Impacts of Technology in Our World
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Impacts of Technology in Our World
45min
Students will be able to create a program to demonstrate how technology impacts our world.
Prerequisites
_Computer Science_: Students should have experience with loops, messages, and pages.
Lesson Preparation
* If class time is limited, you can teach only the Introduction and Guided Practice sections of the lesson and skip Independent Practice.
Lesson Plan
Lesson Slides
Assessment Rubric
| Category | 4 | 3 | 2 | 1 |
|---|---|---|---|---|
| Advanced: demonstrates superior performance | Proficiency: demonstrates consistent performance | Moving toward proficiency/expectations | Experiencing significant difficulty | |
| Create a program to demonstrate how technology impacts our world. | • Student creates two scenes showing the impacts of technology. • Student completes the extension to enhance the program. | • Student creates two scenes showing the impacts of technology. | • Student creates one scene showing the impacts of technology. | • Student needs significant support to create a scene showing the impacts of technology. |
Lesson Standards
| Standard | Description |
|---|---|
| TN CS K-5: DC.4 | Recognize and describe the potential risks and dangers associated with various forms of online communications (e.g., cell phones, social media, digital photos). |
| TN CS K-5: 1.CCP.8 | Compare positive and negative effects computer technology has in the lives of people. Identify ways that programs and/or hardware is used by groups within society. For example, touchscreens are used by children differently than they are used by artists. |
| TN CS K-5: 2.CCP.8 | Compare positive and negative impacts computer technology has in the lives of people. |
| GA CS K-2: CSS.DA.K-2.9.9 | Describe how technology can impact an individual’s life positively and negatively |
| GA CS K-2: CSS.DA.K-2.9.5 | Identify that technological innovation changes how people live and work |
| CA CS K-5: K-2.IC.18 | Compare how people lived and worked before and after the adoption of new computing technologies. |
| CA CS K-5: K-2.IC.19 | Work respectfully and responsibly with others when communicating electronically. |
| CSTA 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| CSTA 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| GA CS K-2: CSS.KC.K-2.2 | Use digital tools (e.g. computers, tablets, cameras, software, 3D printers, etc.…) to build knowledge, produce creative artifacts, and make meaningful learning experiences for themselves and others. |
| GA CS K-2: CSS.KC.K-2.2.4 | Build (use, modify and/or create) collections of digital images and words to communicate learning using a variety of media types. |
| GA CS K-2: CSS.DC.K-2.3.6 | Create an artifact that shows the use of positive safe behavior when using technology. |
| GA CS K-2: CSS.IDC.K-2.4.4 | Recognize that innovation in technology meets a range of needs (3D printing, coding, robotics, drones, etc.). |
| GA CS K-2: CSS.CT.K-2.5.3 | Create and use Algorithms (a set of step-by-step instructions) to complete a task. |
| GA CS K-2: CSS.CT.K-2.5.4 | Use Algorithms (a set of step-by-step instructions) to construct programs (using a block-based programming language or unplugged activities) that accomplish a task as ameans of creative expression. |
| GA CS K-2: CSS.CC.K-2.6 | Use digital tools to creatively share and express ideas. |
| NJ CS K-2: 8.1.2.IC.1 | Compare how individuals live and work before and after the implementation of new computing technology. |
| TN CS K-5: 1.CCP.3 | Construct an algorithm by arranging sequential events step-by-step in a logical order. |
| UT CS K-5: 2.IC.1 | Describe how technology has impacted society over time. |
| WY CS K-2: 2.IC.C.01 | Describe how people use different types of technologies in their daily work and personal lives. |
| WY CS K-2: 2.IC.SI.01 | Practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
| FL CS K-2: SC.K2.CS-CC.1.1 | Identify a variety of digital tools used for communication and collaboration (e.g., online library catalogs and databases). |
| FL CS K-2: SC.K2.CS-PC.1.2 | Describe the attributes of a good digital citizen: one who protects private information, balances time online, reports cyberbullying, and recognizes inappropriate content/contact. |
