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Texas Web Communications Glossary

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Data privacy General

how company's use your data

Data security General

protecting your data online

https General

secure data transfer protocol when on the internet

Privacy Policy General

Legal document outlining how a company can collect and use your data

Digital Footprint General

The information about a particular person that exists on the Internet as a result of their online activity

Cyberbullying General

the use of electronic communication to bully a person

Copyright General

A law that grants the creator of an original work exclusive rights to its use, distribution, and sale

Public domain General

Objects in the public domain are not subject to copyright laws, and thus may be freely used by the general public.

Internet General

A philosophy of making information and knowledge open and accessible to all people. A network of networks built on open, agreed upon protocols.

Protocol General

A widely agreed upon set of rules that standardize communication between machines.

Citizen Science General

Science that harnesses the power of many individuals to solve hard, complex problems.

Data General

Information (numbers, words, measurements, observations, etc) that is in a computer-readable form.

Network General

A group of two or more computer systems linked together.

Fiber Optic Cables General

Able to send bits from router to router across long distances, but they are very expensive.

Bitrate General

The amount of data (in bits) that can be sent in a fixed amount of time.

Bandwidth General

The capacity of data transfer in a system. Measured by bitrate.

Latency General

The latency of a system is the time it takes for a bit to travel from sender to receiver. Fiber optic cables have low latency.

Internet Protocol (IP) General

A protocol that defines the structure of an Internet address and assigns a unique address to every device on the Internet.

Domain Name System (DNS) General

Used to translate domain names into IP addresses.

Routing General

The process of sending data between two computers on the internet. The data is sent through routers that determine the route.

Redundancy General

When multiple paths exist between two points. This improves reliability and makes the internet fault tolerable. Makes the routing system scalable.

Packets General

Packets are the units of data that are sent over the network.

HTTP General

HyperText Transfer Protocol is a protocol that standardizes the language for talking to web servers to send and receive web pages, or HyperText information (HTML pages).

HTML HTML

Hypertext Markup Language

HTML

HTML Tag HTML

Tags are the building blocks of an HTML document

Tag

<img> Tag HTML

Allows adding an image to a web page. It is self-closing. The attributes of an `<img>` tag include `src`, which specifies where to get the image from (the url for an image ), and `width` and `height` attributes, which specify the size of the image in pixels.

HTML Lists HTML

Way to organize information with a simple structure that is easy to read and write on a webpage. There are ordered and unordered HTML lists.

<ul> Tag HTML

Defines an unordered list in HTML.

<li> Tag HTML

defines a list item inside an HMTL list.

HTML Tables HTML

Tables display information in a grid.

Style Attribute HTML

Allows adding several different types of styles to HTML elements.

CSS CSS

Cascading Style Sheets. The language for designing web pages and adding style.

Selector CSS

Defines which HTML elements a CSS rule applies to.

Class Attribute HTML

`class` is an attribute we can add to HTML tags in order to style a specific group of elements.

id Attribute HTML

`id` is an attribute we can add to an HTML tag to style that specific element.

URL General

Stands for Uniform Resource Locator. You are locating a resource that exists somewhere on the internet.

Website General

A collection of related webpages, usually registered under the same domain name

Hyperlink HTML

The connection between one HTML page to another HTML page

Computer General

A person or device that makes calculations, stores data, and executes instructions according to a program.

Computer

Hardware General

The physical components of a computer

Software General

Programs that can be run on a computer

Client Device General

Client devices are typically personal computing devices with network software applications installed that request and receive information over the network or Internet. Mobile devices like your smart phone, tablets, iPads, laptops and also desktop computers can can all function as clients.

Server Device General

Examples of servers include web servers, mail servers, and file servers. Each of these servers provide resources to client devices. Most servers have a one-to-many relationship with clients, meaning a single server can provide multiple resources to multiple clients at one time.

Client Application General

Client-server applications are programs or apps that run on our client devices AND need to access resources from a server. In other words, they need help and can’t do what they need to do alone.

Server Application General

A server computer program or application provides functionality for client programs or devices. So a single overall computation is distributed across multiple processes or devices. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients, or performing computation for a client.

Front-end General

Client devices and applications are often referred to as the “front end” - meaning what the user actually sees.

Back-end General

Server devices and applications are often referred to as the “back end” - meaning the user doesn’t actually SEE what is happening; it’s hidden from their view and they just see the results on their end.

Client-server model General

Clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs which share their resources with clients. A client does not share any of its resources, but requests a server's content or service function. Servers store and protect data and process requests from clients. Clients make requests and format data on the device for the end user.

User Interface (UI) HTML

The tools, visual aids, and other components available to a user in order to interact with a web page or other digital or mechanical device

User-friendly General

An adjective that generally is used to describe a UI that is intuitive to use, easy to navigate, and allows the user to quickly and efficiently complete the desired task

Prototype General

A model designed to demonstrate the most basic functionality or basic design of a product, sometimes used as a proof of concept

Use case General

A particular sequence of actions that a user takes to accomplish a particular task

Growth Mindset General

A can-do attitude in which a person views challenges and setbacks as ways to learn rather than terminal obstacles in their path to their goal

HTML Documentation HTML

Documentation and syntax for HTML

html docs html documentation