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Game Design in Unity - Semester Two

Lesson 1.6 Make It Your Own

Description

In this lesson, students apply their knowledge of Unity effects in a scene of their own making.


Objective

Students will be able to:

  • Use assets to create a scene of their own.
  • Apply lighting effects, sound effects, and particles systems to enhance their scene.
  • Establish the main camera that follows the player.
  • Use a C# script to control a character.