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Elementary Standards Mapping

for Georgia CS K-2

63

Standards in this Framework

Standard Lessons
CSS.EL.K-2.1
Recognize that technology provides the opportunity to enhance relevance, increase confidence, offer authentic choice, and produce positive impacts in learning.
    Training AI Using Data Scout Adventures 1: Introducing Scout Scout Adventures 2: Scout Starts Exploring Scout Adventures 3: Scout Meets a Friend Scout Adventures 4: Scout Explores the Forest Scout Adventures 5: Scout and Bluebird Help Scout Adventures 6: Scout Celebrates with Friends Machine Learning: AutoDraw Machine Learning: What is a Blorg? Machine Learning: Teachable Machine The Sorting Game
CSS.KC.K-2.2
Use digital tools (e.g. computers, tablets, cameras, software, 3D printers, etc.…) to build knowledge, produce creative artifacts, and make meaningful learning experiences for themselves and others.
    Impacts of Technology in Our World How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Animal Life Cycles Place Value: Ones, Tens, and Hundreds Build a Sentence Light and Shadows Research Presentations Who Keeps Us Safe? Math Story Problems: Add and Subtract within 100 Create Your Own Story Problem Weather and Seasons Decompose Numbers Up to 10 Sun and Moon, Day and Night Ozobot® Programming 2: More Color Codes Changes in the Environment Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Seasons with Bee-Bot® 3D Design: Introduction Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: ScratchJr Drawing Tools Data Storage and Variables LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project 3D Design: Create a Bubble Wand Divide Shapes into Equal Parts Moving Targets Game Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Identify Shapes by Attributes Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers Introduction to Pages End Block: Program a Race About Me Project Create a Chicken Crossing Game River Crossing Game Racing Game Create a Map Hide and Seek Game Digital Greeting Card Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Preventing Erosion Drawing Tools: Fairy Tale Painting ScratchJr Drawing Tools: Farm Scene Training AI Using Data Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Ozobot® Timeline Park Cleanup STEM Project with Bee-Bot® Park Cleanup STEM Project with Code & Go® Robot Mouse Debugging: Events and Sequences Loops: Predator and Prey Programming a Cycle Debugging: Message Events and Loops Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Scout's Travels Pages: Create a Tapping Game Growing Garden Debugging: Events and Motion Message Events: Simon Says Pages: Dragon Story Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Sequences: Digital Responsibilities Animal Sounds Moving Targets Game Transportation Speeds and Sounds Variables: Keeping Score All About Me! Drawing Tools: Nature Walk
CSS.KC.K-2.2.1
Recognize the letters, numbers, and basic functions of a keyboard, touchpad/trackpad, mouse, and other input devices.
    Input Devices Computer Basics Minecraft: Education Edition® Basic Gameplay Mouse Practice Keyboard Introduction
CSS.KC.K-2.2.2
Use the letters, numbers, and basic functions of the keyboard effectively (shift, space, tab, enter/return).
    Computer Basics Minecraft: Education Edition® Basic Gameplay
CSS.KC.K-2.2.3
Identify and use the home row of the keyboard effectively.
CSS.KC.K-2.2.4
Build (use, modify and/or create) collections of digital images and words to communicate learning using a variety of media types.
    Impacts of Technology in Our World Story Problems: Add and Subtract within 20 Changing Landforms Creating Shapes Animal Life Cycles Story Problems: Add and Subtract within 10 Build a Sentence Light and Shadows Research Presentations Math Story Problems: Add and Subtract within 100 Phases of the Moon Create Your Own Story Problem Digital Research 2: Choice Research Events and Money Changes in the Environment Place Value: Adding Up to 20 Telling Time Identify Shapes by Attributes Introduction to Speed Blocks Preventing Erosion Programming a Cycle Transportation Speeds and Sounds
CSS.KC.K-2.2.5
Analyze collections of digital images and words for how well each collection communicates learning.
    Data Storage with Symbols
CSS.KC.K-2.2.6
Identify a problem of interest to the learner and create a solution using digital tools.
