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Intro to Programming with Karel the Dog (Ace)

Lesson 4.3 Debugging Strategies

Description


Objective


Activities

These are all the activities included in the lesson

4.3.1 Debugging Strategies
4.3.2 Debugging
4.3.3 Face the Right Direction
4.3.4 Fetch Puzzle
4.3.5 Reflection: If/Else Statements
4.3.6 Debug: Lots of Hurdles
4.3.7 Debug: The Two Towers
4.3.8 Debugging Reflection