| FL CS K-2: SC.K2.CS-PC.1.3 | Identify safe and unsafe examples of online communications. |
| FL CS K-2: SC.K2.CS-PC.2.1 | Identify and describe how people use many types of technologies in their daily work and personal lives. |
| FL CS K-2: SC.K2.CS-PC.2.3 | Recognize that people use computing technology in the workplace to perform many important tasks and functions. |
| FL CS K-2: SC.K2.CS-CS.3.1 | Create a digital artifact (independently and collaboratively) that clearly expresses thoughts and ideas. |
| FL CS K-2: SC.K2.CS-CS.3.2 | Create, review, and revise artifacts that include text, images, and audio using digital tools. |
| FL CS K-2: SC.K2.CS-CS.6.1 | Identify tasks that are made easier because of computers. |
| OK CS K: K.IC.C.01 | List different ways in which types of technologies are used in your daily life. |
| OK CS 1: 1.IC.C.01 | Identify how people use different types of technologies in their daily work and personal lives. |
| OK CS 2: 2.IC.C.01 | Identify and describe how people use different types of technologies in their daily work and personal lives. |
| KY CS K-5: E-IC-01 | Discuss how computing has impacted society. |
| KY CS K-5: E-IC-02 | Discover how computing devices have affected the way people communicate. |
| NY CS K-6: K-1.IC.1 | Identify and discuss how tasks are accomplished with and without computing technology. |
| NY CS K-6: K-1.IC.3 | Identify computing technologies in the classroom, home, and community. |
| NY CS K-6: 2-3.IC.1 | Identify and analyze how computing technology has changed the way people live and work. |
| NY CS K-6: 2-3.IC.3 | Discuss and explain how computing technology can be used in society and the world. |
| NY CS K-6: 2-3.IC.5 | Identify and discuss how computers are programmed to make decisions without direct human input in daily life. |
| NV CS K: K.IC.C.1 | Understand how computing devices have changed people’s lives. |
| NV CS K: K.IC.SI.1 | Exhibit good digital citizenship using technology safely, responsibly, and ethically. |
| NV CS 1: 1.IC.SI.1 | Work respectfully and responsibly with others online. |
| NE K-5 Technology: NE.K5.59 | Write programs using visual (block-based) programming languages (scratch). |
| NE K-5 Technology: NE.K5.52 | Create algorithms, or series of ordered steps, to solve problems. |
| NE K-5 Technology: NE.K5.38 | Explore social and ethical impacts of technology. |
| NE K-5 Technology: NE.K5.34 | Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
| IN K-2 CS 2023: K-2.IC.1 | Compare and contrast the effects of technology on communities and social interactions. |
| AZ CS K-5: K.IC.C.1 | Discuss how people lived and worked before and after the implementation or adoption of new computing technology. |
| AZ CS K-5: 1.IC.C.1 | Discuss how people live and work before and after the implementation or adoption of new computing technology. |
| AZ CS K-5: 2.IC.C.1 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| AZ CS K-5: 2.IC.SI.1 | Work respectfully and responsibly with others online. |
| AZ CS K-5: 1.IC.SI.1 | Work respectfully and responsibly with others online. |
| AZ CS K-5: K.IC.SI.1 | Work respectfully and responsibly with others online. |
| AZ CS K-5: 5.CS.D.2 | Explain how computing devices affect humans in positive and negative ways. |
| MS CS K-2: IC.1A.1 | Compare how people live and work before and after the implementation or adoption of new computing |
| MS CS K-2: IC.1A.2 | Work respectfully and responsibly with others online. |
| IL K-2: K-2.IC.16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| IL K-2: K-2.IC.17 | Work respectfully and responsibly with others online. |
| IL K-2: K-2.ET.D | Predict the positive and negative societal, cultural, and economic impacts that emerging and future technologies may generate. |
| IN STEM: K.IDL.1 | Consider how technology can both serve as a tool and/or create the problem to be solved. |
| IN STEM: 1.IDL.1 | Consider how technology can both serve as a tool and/or create the problem to be solved. |
| IN STEM: 2.IDL.1 | Consider how technology can both serve as a tool and/or create the problem to be solved. |
