Standards in this Framework
Standards Mapped
Mapped to Course
Standard | Lessons |
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C1.1
Identify the phases of the systems development life cycle, including analysis, design, programming, testing, implementation, maintenance, and improvement. |
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C1.2
Identify and describe models of systems development, systems development life cycle (SDLC), and agile computing. |
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C1.3
Identify and describe how specifications and requirements are developed for new and existing software applications. |
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C1.4
Work as a member of, and within the scope and boundaries of, a development project team. |
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C1.5
Track development project milestones using the concept of versions |
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C1.6
Diagram processes using flowcharts and the Unified Modeling Language. |
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C2.1
Describe the major purposes and benefits of development, including automation, improving productivity, modeling and analysis, and entertainment. |
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C2.2
Recognize and prevent unintended consequences of development work: programming errors, security issues, health and environmental risks, and privacy concerns. |
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C2.3
Develop strategies that target the specific needs and desires of the customer. |
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C2.4
Analyze customers’ needs for development. |
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C2.5
Determine and document the requirements and alternative solutions to fulfill the customers’ needs. |
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C3.1
Describe and apply the basic process of input, processing, and output. |
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C3.2
Design effective and intuitive interfaces using knowledge of cognitive, physical, and social interactions |
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C3.3
Support methods of accessibility for all potential users, including users with disabilities and non-English-speaking users. |
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C4.1
Identify and describe the abstraction level of programming languages from low-level, hardware-based languages to high-level, interpreted, Web-based languages. |
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C4.2
Describe the interaction and integration of programming languages and protocols such as how client-side programming can work with server-side programming to use a query language to access a database. |
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C4.3
Identify and use different authoring tools and integrated development environments (IDEs). |
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C4.4
Identify and apply data types and encoding. |
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C4.5
Demonstrate awareness of various programming paradigms, including procedural, object oriented, event-driven, and multithreaded programing. |
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C4.6
Use proper programming language syntax. |
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C4.7
Use various data structures, arrays, objects, files, and databases. |
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C4.8
Use object oriented programming concepts, properties, methods, and inheritance. |
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C4.9
Create programs using control structures, procedures, functions, parameters, variables, error recovery, and recursion. |
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C4.10
Create and know the comparative advantages of various queue, sorting, and searching algorithms. |
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C4.11
Document development work for various audiences, such as comments for other programmers, and manuals for users. |
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C5.1
Identify the characteristics of reliable, effective, and efficient products. |
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C5.2
Describe the ways in which specification changes and technological advances can require the modification of programs. |
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C5.3
Use strategies to optimize code for improved performance. |
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C5.4
Test software and projects. |
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C5.5
Evaluate results against initial requirements. |
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C5.6
Debug software as part of the quality assurance process. |
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C6.1
Identify the basic design elements necessary to produce effective print, video, audio, and interactive media. |
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C6.2
Describe the various encoding methods of media and trade-offs: vector graphics vs. bitmaps, and bit depth. |
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C6.3
Use media design and editing software: keyframe animation, drawing software, image editors, and three-dimensional design. |
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C6.4
Develop a presentation or other multimedia project: video, game, or interactive Web sites, from storyboard to production. |
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C6.5
Analyze the use of media to determine the appropriate file format and level of compression. |
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C6.6
Integrate media into a full project using appropriate tools. |
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C6.7
Create and/or capture professional-quality media, images, documents, audio, and video clips. |
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C7.1
Identify the hardware (server) and software required for Web hosting and other services. |
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C7.2
Describe the full process of online content delivery, registering domain names, setting up hosting, and setting up e-mail addresses. |
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C7.3
Attract Web-site visitors through search engine optimization using various strategies like keywords and meta-tags. |
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C7.4
Enable e-commerce capabilities to sell products, create a shopping cart, and handle credit card transactions. |
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C7.5
Create an online project, Web-based business, and e-portfolio. |
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C7.6
Optimize fast delivery and retrieval of online content such as Web pages. |
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C8.1
Describe the critical function of databases in modern organizations. |
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C8.2
Identify and use the basic structures of databases, fields, records, tables, and views. |
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C8.3
Identify and explain the types of relationships between tables (one-to-one, one-to-many, many-to-many) and use methods to establish these relationships, including primary keys, foreign keys, and indexes. |
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C8.4
Use data modeling techniques to create databases based upon business needs. |
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C8.5
Use queries to extract and manipulate data (select queries, action queries). |
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C8.6
Develop databases that are properly normalized using appropriate schemas. |
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C8.7
Export and import data to and from other applications and a database recognizing the limitations and challenges inherent in the process. |
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C8.8
Analyze and display data to assist with decision making using methods like cross tabulations, graphs, and charts. |
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C9.1
Demonstrate awareness of the applications of device development work, including personalized computing, robotics, and smart appliances. |
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C9.2
Install equipment, assemble hardware, and perform tests using appropriate tools and technology. |
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C9.3
Use hardware to gain input, process information, and take action. |
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C9.4
Apply the concepts of embedded programming, including digital logic, machine-level representation of data, and memory-system organization. |
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C9.5
Program a micro-controller for a device or robot. |
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C10.1
Describe models of intelligent behavior and what distinguishes humans from machines. |
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C10.2
Describe the major areas of intelligent computing, including perception, proximity, processing, and control. |
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C10.3
Know artificial intelligence methods such as neural networks, Bayesian inferences, fuzzy logic, and finite state machines. |
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C10.4
Implement artificial intelligent behavior through various methods: mathematical modeling, reinforcement learning, and probabilistic analysis. |
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