Standard |
Lessons |
P.DC.a.1
understand and participate in classroom and school activities establishing safe and healthy routines as they use technology for learning
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Online Etiquette
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P.DC.a.2
follow simple online safety and behaviour expectations while completing learning tasks
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Online Etiquette
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P.DC.a.3
discuss the need for passwords and keeping them private
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Passwords
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P.DC.a.4
discuss the difference between personal and private information
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P.DC.b.1
discuss with teacher the basic issues related to the responsible and appropriate use of technology.
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Online Etiquette
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P.DC.b.2
with teacher assistance, develop awareness that not all information online is true.
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P.DC.b.3
define what being positive means and looks like online and offline.
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Online Etiquette
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P.DC.b.4
show some understanding that individuals own their works and can indicate how their works can be used.
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Giving Credit Through Attributions
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P.DT.a.1
with teacher assistance, use grade appropriate digital tools to explore ideas, think critically and reflect
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Impacts of Technology in Our World
How Living Things Survive
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Animal Life Cycles
Place Value: Ones, Tens, and Hundreds
Build a Sentence
Light and Shadows
Research Presentations
Who Keeps Us Safe?
Story Problems: Add and Subtract within 100
Create Your Own Story Problem
Weather and Seasons
Decompose Numbers Up to 10
Sun and Moon, Day and Night
Ozobot® Programming 2: More Color Codes
Changes in the Environment
Introduction to Bee-Bot®: Basic Movements
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
Seasons with Bee-Bot®
3D Design: Introduction
Comparing Length with Bee-Bot®
Introduction to Coding with LEGO® SPIKE Essential
VEX 123®: Math Word Problems
Weather with Bee-Bot®
Introduction to Kibo®
Kibo®: Communicating Across Distances (Light and Sound)
Needs of Living Things with Bee-Bot®
Push and Pull with Bee-Bot®
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: ScratchJr Drawing Tools
Data Storage and Variables
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
3D Design: Create a Bubble Wand
Divide Shapes into Equal Parts
Moving Targets Game
Punctuation: Write a Great Sentence!
VEX 123®: Patterns of Living Things
Seed Dispersal
LEGO® SPIKE Essential: Design for Changing Weather
Kibo®: Adding and Subtracting
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Identify Shapes by Attributes
Minecraft: Education Edition® - Trailblazer
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Introduction to Grow and Shrink Blocks
Forever Loop Dance Party
Code Block Review
Loops: Catching Butterflies
Introduction to the Wait Block
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
Introduction to Pages
End Block: Program a Race
About Me Project
Chicken Crossing Game
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
Digital Greeting Card
Algebraic Thinking: Finding a Two-Digit Unknown
Patterns and Music
Preventing Erosion
Drawing Tools: Fairy Tale Painting
Drawing Tools: Farm Scene
Training AI Using Data
Seasons with Code & Go® Robot Mouse
Weather with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Push and Pull with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Ozobot® Timeline
Park Cleanup STEM Project with Bee-Bot®
Park Cleanup STEM Project with Code & Go® Robot Mouse
Debugging: Events and Sequences
Loops: Predator and Prey
Programming a Cycle
Debugging: Message Events and Loops
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Pages: Scout's Travels
Pages: Create a Tapping Game
Growing Garden
Debugging: Events and Motion
Message Events: Simon Says
Pages: Dragon Story
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Sequences: Digital Responsibilities
Animal Sounds
Moving Targets Game
Transportation Speeds and Sounds
Variables: Keeping Score
All About Me!
Drawing Tools: Nature Walk
Changing Environments with Bee-Bot®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & Go® Robot Mouse
Careers in CS: Litter Free Communities
Careers in CS: Coding for Fashion-Retail
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P.DT.a.2
with teacher assistance, students will be expected to discuss ways in which technology can be used to access information, images or other digital media
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Research Presentations
Digital Research 1: Guided Research
Digital Research 2: Choice Research
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P.DT.b.1
with teacher assistance, use digital tools to share and exchange information.