| HI 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| HI 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| TX K-5 CS: 1.3.A | Practice personal skills and behaviors, including following directions and mental agility, needed to implement a design process successfully. |
| TX K-5 CS: 2.3.A | Demonstrate personal skills and behaviors, including effective communication, following directions, and mental agility, needed to implement a design process successfully. |
| TX K-5 CS: 2.7 | The student identifies appropriate ways to communicate in various digital environments. The student is expected to participate in digital environments to develop responsible and respectful interactions. |
| TX K-5 CS: 1.6 | Describe and demonstrate respectful behavior within a digital environment. |
| TX K-5 CS: K.5 | Identify and demonstrate responsible behavior within a digital environment. |
| TX K-5 CS: 1.4 | Identify examples of how technology has impacted different communities. |
| NV CS 2: 2.IC.C.1 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| GA CS K-2: CSS.DA.K-2.9 | Understand how people can use technology. |
| GA CS K-2: CSS.DA.K-2.9.1 | Understand that technology is everywhere and changes our lives |
| GA CS K-2: CSS.DA.K-2.9.2 | Understand that there is a connection between people and devices |
| FL CS K-2: SC.K2.CS-CS.4.1 | Recognize different kinds of computing devices in the classroom and other places (e.g., laptops, tablets, smart phones, desktops, printers). |
| RI CS K-5: 1A-CSN-N-1 | Describe the Internet as a place to share and find information. |
| RI CS K-5: 1A-RC-CU-1 | Compare and contrast how individuals live and work before and after the implementation or adoption of new computing technology. |
| RI CS K-5: 1A-RC-SI-1 | Work respectfully and responsibly with others online. |
| TX K-5 CS: 2.10.C | Operate a variety of developmentally appropriate digital tools and resources to perform software application functions such as reviewing digital artifacts and designing solutions to problems. |
| WI CS K-2: IC3.b.1.e | Respect other students’ information and refrain from accessing others’ devices or accounts without permission. |
| WI CS K-2: IC1.a.1.e | Compare and contrast examples of how computing technology has changed the way people live, work, and interact. |
| TN CS K-5 2022: K.AT.1 | Construct sequential events step-by-step in a logical order. |
| TN CS K-5 2022: 1.AT.2 | Classify and sort information into logical order with and/or without a computer. |
| TN CS K-5 2022: 2.NI.1 | Identify appropriate and inappropriate behaviors for communicating in a digital environment. |
| TN CS K-5 2022: 2.IC.1 | Recognize and describe the potential risks and dangers associated with various forms of online communications (e.g., cell phones, social media, digital photos). |
| SC CS K-5: 1.DL.2.2 | Recognize and avoid harmful behaviors (e.g., sharing private information). |
| SC CS K-5: K.NI.1.1 | Recognize that people can communicate with others by using connected computing devices (e.g., cell phones, tablets). |
| SC CS K-5: K.IC.1.1 | List different ways in which computing devices are used in your daily life. |
| SC CS K-5: 1.NI.1.2 | Identify ways to connect with other people (e.g., direct message, voice talk, email, video chat). |
| SC CS K-5: 1.DA.2.1 | Identify computing devices (e.g., digital thermometer, video game) that collect and display data. |
| SC CS K-5: 2.IC.1.1 | Identify the ways that computing has changed throughout society. |
| SC CS K-5: 2.NI.1.2 | Identify email as one way to communicate digitally. |
| MD CS K-5: K.IC.C.01 | Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives. |
| MD CS K-5: 1.IC.C.01 | Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives. |
| MD CS K-5: 2.IC.C.01 | Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives and the impact of new technologies on daily life. |
| MD CS K-5: K.IC.SI.01 | Identify appropriate and safe behaviors when participating online. |
| MD CS K-5: 1.IC.SI.01 | Identify and describe appropriate and inappropriate behaviors when participating online. |
| MD CS K-5: K.DA.S.01 | Identify that information from our everyday lives that can be stored and accessed via computing devices. |
