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Utah Exploring Computer Science

Lesson 1.2 Karel's World

Description

In this lesson, students learn more about Karel and Karel’s world. Students learn about walls/shelves in Karel’s world, the directions Karel can face, and how to identify a location in Karel’s world using rows and columns. Students will also begin solving more difficult Karel problems and situations.


Objective

Students will be able to…

  • Identify the direction that Karel is facing
  • Predict what direction Karel will be facing after executing a series of commands
  • Create basic programs to solve situations or problems in Karel’s world