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Types of Motion
Research Presentations
Phases of the Moon
Digital Research 1: Guided Research
Living and Nonliving
Digital Research 2: Choice Research
Introduction to ScratchJr
Advanced Data and Programming
Kibo®: Communicating Across Distances (Light and Sound)
Patterns and Music
Basic Data and Programming Project
Basic Data and Programming Project
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P.DT.c.1
be expected to, with teacher support create original works using grade appropriate digital tools
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Impacts of Technology in Our World
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Maze Game Project
Types of Motion
Animal Life Cycles
Events
Counting with Mazes
From ScratchJr to Scratch
Research Presentations
Create Your Own Story Problem
Weather and Seasons
Original Story Animations - Personal Story
Digital Research 2: Choice Research
Loops
Decompose Numbers Up to 10
Original Story Animations - Fiction Story
Introduction to ScratchJr
Economic Choices
Advanced Data and Programming
Cardinal Directions
Wildlife Scene Project
Changes in the Environment
3D Design: Introduction
Skills Practice: Events
Skills Practice: Message Events
Skills Practice: ScratchJr Drawing Tools
Data Storage and Variables
Telling Time
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
3D Design: Create a Bubble Wand
Divide Shapes into Equal Parts
Moving Targets Game
Punctuation: Write a Great Sentence!
Seed Dispersal
LEGO® SPIKE Essential: Design for Changing Weather
Seasonal Project (Summer): Pop the Balloons
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Introduction to Speed Blocks
Introduction to Show and Hide Blocks
Introduction to Grow and Shrink Blocks
Forever Loop Dance Party
Code Block Review
Introduction to the Wait Block
Introduction to Pages
End Block: Program a Race
About Me Project
Chicken Crossing Game
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
Design an Adventure Game
Algebraic Thinking: Finding a Two-Digit Unknown
Patterns and Music
Preventing Erosion
Drawing Tools: Fairy Tale Painting
Events (Alpine UT updates)
Data Patterns and Predictions
Drawing Tools: Farm Scene
Basic Data and Programming Project
Programming a Cycle
Create an Original Story Animation
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Pages: Create a Tapping Game
Message Events: Simon Says
Pages: Dragon Story
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Basic Data and Programming Project
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Introduction to Events
Data Storage with Symbols
Variables: Keeping Score
All About Me!
Drawing Tools: Nature Walk
Seasonal Project (Winter): Build a Snowman
Careers in CS: Litter Free Communities
Careers in CS: Coding for Fashion-Retail
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P.CCT.a.1
with teachers assistance, use grade appropriate ICT terminology
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Computer Basics
Ozobot® Programming 1: Introduction
Ozobot® Programming 2: More Color Codes
Introduction to Kibo®
Computer Detectives: Computer Problems
Mouse Practice
Keyboard Introduction
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P.CCT.a.2
use grade appropriate technology skills
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Input Devices
Computer Basics
Impacts of Technology in Our World
Dash® Robot 1 - Movement
3D Design: Introduction
Introduction to Coding with LEGO® SPIKE Essential
Networks and the Internet
LEGO® SPIKE Essential: Design a Moving Statue
3D Design: Create a Bubble Wand
Computer Detectives: Computer Problems
LEGO® SPIKE Essential: Design for Changing Weather
Mouse Practice
Keyboard Introduction
Training AI Using Data
Scout Adventures 1: Introducing Scout
Scout Adventures 2: Scout Starts Exploring
Scout Adventures 3: Scout Meets a Friend
Scout Adventures 4: Scout Explores the Forest
Scout Adventures 5: Scout and Bluebird Help
Scout Adventures 6: Scout Celebrates with Friends
Get Organized with Files
Careers in CS: Litter Free Communities
Careers in CS: Coding for Fashion-Retail
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
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P.CCT.b.2
explore a sequence of events to reach an expected goal
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P.CCT.b.3
decompose (break down) the steps needed to solve a problem into a precise sequence of instructions
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P.CCT.c.1
create sequences to express ideas or address a problem
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P.CCT.c.2
debug (identify and fix) errors in a sequence
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