| IA 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| DE 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| NM 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| NH 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| PA 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| WA 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| WA 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| PA 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| NH 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| NM 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| MI CS K-2: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| MI CS K-2: 1A-IC-17 | Work respectfully and responsibly with others online. |
| NC CS K-2: K2.IC.01 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| NC CS K-2: K2.IC.03 | Work respectfully and responsibly with others online. |
| LA CS K-5: E.IC.1. | Describe how computing has changed the ways people live and work. |
| LA CS K-5: E.IC.2A. | Identify and describe examples of appropriate versus inappropriate computer communications. |
| MA DLCS K-2: K-2.CAS.c.1 | Identify and describe how people (e.g., students, parents, police officers) use many types of technologies in their daily work and personal lives. |
| MA DLCS K-2: K-2.DTC.a.3 | Create a simple digital artifact. |
| MA DLCS K-2: K-2.DTC.a.4 | Use appropriate digital tools individually and collaboratively to create, review, and revise simple artifacts that include text, images and audio. |
| MA DLCS K-2: K-2.DTC.b.3 | Use a variety of digital tools to present information to others. |
| TX K-5 CS: 2.4 | The student demonstrates an understanding that technology is dynamic and impacts different communities. The student is expected to identify and analyze how technology impacts different communities. |
| AL DLCS2: DLCS18.2.7 | List positive and negative impacts of digital communication. |
| AL DLCS2: DLCS18.2.8 | Interpret ways in which computing devices have influenced people's lives. |
| AL DLCSK: DLCS18.K.6 | Recognize ways in which computing devices make certain tasks easier. |
| AL DLCS1: DLCS18.1.8 | Identify ways in which computing devices have impacted people's lives. |
| AL DLCS2: DLCS18.2.3 | Construct elements of a simple computer program using basic commands. |
| AK CS K: K.CGEI.SI.01 | With guidance, identify appropriate manners while participating in a digital community. |
| AK CS K: K.CGEI.C.01 | List different ways in which computing devices are used in your daily life. |
| AK CS 1: 1.CGEI.C.01 | Identify how people use many types of technologies in their daily work and personal lives. |
| AK CS 2: 2.CGEI.C.01 | List different technology tools, and describe how people use them in their daily work and personal lives. |
| VA CS K-5: K.IC.1 | The student will identify and discuss how computing technologies impact people's lives. |
| VA CS K-5: 1.IC.1 | The student will describe how computing technologies impact daily tasks and communication. |
| VA CS K-5: 2.IC.1 | The student will examine the positive and negative impacts of how using computing technologies has changed the way people live, work, and interact. |
| VA CS K-5: 2.IC.3 | The student will explain how computing technologies have an impact on the workforce. |
| KS CS K: K.IC.C.01 | Understand different ways in which types of technologies are used in your daily life. |
| KS CS K: K.IC.SI.01 | With guidance identify appropriate manners while participating in an online environment. (Digital Citizenship - focus on Digital Literacy and Digital Etiquette) |
| KS CS K: K.IC.SLE.01 | Practice responsible digital citizenship (legal and ethical behaviors) in the use of technology systems and software. |
| KS CS 1: 1.IC.H.01 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| KS CS 1: 1.IC.SLE.01 | Practice responsible digital citizenship (legal and ethical behaviors) in the use of technology systems and software. Keep login information private, and log off of devices appropriately. |
| KS CS 1: 1.IC.CP.01 | Compare and contrast examples of how computing technology has changed and improved the way people live, work, and interact. |
| KS CS 2: 2.IC.C.01 | Recognize and describe how different technologies used daily in work and at home are used to solve problems or make work and life easier. |
