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Standards Mapping

for CSTA 3B

28

Standards in this Framework

6

Standards Mapped

21%

Mapped to Course

Standard Lessons
3B-AP-08
Describe how artificial intelligence drives many software and physical systems.
3B-AP-09
Implement an artificial intelligence algorithm to play a game against a human opponent or solve a problem.
3B-AP-10
Use and adapt classic algorithms to solve computational problems.
3B-AP-11
Evaluate algorithms in terms of their efficiency, correctness, and clarity.
3B-AP-12
Compare and contrast fundamental data structures and their uses.
  1. 2.13 Parameters
  2. 2.14 Using i in For Loops
  3. 2.16 If Statements
  4. 2.17 If/ Else Statements
  5. 2.18 While Loops
  6. 4.2 If Statements
  7. 4.3 Comparison Operators
  8. 4.4 Logical Operators
  9. 4.5 Floating Point Numbers and Rounding
  10. 5.1 While Loops
  11. 5.2 For Loops
  12. 5.3 Break and Continue
  13. 5.4 Nested Control Structures
  14. 6.1 Functions
  15. 6.2 Functions and Parameters
  16. 6.4 Functions and Return Values
  17. 6.5 Exceptions
  18. 7.1 Indexing
  19. 7.2 Slicing
  20. 7.3 Immutability
  21. 7.4 Strings and For Loops
  22. 7.5 The in Keyword
  23. 7.6 String Methods
  24. 8.1 Tuples
  25. 8.2 Lists
  26. 8.3 For Loops and Lists
  27. 8.4 List Methods
  28. 9.1 2d Lists
  29. 9.2 List Comprehensions
  30. 9.3 Packing and Unpacking
  31. 9.4 Dictionaries
  32. 9.5 Equivalence vs. Identity
  33. 12.1 Classes and Objects
  34. 12.2 Methods
  35. 12.3 Built-In Methods
  36. 12.4 Operator Overloading
  37. 12.5 Class Variables vs. Instance Variables
  38. 12.6 Inheritance
  39. 12.7 Hidden Attributes
  40. 12.8 Namespaces
  41. 12.9 Modules
  42. 15.1 Short Circuit Evaluation
  43. 15.2 De Morgan's Laws
  44. 16.1 Project: Who Said It?
3B-AP-13
Illustrate the flow of execution of a recursive algorithm.
3B-AP-14
Construct solutions to problems using student-created components, such as procedures, modules and/or objects.
  1. 2.10 Top Down Design
  2. 12.1 Classes and Objects
  3. 12.2 Methods
  4. 12.3 Built-In Methods
  5. 12.4 Operator Overloading
  6. 12.6 Inheritance
  7. 12.7 Hidden Attributes
  8. 12.8 Namespaces
  9. 12.9 Modules
  10. 16.1 Project: Who Said It?
  11. 23.4 Karel Can't Turn Right
  12. 23.5 Functions in Karel
3B-AP-15
Analyze a large-scale computational problem and identify generalizable patterns that can be applied to a solution.
  1. 2.1 Intro to Python with Tracy the Turtle
  2. 2.2 Tracy's Grid World
  3. 2.3 Turning Tracy
  4. 2.4 For Loops
  5. 2.5 Turning Tracy Using Angles
  6. 2.8 Functions
  7. 2.9 Artistic Effects
  8. 2.15 Extended Loop Control
  9. 3.4 Mathematical Operators
  10. 12.1 Classes and Objects
  11. 12.2 Methods
  12. 12.3 Built-In Methods
  13. 12.4 Operator Overloading
  14. 12.6 Inheritance
  15. 12.7 Hidden Attributes
  16. 12.8 Namespaces
  17. 12.9 Modules
  18. 16.1 Project: Who Said It?
3B-AP-16
Demonstrate code reuse by creating programming solutions using libraries and APIs.
  1. 23.9 Super Karel
  2. 23.17 Ultra Karel
3B-AP-17
Plan and develop programs for broad audiences using a software life cycle process.
3B-AP-18
Explain security issues that might lead to compromised computer programs.
3B-AP-19
Develop programs for multiple computing platforms.
3B-AP-20
Use version control systems, integrated development environments (IDEs), and collaborative tools and practices (code documentation) in a group software project.
3B-AP-21
Develop and use a series of test cases to verify that a program performs according to its design specifications.
3B-AP-22
Modify an existing program to add additional functionality and discuss intended and unintended implications (e.g., breaking other functionality).
  1. 23.4 Karel Can't Turn Right
3B-AP-23
Evaluate key qualities of a program through a process such as a code review.
3B-AP-24
Compare multiple programming languages and discuss how their features make them suitable for solving different types of problems.
3B-CS-01
Categorize the roles of operating system software.
3B-CS-02
Illustrate ways computing systems implement logic, input, and output through hardware components.
  1. 23.8 Abstraction
3B-DA-05
Use data analysis tools and techniques to identify patterns in data representing complex systems.
3B-DA-06
Select data collection tools and techniques to generate data sets that support a claim or communicate information.
3B-DA-07
Evaluate the ability of models and simulations to test and support the refinement of hypotheses.
3B-IC-25
Evaluate computational artifacts to maximize their beneficial effects and minimize harmful effects on society.
3B-IC-26
Evaluate the impact of equity, access, and influence on the distribution of computing resources in a global society.
3B-IC-27
Predict how computational innovations that have revolutionized aspects of our culture might evolve.
3B-IC-28
Debate laws and regulations that impact the development and use of software.
3B-NI-03
Describe the issues that impact network functionality (e.g., bandwidth, load, delay, topology).
3B-NI-04
Compare ways software developers protect devices and information from unauthorized access.