Standard |
Lessons |
K-2.DI.1
Identify and collect data using digital tools (e.g., take pictures of all blue items, create a document with things that start with “a”).
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Digital Research 1: Guided Research
Advanced Data and Programming
Basic Data and Programming Project
Basic Data and Programming Project
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K-2.DI.2
Define stored information as data and when appropriate, copy, search, retrieve, modify, and delete it.
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Digital Research 1: Guided Research
Digital Research 2: Choice Research
Advanced Data and Programming
Data Storage and Variables
Basic Data and Programming Project
Welcome to CodeHS!
Basic Data and Programming Project
Get Organized with Files
Data Storage with Symbols
Variables: Keeping Score
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K-2.DI.3
Model that data can be stored and manipulated using numbers or symbols to represent information.
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Data Storage and Variables
Data Storage with Symbols
Variables: Keeping Score
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K-2.DI.4
Organize and present data in different visual formats such as charts, graphs, and symbols, and identify and describe patterns to make predictions. (E)
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Research Presentations
Digital Research 2: Choice Research
Advanced Data and Programming
Basic Data and Programming Project
Basic Data and Programming Project
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K-2.CD.1
Use appropriate terminology in identifying and describing computer hardware. (E)
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Input Devices
Computer Basics
Ozobot® Programming 1: Introduction
Ozobot® Programming 2: More Color Codes
Introduction to Coding with LEGO® SPIKE Essential
Introduction to Kibo®
Kibo®: Communicating Across Distances (Light and Sound)
Computer Detectives: Computer Problems
Mouse Practice
Keyboard Introduction
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K-2.CD.2
Describe and troubleshoot basic hardware and software problems using appropriate terminology.
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Computer Basics
Introduction to Coding with LEGO® SPIKE Essential
Computer Detectives: Computer Problems
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K-2.CD.3
Select and operate appropriate software to perform a variety of tasks and recognize that users have different needs and preferences for the technology they use.
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3D Design: Introduction
3D Design: Create a Bubble Wand
Scout Adventures 1: Introducing Scout
Scout Adventures 2: Scout Starts Exploring
Scout Adventures 3: Scout Meets a Friend
Scout Adventures 4: Scout Explores the Forest
Scout Adventures 5: Scout and Bluebird Help
Scout Adventures 6: Scout Celebrates with Friends
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K-2.PA.1
Breakdown and plan the order of the steps needed for a desired outcome to accomplish the goal. (E)
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Sequences (Unplugged)
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Introduction to Message Events
Properties of Matter
Maze Game Project
Animal Life Cycles
Events
Loops Part 2
Counting with Mazes
Research Presentations
Storytelling Animations
Create Your Own Story Problem
Weather and Seasons
Original Story Animations - Personal Story
Adding within 20 and Sequences (Unplugged)
Loops
Storytelling Animations Part 2
Original Story Animations - Fiction Story
Advanced Data and Programming
Wildlife Scene Project
Changes in the Environment
VEX 123®: Introduction
Introduction to Bee-Bot®: Basic Movements
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
Comparing Length with Bee-Bot®
VEX 123®: Math Word Problems
Weather with Bee-Bot®
Needs of Living Things with Bee-Bot®
Push and Pull with Bee-Bot®
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Sequences
Skills Practice: Repeat Loops
Skills Practice: Events
Skills Practice: Message Events
Skills Practice: ScratchJr Drawing Tools
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
Moving Targets Game
VEX 123®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to ScratchJr Part 1
Debugging
Unplugged Introduction to ScratchJr Part 2
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Forever Loop Dance Party
Code Block Review
End Block: Program a Race
About Me Project
Create a Map
Design an Adventure Game
Preventing Erosion
Introduction to Debugging
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Weather with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Ozobot® Cycle
Debugging: Events and Sequences
Programming a Cycle
Debugging: Message Events and Loops
Loops: Follow the Path
Speed Block: Bouncy Ball
Message Events: Scout Plays in the Forest
Debugging: Events and Motion
Message Events: Simon Says
Maze Game Project
Loops: Frog and Rabbit
Forever Loops: Fireworks
Loops: Play in the Park
Grid: Solving Mazes
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences (Unplugged)
Sequences: Snowball Fight
Bowling Game
All About Me!
Drawing Tools: Nature Walk
Introduction to Repeat Loops
Changing Environments with Bee-Bot®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & Go® Robot Mouse
Careers in CS: Litter Free Communities
Careers in CS: Coding for Fashion-Retail
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K-2.PA.2
Using age-appropriate vocabulary, explain steps taken and choices made to improve the design of a sequence.
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Maze Game Project
Advanced Data and Programming
Wildlife Scene Project
Debugging
Design an Adventure Game
Introduction to Debugging
Ozobot® Cycle
Debugging: Events and Sequences
Debugging: Message Events and Loops
Debugging: Events and Motion
Maze Game Project
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K-2.PA.3
Develop programs with sequences and simple loops to express ideas or address a problem. (E)
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Adaptations and Survival: Camouflage
Designing Solutions from Nature
Introduction to Message Events
Maze Game Project
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Changing Landforms
Creating Shapes
Types of Motion
Animal Life Cycles
Events
Story Problems: Add and Subtract within 10
Place Value: Ones, Tens, and Hundreds
Loops Part 2
Counting with Mazes
Build a Sentence
Light and Shadows
From ScratchJr to Scratch
Research Presentations
Who Keeps Us Safe?