    LEGO® SPIKE Essential: Design a Moving Statue
CSS.DC.K-2.3
Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.
    Our Responsibilities Sequences: Digital Responsibilities Online Etiquette
CSS.DC.K-2.3.1
Identify personal information, understand the need to keep it private, and engage in activities for keeping personal information private.
    Passwords Online Etiquette
CSS.DC.K-2.3.2
Participate in systems for keeping personal information private and protected (for example: passwords, biometric sensors).
    Passwords
CSS.DC.K-2.3.3
Understand shared information on the Internet can be permanent.
    Online Etiquette
CSS.DC.K-2.3.4
Recognize and avoid harmful behaviors in online environments (e.g. viruses, in-app purchases, cyber-bullying, etc).
    Online Etiquette
CSS.DC.K-2.3.5
Follow safety rules and exhibit responsibility when using a device.
    Training AI Using Data Sequences: Digital Responsibilities
CSS.DC.K-2.3.6
Create an artifact that shows the use of positive safe behavior when using technology.
    Impacts of Technology in Our World
CSS.DC.K-2.3.7
Recognize work that is created by others.
    Giving Credit Through Attributions
CSS.DC.K-2.3.8
Recognize that credit is given for the work of others found online.
    Giving Credit Through Attributions
CSS.DC.K-2.3.9
Create an artifact that demonstrates a positive personal digital identity.
CSS.IDC.K-2.4
Use the Design Process (use, modify, create) with a variety of tools to identify and solve problems by creating new, modified, or imaginative solutions.
    Introduction to LEGO® Spike Essential Introduction to Coding with LEGO® SPIKE Essential LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project LEGO® SPIKE Essential: Design for Changing Weather Design an Adventure Game Park Cleanup STEM Project with Bee-Bot® Park Cleanup STEM Project with Code & Go® Robot Mouse
CSS.IDC.K-2.4.1
Understand that a model is used for developing and testing ideas for a diverse range of users.
CSS.IDC.K-2.4.2
Modify an existing model for a specific purpose or for a specific group of users.
CSS.IDC.K-2.4.3
Create and test a model and analyze it from the perspective of an end user.
CSS.IDC.K-2.4.4
Recognize that innovation in technology meets a range of needs (3D printing, coding, robotics, drones, etc.).
    Impacts of Technology in Our World 3D Design: Introduction 3D Design: Create a Bubble Wand LEGO® SPIKE Essential: Design for Changing Weather
CSS.IDC.K-2.4.5
Understand that innovation follows a process such as system life cycle, engineering design (use, modify, create) or design thinking (empathize, define, ideate, prototype and test).
    Introduction to LEGO® Spike Essential Introduction to Coding with LEGO® SPIKE Essential LEGO® SPIKE Essential: Design a Moving Statue LEGO® SPIKE Essential: Design for Changing Weather
CSS.CT.K-2.5
Develop and employ Computational Thinking strategies (break-down, find patterns, and create algorithms) to identify and solve problems.
    Sequences (Unplugged) Properties of Matter Animal Life Cycles Events Loops Part 2 Counting with Mazes Research Presentations Adding within 20 and Sequences (Unplugged) Loops Wildlife Scene Project VEX 123®: Math Word Problems Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Unplugged Introduction to ScratchJr Part 1 Unplugged Introduction to ScratchJr Part 2 LEGO® SPIKE Essential: Design for Changing Weather Seasonal Project (Summer): Pop the Balloons Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Forever Loop Dance Party Code Block Review End Block: Program a Race Design an Adventure Game Patterns and Music Events (Alpine UT updates) Programming a Cycle Loops: Follow the Path Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged)
CSS.CT.K-2.5.1
Recognize that problems can be broken down into smaller parts in order to create a solution. Vocabulary Term: Decompose (to break down)
    Sequences (Unplugged) Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Properties of Matter Animal Life Cycles Events Loops Part 2 Counting with Mazes Research Presentations Storytelling Animations Create Your Own Story Problem Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Advanced Data and Programming Wildlife Scene Project Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Comparing Length with Bee-Bot® VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops Skills Practice: Message Events LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr Part 1 Debugging Unplugged Introduction to ScratchJr Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Forever Loop Dance Party Code Block Review End Block: Program a Race About Me Project Garden Project Create a Map Tap-a-Mole Game Design an Adventure Game Preventing Erosion Introduction to Debugging Events (Alpine UT updates) Grow and Shrink Blocks in Motion Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Debugging: Events and Sequences Programming a Cycle Debugging: Message Events and Loops Message Events: Scout Plays in the Forest Garden Project Debugging: Events and Motion Message Events: Simon Says Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Sequences: Snowball Fight Bowling Game All About Me! Introduction to Repeat Loops
CSS.CT.K-2.5.2
Identify patterns.
