how company's use your data
protecting your data online
secure data transfer protocol when on the internet
Legal document outlining how a company can collect and use your data
The information about a particular person that exists on the Internet as a result of their online activity
the use of electronic communication to bully a person
A law that grants the creator of an original work exclusive rights to its use, distribution, and sale
Objects in the public domain are not subject to copyright laws, and thus may be freely used by the general public.
A philosophy of making information and knowledge open and accessible to all people. A network of networks built on open, agreed upon protocols.
A widely agreed upon set of rules that standardize communication between machines.
Science that harnesses the power of many individuals to solve hard, complex problems.
Information (numbers, words, measurements, observations, etc) that is in a computer-readable form.
A group of two or more computer systems linked together.
Able to send bits from router to router across long distances, but they are very expensive.
The amount of data (in bits) that can be sent in a fixed amount of time.
The capacity of data transfer in a system. Measured by bitrate.
The latency of a system is the time it takes for a bit to travel from sender to receiver. Fiber optic cables have low latency.
A protocol that defines the structure of an Internet address and assigns a unique address to every device on the Internet.
Used to translate domain names into IP addresses.
The process of sending data between two computers on the internet. The data is sent through routers that determine the route.
When multiple paths exist between two points. This improves reliability and makes the internet fault tolerable. Makes the routing system scalable.
Packets are the units of data that are sent over the network.
HyperText Transfer Protocol is a protocol that standardizes the language for talking to web servers to send and receive web pages, or HyperText information (HTML pages).
Allows adding an image to a web page. It is self-closing. The attributes of an `<img>` tag include `src`, which specifies where to get the image from (the url for an image ), and `width` and `height` attributes, which specify the size of the image in pixels.
Way to organize information with a simple structure that is easy to read and write on a webpage. There are ordered and unordered HTML lists.
Defines an unordered list in HTML.
defines a list item inside an HMTL list.
Tables display information in a grid.
Allows adding several different types of styles to HTML elements.
Cascading Style Sheets. The language for designing web pages and adding style.
Defines which HTML elements a CSS rule applies to.
`class` is an attribute we can add to HTML tags in order to style a specific group of elements.
`id` is an attribute we can add to an HTML tag to style that specific element.
Stands for Uniform Resource Locator. You are locating a resource that exists somewhere on the internet.
A collection of related webpages, usually registered under the same domain name
The connection between one HTML page to another HTML page
A person or device that makes calculations, stores data, and executes instructions according to a program.
The physical components of a computer
Programs that can be run on a computer
Client devices are typically personal computing devices with network software applications installed that request and receive information over the network or Internet. Mobile devices like your smart phone, tablets, iPads, laptops and also desktop computers can can all function as clients.
Examples of servers include web servers, mail servers, and file servers. Each of these servers provide resources to client devices. Most servers have a one-to-many relationship with clients, meaning a single server can provide multiple resources to multiple clients at one time.
Client-server applications are programs or apps that run on our client devices AND need to access resources from a server. In other words, they need help and can’t do what they need to do alone.
A server computer program or application provides functionality for client programs or devices. So a single overall computation is distributed across multiple processes or devices. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients, or performing computation for a client.
Client devices and applications are often referred to as the “front end” - meaning what the user actually sees.
Server devices and applications are often referred to as the “back end” - meaning the user doesn’t actually SEE what is happening; it’s hidden from their view and they just see the results on their end.
Clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs which share their resources with clients. A client does not share any of its resources, but requests a server's content or service function. Servers store and protect data and process requests from clients. Clients make requests and format data on the device for the end user.
The tools, visual aids, and other components available to a user in order to interact with a web page or other digital or mechanical device
An adjective that generally is used to describe a UI that is intuitive to use, easy to navigate, and allows the user to quickly and efficiently complete the desired task
A model designed to demonstrate the most basic functionality or basic design of a product, sometimes used as a proof of concept
A particular sequence of actions that a user takes to accomplish a particular task
A can-do attitude in which a person views challenges and setbacks as ways to learn rather than terminal obstacles in their path to their goal