Sound and Pitch
Story Problems: Add and Subtract within 100
Storytelling Animations
Phases of the Moon
Create Your Own Story Problem
Living and Nonliving
Weather and Seasons
Original Story Animations - Personal Story
Digital Research 2: Choice Research
Loops
Storytelling Animations Part 2
Sun and Moon, Day and Night
Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
Original Story Animations - Fiction Story
Economic Choices
Advanced Data and Programming
Phonics: Letter Sounds
Cardinal Directions
Events and Money
Wildlife Scene Project
Place Value: Ones and Tens
Finding an Unknown in a Word Problem
Changes in the Environment
Phonics: Digraphs
VEX 123®: Introduction
Introduction to Bee-Bot®: Basic Movements
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
ScratchJr to Scratch: Events and Loops
Seasons with Bee-Bot®
Place Value: Adding Up to 20
Comparing Length with Bee-Bot®
Introduction to Coding with LEGO® SPIKE Essential
VEX 123®: Math Word Problems
Weather with Bee-Bot®
Needs of Living Things with Bee-Bot®
Push and Pull with Bee-Bot®
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Sequences
Skills Practice: Repeat Loops
Skills Practice: Events
Skills Practice: Message Events
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
Moving Targets Game
Punctuation: Write a Great Sentence!
VEX 123®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to ScratchJr Part 1
Unplugged Introduction to ScratchJr Part 2
Kibo®: Adding and Subtracting
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Minecraft: Education Edition® - Trailblazer
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Introduction to Grow and Shrink Blocks
Forever Loop Dance Party
CodeHS Coding Card Game: Sequences
CodeHS Coding Card Game: Sequences 2
CodeHS Coding Card Game: Loops
CodeHS Coding Card Game: Loops 2
CodeHS Coding Card Game: Conditionals
CodeHS Coding Card Game: Conditionals 2
Code Block Review
Loops: Catching Butterflies
Introduction to the Wait Block
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
End Block: Program a Race
About Me Project
Chicken Crossing Game
Garden Project
Combining Shapes
River Crossing Game
Racing Game
Create a Map
3D Shapes
Digital Greeting Card
Tap-a-Mole Game
Design an Adventure Game
Patterns and Music
Preventing Erosion
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Seasons with Code & Go® Robot Mouse
Weather with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Push and Pull with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Loops: Predator and Prey
Programming a Cycle
Create an Original Story Animation
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Pages: Scout's Travels
Garden Project
Pages: Create a Tapping Game
Growing Garden
Message Events: Simon Says
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Sequences: Digital Responsibilities
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Introduction to Events
Sequences: Snowball Fight
Bowling Game
All About Me!
Introduction to Repeat Loops
Changing Environments with Bee-Bot®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & Go® Robot Mouse
Careers in CS: Litter Free Communities
Careers in CS: Coding for Fashion-Retail
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K-2.PA.4
Identify and fix (debug) errors in sequences and simple loops.
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Introduction to Message Events
Maze Game Project
Events
Loops Part 2
Counting with Mazes
Build a Sentence
Research Presentations
Create Your Own Story Problem
Loops
Advanced Data and Programming
Wildlife Scene Project
Changes in the Environment
Introduction to Bee-Bot®: Planning a Program
Introduction to Coding with LEGO® SPIKE Essential
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Sequences
Skills Practice: Repeat Loops
Skills Practice: Events
Skills Practice: Message Events
Space Travel Project
Moving Targets Game
VEX 123®: Patterns of Living Things
Seed Dispersal
Debugging
Kibo®: Adding and Subtracting
Seasonal Project (Summer): Pop the Balloons
Introduction to Speed Blocks
Forever Loop Dance Party
Code Block Review
End Block: Program a Race
Chicken Crossing Game
Garden Project
River Crossing Game
Create a Map
Hide and Seek Game
Tap-a-Mole Game
Design an Adventure Game
Patterns and Music
Introduction to Debugging
Events (Alpine UT updates)
Introduction to Code & Go® Robot Mouse: Planning a Program
Ozobot® Cycle
Debugging: Events and Sequences
Create an Original Story Animation
Debugging: Message Events and Loops
Speed Block: Bouncy Ball
Garden Project
Debugging: Events and Motion
Maze Game Project
Grid: Solving Mazes
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences: Snowball Fight
Bowling Game
Introduction to Repeat Loops
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K-2.PA.5
Model daily processes by creating and following algorithms (i.e., sets of step-by-step instructions) to complete tasks. (E)
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Sequences (Unplugged)
Events
Research Presentations
Weather and Seasons
Loops
Economic Choices
Introduction to Kibo®
Skills Practice: Events
Forever Loop Dance Party
CodeHS Coding Card Game: Sequences
CodeHS Coding Card Game: Sequences 2
CodeHS Coding Card Game: Loops
CodeHS Coding Card Game: Loops 2
CodeHS Coding Card Game: Conditionals
CodeHS Coding Card Game: Conditionals 2
Create a Map
Design an Adventure Game
Events (Alpine UT updates)
Events: Submarine Sequences
Sequences (Unplugged)
Acting with Events
Computational Thinking: Morning Routines
Computational Thinking: Evening Routines
Computational Thinking: School Day Routines
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K-2.PA.6
Give attribution when using the ideas and creations of others while developing programs.
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Giving Credit Through Attributions
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K-2.NI.1
Explain what passwords are, why they are used, and why it is important to develop strong passwords to protect devices and information. (E)
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Passwords
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K-2.IC.1
Compare and contrast the effects of technology on communities and social interactions.
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Impacts of Technology in Our World
Careers in CS: Litter Free Communities
Careers in CS: Coding for Fashion-Retail
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K-2.IC.2
Identify expected behaviors for working responsibly with others online. (E)
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Training AI Using Data
Sequences: Digital Responsibilities
Online Etiquette
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K-2.IC.3
Describe how to keep login information private and log off of devices appropriately.
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Passwords
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