    Loops Part 2 Skills Practice: Repeat Loops Telling Time Space Travel Project Debugging Kibo®: Adding and Subtracting Patterns and Music Introduction to Debugging Data Patterns and Predictions Loops: Follow the Path Debugging: Events and Motion Machine Learning: What is a Blorg? Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park The Sorting Game Introduction to Repeat Loops
CSS.CT.K-2.5.3
Create and use Algorithms (a set of step-by-step instructions) to complete a task.
    Sequences (Unplugged) Impacts of Technology in Our World How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Loops Part 2 Build a Sentence Light and Shadows Research Presentations Math Story Problems: Add and Subtract within 100 Phases of the Moon Create Your Own Story Problem Our Responsibilities Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Events and Money Wildlife Scene Project Ozobot® Programming 2: More Color Codes Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Skills Practice: Repeat Loops Skills Practice: Events Moving Targets Game Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr Part 1 Unplugged Introduction to ScratchJr Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers About Me Project Create a Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Tap-a-Mole Game Design an Adventure Game Patterns and Music Preventing Erosion Events (Alpine UT updates) Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Ozobot® Timeline Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Garden Project Pages: Create a Tapping Game Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Acting with Events All About Me! Introduction to Repeat Loops
CSS.CT.K-2.5.4
Use Algorithms (a set of step-by-step instructions) to construct programs (using a block-based programming language or unplugged activities) that accomplish a task as ameans of creative expression.
    Sequences (Unplugged) Impacts of Technology in Our World How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Loops Part 2 Counting with Mazes Build a Sentence Light and Shadows From ScratchJr to Scratch Research Presentations Who Keeps Us Safe? Sound and Pitch Math Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Our Responsibilities Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Decompose Numbers Up to 10 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Ozobot® Programming 1: Introduction Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: Message Events Skills Practice: ScratchJr Drawing Tools Data Storage and Variables Telling Time LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Divide Shapes into Equal Parts Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr Part 1 Unplugged Introduction to ScratchJr Part 2 LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Identify Shapes by Attributes Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers Introduction to Pages End Block: Program a Race About Me Project Create a Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Digital Greeting Card Tap-a-Mole Game Design an Adventure Game Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Basic Data and Programming Project Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Garden Project Pages: Create a Tapping Game Pages: Dragon Story Maze Game Project Grid: Arctic Animation Basic Data and Programming Project Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Sequences: Snowball Fight Acting with Events Variables: Keeping Score Bowling Game All About Me! Drawing Tools: Nature Walk Introduction to Repeat Loops
CSS.CT.K-2.5.5
Identify multiple ways solutions can be applied to solve problems. Vocabulary Term: Abstraction
    Counting and Sequences (Unplugged) Adding within 20 and Sequences (Unplugged) Debugging Introduction to Debugging
CSS.CT.K-2.5.6
Analyze and debug (identify and fix) with or without a computing device.
