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Standards Mapping

for Georgia Foundations of Computer Programming


Standards in this Framework


Standards Mapped


Mapped to Course

Standard Lessons
Communicate effectively through writing, speaking, listening, reading, and interpersonal abilities.
Demonstrate an understanding of collaborative interactions in the digital world.
Model work-readiness traits required for success in the workplace including integrity, honesty, accountability, punctuality, time management, and respect for diversity.
Exhibit critical thinking and problem-solving skills to locate, analyze, and apply information in career planning and employment situations.
Present a professional image through appearance, behavior and language.
Investigate educational requirements, job responsibilities, employment trends, and opportunities within information technology career pathways using credible sources.
Identify the basic components of the computer (processor, operating system, memory, storage, ethernet ports) by disassembling and reassembling a demonstration model personal computer (may be done ‘virtually’ online if demo model is not available).
Demonstrate an understanding of key functional components (input/output devices, software applications, wi-fi and/or Ethernet, and IP addresses).
Demonstrate an understanding of the fundamental concepts for how computers process programming commands (hex, binary language, sequence of commands, conditional structures, looping structures).
  1. 2.1 For Loops
  2. 2.2 While Loops
  3. 2.4 If/Else Statements
Make observations and organize the concepts of modularity, including functions and methods, as it relates to programming code reusability and cloud computing in the software industry.
  1. 2.5 Functions
Develop a working vocabulary of computational thinking including sequences, algorithms, binary, pattern matching, decomposition, abstraction, parallelization, data, automation, data collection, data analysis, Boolean, integer, branches (if...then...else), and iteration {loops (For, While)}.
  1. 2.1 For Loops
  2. 2.2 While Loops
  3. 2.3 Operators
  4. 2.4 If/Else Statements
Analyze the problem-solving process, the input-process-output-storage model of a computer, and how computers help humans solve problems.
Develop an algorithm to decompose a problem of a daily task.
  1. 2.1 For Loops
  2. 2.5 Functions
Develop a working vocabulary of programming including flowcharting and/or storyboarding, coding, debugging, user interfaces, usability, variables, lists, loops, conditionals, programming language, and events.
  1. 1.3 Comments & Pseudocode
  2. 1.4 Variables
  3. 2.1 For Loops
  4. 2.2 While Loops
  5. 2.3 Operators
  6. 2.4 If/Else Statements
Utilize the design process to brainstorm, implement, test, and revise an idea.
  1. 3.4 Final Project
Cite evidence on how computers represent data and media (sounds, images, video, etc.).
Design a user interface and test with other users using a paper prototype.
Implement a simple algorithm in a computer program
  1. 1.3 Comments & Pseudocode
  2. 2.1 For Loops
  3. 2.2 While Loops
  4. 2.4 If/Else Statements
  5. 2.5 Functions
Develop an event driven program.
  1. 3.1 micro:bit Challenges
Create a program that accepts user and/or sensor input and stores the result in a variable
  1. 2.3 Operators
  2. 2.4 If/Else Statements
  3. 2.5 Functions
  4. 3.1 micro:bit Challenges
Create a computer program that implements a loop.
  1. 2.1 For Loops
  2. 2.2 While Loops
Develop a program that makes a decision based on data or user input
  1. 2.4 If/Else Statements
  2. 2.5 Functions
Debug a program with an error.
  1. 3.1 micro:bit Challenges
Develop a working vocabulary of embedded computing including digital, analog, events, microcontrollers, sensors, light emitting diodes (LED), switches, servos, cloud computing, and internet of things.
  1. 1.4 Variables
  2. 2.4 If/Else Statements
Investigate how software interacts with hardware in the boot process
Analyze and explain how computers communicate information with simple hardware inputs and outputs.
Create a product that analyzes how simple computer hardware can be used to develop innovative new products that interact with the physical world.
  1. 3.1 micro:bit Challenges
  2. 3.2 Explore a New Sensor
  3. 3.3 Follow a Step-by-Step Project
  4. 3.4 Final Project
Design a computer program that senses something in the real world and changes an output based on the input.
  1. 2.2 While Loops
  2. 2.4 If/Else Statements
  3. 3.1 micro:bit Challenges
Summarize ethical, privacy, and legal issues of a digital world using current case studies.
  1. 3.4 Final Project
Collaborate as a team to develop an artifact that represents multiple perspectives regarding a global crisis.
Analyze and explain the functionality and suitability (or appropriateness) of a computational artifact.
  1. 3.4 Final Project
Develop a program for creative expression or to satisfy personal curiosity which may have visual, audible, and/or tactile results.
  1. 3.1 micro:bit Challenges
  2. 3.2 Explore a New Sensor
  3. 3.3 Follow a Step-by-Step Project
  4. 3.4 Final Project
Develop a program specifically with the goal of solving a problem, creating new knowledge, or helping people, organizations, or society.
  1. 3.2 Explore a New Sensor