Standard |
Lessons |
E-NI-01
Understand the basic components of how networks operate to protect physical and digital information.
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Strong Usernames and Passwords
Networks and the Internet
Networks, Packets, and the Internet
Passwords
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E-NI-02
Model how information is broken down into smaller pieces (data packets), transmitted over various paths (physical and/or wireless), and reassembled at the destination.
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Networks and the Internet
Networks, Packets, and the Internet
Networks Part 2: Network Protocols
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E-IC-02
Discover how computing devices have affected the way people communicate.
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Impacts of Technology in Our World
Training AI Using Data
Training AI Using Data
Online Collaboration
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E-IC-03
Evaluate the relevance and appropriateness of electronic information sources and digital media.
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Research: Effective Keywords
Digital Research 1: Guided Research
Digital Research 2: Choice Research
Research: Informational Programs
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E-IC-04
Understand the importance of proper use of data and information in a computing society.
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Giving Credit Through Attributions
Giving Credit Through Attributions
Training AI Using Data
Training AI Using Data
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E-IC-01
Discuss how computing has impacted society.
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Impacts of Technology in Our World
Our Words Have Power (Cyberbullying)
Digital Identity
Training AI Using Data
Training AI Using Data
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E-DA-01
Appropriately store and modify digital files.
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Using Digital Tools to Create Line Graphs
Data Storage
Get Organized with Files
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E-DA-03
Analyze data for trends and relationships
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Weather and Climate
Using Digital Tools to Create Line Graphs
Advanced Data and Programming
Programming and Data Project
Data Storage and Variables
Scale of Planets in the Solar System
Basic Data and Programming Project
Machine Learning: What is a Blorg?
Basic Data and Programming Project
The Sorting Game
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E-DA-02
Collect and visually display data using appropriate applications.
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Research: Informational Programs
Using Digital Tools to Create Line Graphs
Advanced Data and Programming
Programming and Data Project
Data Storage and Variables
Data Patterns and Predictions
Basic Data and Programming Project
Basic Data and Programming Project
Data Storage with Symbols
Variables: Keeping Score
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E-CS-03
Describe basic hardware and software problems using accurate terminology.
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Computer Detectives: Hardware and Software Problems
Computer Detectives: Computer Problems
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E-CS-02
Identify and describe the function of common physical components of computing systems (hardware) using appropriate terminology.
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Input Devices
Computer Basics
How Computing Systems Work
Introduction to the BBC micro:bit®
Introduction to Coding with LEGO® SPIKE Essential
Mouse Practice
Keyboard Introduction
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E-CS-01
Select and operate appropriate software and hardware to perform a variety of tasks and recognize that users have different needs and preferences for the technology they use.
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Using Digital Tools to Create Line Graphs
Scout Adventures 1: Introducing Scout
Scout Adventures 2: Scout Starts Exploring
Scout Adventures 3: Scout Meets a Friend
Scout Adventures 4: Scout Explores the Forest
Scout Adventures 5: Scout and Bluebird Help
Scout Adventures 6: Scout Celebrates with Friends
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E-AP-02
Explore and use variables in a program.
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Game Mechanics with Comparison Operators
3D Design: Codeblocks
Balanced and Unbalanced Forces
Sound Frequency & Amplitude
Fractions and Variables
Introduction to Comparison Operators
Variables
Digital Vocabulary Flashcard Quiz
Wave Generator
Unit Converter
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Unit Fractions with Variables
Multiplication Quiz Game
Cue Robot 3 - Loops and Functions
Skills Practice: Variables
Data Storage and Variables
Skills Practice: Operators
Area of a Rectangle with Tiles
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit® Rounding to the Nearest Ten
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Fall): Gathering Apples Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to Speed Blocks
Forever Loop Dance Party
Pinball Game Project
Mad Libs Project
Flower Garden Functions Project
Design an App
Game Design Project
Naming Numbers Game
Rates and Unit Rates
Positive and Negative Numbers
Scale of Planets in the Solar System
Balanced Ecosystems
micro:bit® Reaction Game
Pong Game
I-Spy with Lists
Click-a-Mole
Garden Project
Introduction to Clones
Program an AI Chatbot
Snake Game
Scout's Quest: Variables
Clones: Throwing Acorns Game
Lists: Shopping with Scout
Transportation Speeds and Sounds
Lists: Spelling Bee
Variables in Dance
Game Design Project
Operators: Coin Flip
Code Tunes
Variables: Keeping Score
Race Track Game
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E-AP-06
Modify, remix or reuse part of an existing program to create a new program, giving attribution to others.