    Introduction to Message Events Events Counting with Mazes Build a Sentence Research Presentations Create Your Own Story Problem Loops Advanced Data and Programming Wildlife Scene Project Ozobot® Programming 1: Introduction Ozobot® Programming 2: More Color Codes Introduction to Bee-Bot®: Planning a Program Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: Message Events Telling Time Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Debugging Kibo®: Adding and Subtracting Seasonal Project (Summer): Pop the Balloons Forever Loop Dance Party Code Block Review End Block: Program a Race Create a Chicken Crossing Game River Crossing Game Create a Map Tap-a-Mole Game Design an Adventure Game Introduction to Debugging Events (Alpine UT updates) Introduction to Code & Go® Robot Mouse: Planning a Program Ozobot® Timeline Debugging: Events and Sequences Create an Original Story Animation Debugging: Message Events and Loops Speed Block: Bouncy Ball Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Introduction to Events Sequences: Snowball Fight Bowling Game Introduction to Repeat Loops
CSS.CC.K-2.6
Use digital tools to creatively share and express ideas.
    Impacts of Technology in Our World Adaptations and Survival: Camouflage Designing Solutions from Nature Types of Motion Events From ScratchJr to Scratch Research Presentations Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Decompose Numbers Up to 10 Original Story Animations - Fiction Story Introduction to ScratchJr Economic Choices Advanced Data and Programming Cardinal Directions Wildlife Scene Project Skills Practice: Events Skills Practice: Message Events Skills Practice: ScratchJr Drawing Tools Data Storage and Variables Telling Time LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project LEGO® SPIKE Essential: Design for Changing Weather Seasonal Project (Spring): Create a Chase Game Introduction to Speed Blocks Forever Loop Dance Party Code Block Review Introduction to Pages End Block: Program a Race About Me Project Racing Game Hide and Seek Game Design an Adventure Game Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Drawing Tools: Fairy Tale Painting Events (Alpine UT updates) Data Patterns and Predictions ScratchJr Drawing Tools: Farm Scene Basic Data and Programming Project Create an Original Story Animation Pages: Dragon Story Grid: Arctic Animation Basic Data and Programming Project Animal Sounds Events: Submarine Sequences Transportation Speeds and Sounds Introduction to Events Variables: Keeping Score All About Me! Drawing Tools: Nature Walk
CSS.CC.K-2.6.1
Create a variety of artifacts.
    Maze Game Project Types of Motion Animal Life Cycles Events Counting with Mazes From ScratchJr to Scratch Research Presentations Create Your Own Story Problem Loops Introduction to ScratchJr Advanced Data and Programming Wildlife Scene Project Changes in the Environment 3D Design: Introduction Skills Practice: Events Skills Practice: Message Events Skills Practice: ScratchJr Drawing Tools Data Storage and Variables Space Travel Project 3D Design: Create a Bubble Wand Divide Shapes into Equal Parts Moving Targets Game Punctuation: Write a Great Sentence! Seed Dispersal Seasonal Project (Summer): Pop the Balloons Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Introduction to Speed Blocks Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Code Block Review Introduction to the Wait Block Introduction to Pages End Block: Program a Race About Me Project Create a Chicken Crossing Game River Crossing Game Racing Game Create a Map Hide and Seek Game Design an Adventure Game Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Preventing Erosion Drawing Tools: Fairy Tale Painting Events (Alpine UT updates) ScratchJr Drawing Tools: Farm Scene Basic Data and Programming Project Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Create a Tapping Game Message Events: Simon Says Pages: Dragon Story Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Basic Data and Programming Project Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Introduction to Events Data Storage with Symbols Variables: Keeping Score All About Me! Drawing Tools: Nature Walk
CSS.CC.K-2.6.2
Exchange information or ideas clearly and creatively using digital tools while considering audience and intended purpose.
    Research Presentations Kibo®: Communicating Across Distances (Light and Sound)
CSS.CC.K-2.6.3
Present information using a digital device.
    Types of Motion Research Presentations Phases of the Moon Living and Nonliving Digital Research 2: Choice Research Introduction to ScratchJr Advanced Data and Programming Patterns and Music Basic Data and Programming Project Basic Data and Programming Project
CSS.CC.K-2.6.4
Create artifacts for specific purposes that give and receive feedback.
    Maze Game Project Maze Game Project
CSS.GC.K-2.7
Use digital tools to collaborate with others both locally and globally.
