecules Geographic Effects on Early Civilizations Rates and Unit Rates Multiplying and Dividing Fractions Evaluate Algebraic Equations Scale of Planets in the Solar System Balanced Ecosystems Multimedia Book Report micro:bit® Reaction Game Ozobot® Timeline Ozobot® Cycle Scout's Scratch Expedition Part 1 Scout's Scratch Expedition Part 2 Scout's Scratch Expedition Part 3 Scout's Scratch Expedition Part 4 Create an Original Story Animation Pong Game Debugging: Events and Loops Click-a-Mole Debugging: Mazes Program an AI Chatbot Events: Dot in Space Functions: Paint by Numbers Loops: Catch the Ball Scout's Quest: Functions with Boolean Inputs Maze Game Project Broadcast Messages: Marco Polo Scout's Quest: Variables Scout's Quest: Functions with Number Inputs Debugging: Make a Pizza Creating Turtle Graphics Sequences: Snowball Fight Broadcast Messages: Tell a Joke Events: Traveling with Scout Variables in Dance Game Design Project Operators: Coin Flip Code Tunes Sequences: Parallel Programming Bowling Game Functions: About Me Introduction to Functions Costumes, Backdrops, and Animations Loops: Falling Objects
1B-CT-CD-3
Describe steps taken and choices made during the process of creating a computational artifact.
    3D Design: Recreate an Animal Platform Game Design Dash Robot Storytelling Dash Robot Mazes Programming and Data Project Classes and Objects in Games LEGO® SPIKE Essential: Design a Car Sensor Classifying Shapes Using Lines and Angles Classifying Quadrilaterals in a Hierarchy Design an App Balanced Ecosystems
1B-CT-V-1
Create programs that use variables
    Game Mechanics with Comparison Operators 3D Design: Codeblocks Balanced and Unbalanced Forces Sound Frequency & Amplitude Fractions and Variables Introduction to Comparison Operators Digital Vocabulary Flashcard Quiz Wave Generator Unit Converter Revolutionary War Timeline Revolutionary War Timeline with the BBC micro:bit® Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Digital Pet Project Unit Fractions with Variables Multiplication Quiz Game Cue Robot 3 - Loops and Functions Skills Practice: Variables Skills Practice: Operators Area of a Rectangle with Tiles House Design with Area and Perimeter Classes and Objects in Games micro:bit® Rounding to the Nearest Ten micro:bit® Rounding to the Nearest Hundred micro:bit® Rounding with Decimals Seasonal Project (Summer): Pop The Balloons Seasonal Project (Fall): Gathering Apples Game Pinball Game Project Mad Libs Project Design an App Game Design Project Naming Numbers Game Rates and Unit Rates Positive and Negative Numbers Scale of Planets in the Solar System Balanced Ecosystems micro:bit® Reaction Game Pong Game Introduction to Clones Program an AI Chatbot Functions: Paint by Numbers Scout's Quest: Variables Clones: Throwing Acorns Game Variables in Dance Game Design Project Operators: Coin Flip Functions: About Me
1B-CY-R-1
Describe the risks of sharing personal information, on websites or other public forums.
    Strong Usernames and Passwords Digital Identity
1B-CY-R-2
Describe ways personal information can be obtained digitally.
    Strong Usernames and Passwords Digital Identity
1B-CY-R-3
Describe the risks of others using one’s personal resources or devices.
    Strong Usernames and Passwords Digital Identity
1B-CY-RP-1
Identify and describe unusual data or behaviors of applications and devices that should be reported to a responsible adult.
1B-CY-S-1
Explain individual actions that protect personal electronic information and devices.
    Strong Usernames and Passwords Digital Identity
1B-DA-IM-1
Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea.
    Research: Informational Programs Scale of Planets in the Solar System Training AI Using Data Machine Learning: What is a Blorg? The Sorting Game
1B-DA-ST-1
Store, copy, search, retrieve, modify, and delete data using a computing device.
    Digital Research 1: Guided Research Get Organized with Files
1B-DL-CU-1
Use software tools to create and share multimedia artifacts
    Creative Storytelling Digital Greeting Card Project Animating Poetry Nonfiction Animated Recordings Pair Programming: Create a Band Plan a Quest Multimedia Book Report
1B-DL-SDI-1
Conduct and refine multi-criteria searches over digital information.
    Research: Effective Keywords
1B-DL-US-1
Describe the different high-level tasks that are common to software tools that students use.
1B-RC-CU-1
Compare and contrast computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
    Design an App Training AI Using Data Technology Timeline
1B-RC-CU-2
Identify ways to improve the accessibility and usability of technology products for the diverse needs and wants of users.
    Design an App Training AI Using Data
1B-RC-SI-1
Seek diverse perspectives for the purpose of improving computational artifacts.
    3D Design: Recreate an Animal Maze Game Project Platform Game Design Digital Pet Project 3D Design: Keyboard Accommodations Design an App Maze Game Project
1B-RC-SLE-1
Incorporate public domain or creative commons media into a digital artifact, and refrain from copying or using material created by others without permission.
    Giving Credit Through Attributions