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Giving Credit Through Attributions
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E-AP-07
Document, share and reflect when creating programs using correct terminology.
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Creative Storytelling
Research Presentations
Digital Research 2: Choice Research
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
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E-AP-08
Identify and correct errors in an algorithm.
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Classifying Shapes by Category
Skills Practice: If/Then Conditionals
Debugging
Seasonal Project (Summer): Pop the Balloons
Choose Your Own Path: Elements of Culture
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
End Block: Program a Race
Create a Chicken Crossing Game
Garden Project
River Crossing Game
Create a Map
Hide and Seek Game
Tap-a-Mole Game
Design an Adventure Game
Mad Libs Project
Flower Garden Functions Project
Design an App
Game Design Project
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
Punctuation Game
State Project
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Scale of Planets in the Solar System
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Introduction to Debugging
Scout's Scratch Expedition Part 1
Scout's Scratch Expedition Part 2
Debugging: Events and Sequences
Scout's Scratch Expedition Part 3
Scout's Scratch Expedition Part 4
Create an Original Story Animation
Debugging: Message Events and Loops
Debugging: Events and Loops
Create a Maze
Speed Block: Bouncy Ball
Animating Poetry
Garden Project
Debugging: Mazes
Debugging: Events and Motion
Scout's Quest: Variables
Scout's Quest: Conditionals
Debugging: Make a Pizza
Creating Turtle Graphics
Conditionals: Flying Bird
Sequences: Snowball Fight
Events: Traveling with Scout
Game Design Project
Bowling Game
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E-AP-04
Decompose precise steps needed to solve a problem.
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Comparing Organisms
Sequences (Unplugged)
Loops Part 2
Counting with Mazes
Create Your Own Story Problem
Simple Algorithms
Multiple Algorithms
Loops
Dash Robot Mazes
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop the Balloons
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
VEX 123®: Defining Shape Attributes
Forever Loop Dance Party
Pinball Game Project
About Me Project
Garden Project
Create a Map
Tap-a-Mole Game
Design an Adventure Game
Mad Libs Project
Flower Garden Functions Project
Design an App
Game Design Project
Punctuation Game
State Project
Preventing Erosion
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Multimedia Book Report
micro:bit® Reaction Game
Scout's Scratch Expedition Part 1
Scout's Scratch Expedition Part 2
Debugging: Events and Sequences
Scout's Scratch Expedition Part 3
Scout's Scratch Expedition Part 4
Debugging: Message Events and Loops
Pong Game
Create a Maze
Loops: Follow the Path
Click-a-Mole
Animating Poetry
Message Events: Scout Plays in the Forest
Creating Algorithms
Garden Project
Program an AI Chatbot
Functions: Paint by Numbers
Debugging: Events and Motion
Message Events: Simon Says
Loops: Frog and Rabbit
Forever Loops: Fireworks
Loops: Play in the Park
Grid: Solving Mazes
Creating Turtle Graphics
Sequences (Unplugged)
Game Design Project
Code Tunes
All About Me!
Functions: About Me
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E-AP-05
Use a process when creating programs or computational artifacts.
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Comparing Organisms
Sequences (Unplugged)
3D Design: Recreate an Animal
Maze Game Project
Creative Storytelling
Original Story Animations - Personal Story
Storytelling Animations Part 2
Original Story Animations - Fiction Story
Coding with LEGO® Spike Prime
LEGO® SPIKE Essential: Design a Moving Statue
3D Design: Keyboard Accommodations
Seed Dispersal
LEGO® SPIKE Essential: Design a Car Sensor
VEX GO®: Lines and Angles
Plan a Quest
VEX 123®: Defining Shape Attributes
Code Block Review
About Me Project
Racing Game
Digital Greeting Card
Design an App
Game Design Project
Naming Numbers Game
Multimedia Book Report
Maze Game Project
Game Design Project
All About Me!
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E-AP-03
Routinely create programs using a variety of tools to express ideas, address a problem or create an artifact, individually and collaboratively.