CSS.GC.K-2.7.1
Identify technology (hardware and software) that allows collaboration with others.
    Computer Basics
CSS.GC.K-2.7.2
Use digital tools to connect with individuals from different backgrounds and cultures.
CSS.GC.K-2.7.3
Understand features of online environments.
CSS.GC.K-2.7.4
Participate in various roles on a team to work on a common goal and create an inclusive environment.
CSS.GC.K-2.7.5
Participate in an online collaborative learning environment.
    Minecraft: Education Edition® Basic Gameplay Training AI Using Data
CSS.RR.K-2.8
Select appropriate sources to conduct authentic research to produce a relevant and credible product.
    Digital Research 1: Guided Research Digital Research 2: Choice Research
CSS.RR.K-2.8.1
Understand that answers to questions can be found through research from a variety of sources.
    Digital Research 1: Guided Research Digital Research 2: Choice Research
CSS.RR.K-2.8.2
Understand that resources on the Internet vary in quality and are found in a variety of places so care is needed in selection.
    Digital Research 1: Guided Research Digital Research 2: Choice Research
CSS.RR.K-2.8.3
Understand there is an appropriate place to find information to research the answer to a question.
    Digital Research 1: Guided Research Digital Research 2: Choice Research
CSS.RR.K-2.8.4
Progress from using a teacher developed list of resources, to selecting resources independently.
CSS.RR.K-2.8.5
Select digital and analog resources, explain why a source was selected, and describe why it was the best source.
    Digital Research 2: Choice Research
CSS.RR.K-2.8.6
Collect and organize data.
    Digital Research 1: Guided Research Advanced Data and Programming Data Storage and Variables Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming Project
CSS.RR.K-2.8.7
Create a product of research collaboratively or independently. (e.g., table of data, writing assignment, collection of resources).
    Digital Research 1: Guided Research Digital Research 2: Choice Research Advanced Data and Programming Basic Data and Programming Project Basic Data and Programming Project
CSS.RR.K-2.8.8
Create and share a research project reflecting and crediting a variety of quality resources.
    Digital Research 1: Guided Research Digital Research 2: Choice Research
CSS.DA.K-2.9
Understand how people can use technology.
    Impacts of Technology in Our World Properties of Matter Training AI Using Data
CSS.DA.K-2.9.1
Understand that technology is everywhere and changes our lives
    Computer Basics Impacts of Technology in Our World Properties of Matter Training AI Using Data Machine Learning: What is a Blorg? The Sorting Game
CSS.DA.K-2.9.2
Understand that there is a connection between people and devices
    Computer Basics Impacts of Technology in Our World Networks and the Internet
CSS.DA.K-2.9.3
Practice using and identifying basic hardware and software using accurate terminology
    Computer Basics Ozobot® Programming 1: Introduction Ozobot® Programming 2: More Color Codes Introduction to Kibo® Computer Detectives: Computer Problems Mouse Practice Keyboard Introduction
CSS.DA.K-2.9.4
Create simple artifacts using a computing device
    Digital Research 2: Choice Research 3D Design: Introduction 3D Design: Create a Bubble Wand Message Events: Scout Plays in the Forest
CSS.DA.K-2.9.5
Identify that technological innovation changes how people live and work
    Impacts of Technology in Our World Training AI Using Data
CSS.DA.K-2.9.6
Understand that when you are on a networked device you are connected to other people
    Networks and the Internet
CSS.DA.K-2.9.7
Practice using a variety of computing hardware and software to achieve personal learning goals
CSS.DA.K-2.9.8
Identify and describe solutions to simple hardware and software problems (ex. volume control)
    Computer Basics Computer Detectives: Computer Problems
CSS.DA.K-2.9.9
Describe how technology can impact an individual’s life positively and negatively
    Impacts of Technology in Our World
CSS.DA.K-2.9.10
Use devices appropriately
    Computer Basics
CSS.DA.K-2.9.11
Choose and use appropriate hardware and software tools for a given purpose using accurate terminology
    3D Design: Introduction 3D Design: Create a Bubble Wand