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Game Design in Unity - Semester Two

Lesson 3.3 Character Animation

Description

In this lesson, students learn more about character animations and movement.


Objective

Students will be able to:

  • Understand the different pieces involved in animating and controlling a character, like animations, animator and character controllers, avatars, and scripts.
  • Connect animations in the animator controller with specific conditions.
  • Link the animation pieces in the character’s components.