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Comparing Organisms
Greater Than and Less Than: Single-Digit Numbers
Creative Storytelling
Weather and Climate
Digital Greeting Card Project
Research Presentations
Complex Conditionals: If/Then/Else Chase the Star
Original Story Animations - Personal Story
Research: Informational Programs
Original Story Animations - Fiction Story
Using Digital Tools to Create Line Graphs
Nonfiction Animated Recordings
Advanced Data and Programming
Dash Robot Storytelling
Dash Robot Mazes
Classifying Shapes by Category
Programming and Data Project
Revolutionary War Timeline
Wildlife Scene Project
Digital Pet Project
Ozobot® Programming 2: More Color Codes
VEX 123®: Introduction
Introduction to Bee-Bot®: Basic Movements
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
Seasons with Bee-Bot®
Comparing Length with Bee-Bot®
Weather with Bee-Bot®
Needs of Living Things with Bee-Bot®
Push and Pull with Bee-Bot®
Skills Practice: If/Then Conditionals
LEGO® SPIKE Essential: Design a Moving Statue
3D Design: Create a Bubble Wand
3D Design: Keyboard Accommodations
Pair Programming: Create a Band
LEGO® SPIKE Essential: Design for Changing Weather
Shapes with Bee-Bot®
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
The US Government
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Seasonal Project (Fall): Gathering Apples Game
The Coordinate Plane
Complex Conditionals: Balloon Game
Choose Your Own Path: Elements of Culture
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Using the Go To Page Block
Identify Shapes by Attributes
Minecraft: Education Edition® - Trailblazer
Introduction to Speed Blocks
Plan a Quest
VEX 123®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Introduction to Grow and Shrink Blocks
Animation Loops Project
Forever Loop Dance Party
CodeHS Coding Card Game: Sequences
CodeHS Coding Card Game: Sequences 2
CodeHS Coding Card Game: Loops
CodeHS Coding Card Game: Loops 2
CodeHS Coding Card Game: Conditionals
CodeHS Coding Card Game: Conditionals 2
Pinball Game Project
Loops: Catching Butterflies
Introduction to the Wait Block
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
Introduction to Pages
End Block: Program a Race
About Me Project
Create a Chicken Crossing Game
Garden Project
Combining Shapes
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
3D Shapes
Digital Greeting Card
Design an Adventure Game
Mad Libs Project
Flower Garden Functions Project
Design an App
Game Design Project
Algebraic Thinking: Finding a Two-Digit Unknown
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
Modeling Life Cycles
Fossils and Past Environments
Patterns and Music
Punctuation Game
State Project
Preventing Erosion
Atoms and Molecules
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Evaluate Algebraic Equations
Scale of Planets in the Solar System
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Drawing Tools: Fairy Tale Painting
ScratchJr Drawing Tools: Farm Scene
Animating Sprites with Factors
Animating Sprites with Division
Basic Data and Programming Project
Seasons with Code & Go® Robot Mouse
Weather with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Push and Pull with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
Scout's Scratch Expedition Part 1
micro:bit®: Graphing Points on a Coordinate Plane
Scout's Scratch Expedition Part 2
Scout's Scratch Expedition Part 3
Loops: Predator and Prey
Scout's Scratch Expedition Part 4
Create an Original Story Animation
Pong Game
Create a Maze
Loops: Follow the Path
Speed Block: Bouncy Ball
Click-a-Mole
Create a Mini Golf Game
Animating Poetry
Message Events: Scout Plays in the Forest
Pages: Scout's Travels
Garden Project
Introduction to Clones
Program an AI Chatbot
Events: Dot in Space
Pages: Create a Tapping Game
Snake Game
Functions: Paint by Numbers
Growing Garden
Loops: Catch the Ball
Message Events: Simon Says
Pages: Dragon Story
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Clones: Throwing Acorns Game
Basic Data and Programming Project
Scout's Quest: Conditionals
Sequences: Digital Responsibilities
Animal Sounds
Creating Turtle Graphics
Transportation Speeds and Sounds
Conditionals: Flying Bird
Introduction to Events
Sequences: Snowball Fight
Events: Traveling with Scout
Technology Timeline
Game Design Project
Code Tunes
Bowling Game
All About Me!
Functions: About Me
Conditionals: Underwater Exploration
Loops: Falling Objects
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E-AP-01
Create, follow, compare and refine algorithms for a task.
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Sequences (Unplugged)
Simple Algorithms
Multiple Algorithms
Loops
LEGO® SPIKE Essential: Design a Car Sensor
Making Ten with Bee-Bot®
Create a Map
Design an App
Creating Algorithms
Sequences (Unplugged)
Sequences: Snowball Fight
Acting with Events
Bowling Game
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