| KS CS 2: 2.IC.H.01 | Recognize how technologies have changed the world, and explore how the needs of society have impacted the changes in technology. |
| KS CS 2: 2.IC.CP.01 | Investigate how computer science has impacted your daily life and the jobs in your community and the world around you. |
| KS CS 4: 4.IC.CP.01 | Design a visual product depicting the connections between computer science and other fields. |
| KS CS 5: 5.IC.CP.01 | Design a visual product depicting the connections between computer science and other fields. |
| KS CS 1: 1.IC.C.01 | Identify how people use different types of technologies in their daily work and personal lives. |
| KS CS 3: 3.IC.CP.01 | Design a visual product depicting the connections between computer science and other fields. |
| WV CS K-2: T.K-2.6 | Practice using safe, legal, and ethical behavior when using technology. |
| WV CS K-2: T.K-2.5 | Demonstrate responsible use of technology (e.g., seek guidance and appropriate support when selecting digital content, understand how to be safe online, follow safety rules when using media, etc.). |
| WV CS K-2: T.K-2.19 | Identify positive and negative impacts the use of technology can have on them as individuals and their family. |
| ID CS K-2: K-2.CT.1.1 | Recognize that software is required to control all computing devices (e.g. programs, browsers, websites, apps). |
| ID CS K-2: K-2.CT.1.2 | Use digital tools to create original artifacts. |
| ID CS K-2: K-2.CT.3.1 | Share ideas in multiple ways using digital tools. |
| ID CS K-2: K-2.CT.4.2 | Construct an algorithm to accomplish a task. |
| ID CS K-2: K-2.CT.4.3 | Follow the sequencing in an algorithm. |
| ID CS K-2: K-2.CT.4.6 | Use age-appropriate digital and nondigital tools to design something and are aware of the step-by-step process of designing. |
| ID CS K-2: K-2.DL.3.1 | Locate and identify computing, input, and output devices in a variety of environments. |
| ID CS K-2: K-2.DL.4.2 | Choose different tools for creating something new for communicating with others. |
| ID CS K-2: K-2.DL.3.4 | Understand and apply resources to construct knowledge, produce creative artifacts and make connections to their learning. |
| MO CS K: K.IC.C.01 | Discuss different ways in which types of technologies are used in daily life. |
| MO CS 1: 1.IC.SLE.01 | Work respectfully and responsibly with others online. Learn what information that is put online is appropriate and can start a digital footprint. |
| OH CS K: IC.Cu.K.a | With guidance and support, identify technologies that impact one's own everyday life. |
| OH CS K: IC.Cu.K.b | With guidance and support, recognize different ways computing devices are used regularly to understand technology's impact on one’s own daily life. |
| OH CS 1: IC.Cu.1.a | Discuss different technologies and their impact on everyday life. |
| OH CS 1: IC.Cu.1.b | Identify how people use and are impacted by many types of technologies in their daily work and personal lives. |
| OH CS 2: IC.Cu.2.a | Compare and contrast how the use of technology has changed to understand its impact on everyday life. |
| OH CS 2: IC.Cu.2.b | Describe the ways people use technologies in their daily work and personal lives to understand technology's impact on one's community. |
| OH CS K: IC.SI.K.a | With guidance and support, identify and use safe and responsible behaviors concerning information and technology. |
| OH CS 1: IC.SI.1.a | With guidance, describe safe and responsible behaviors for the use of information and technology. |
| OH CS 2: IC.SI.2.a | Compare and contrast safe and responsible behaviors to those that are not when using information and technology. |
| ND CS K: K.IC.1 | List different ways in which technologies are used in daily life. |
| ND CS K: K.SI.1 | With guidance, use technology to share thinking with teachers or adults. |
| ND CS K: K.SE.1 | With guidance, use technology in safe and correct ways. (CYSEC) |
| MT CS K-5: CS.IC.2.1 | Identify how computing technology has changed how people live and work |
| MT CS K-5: CS.IC.2.2 | Work respectfully and responsibly online |
| MT CS K-5: CS.IC.1.1 | Work respectfully and responsibly in groups |
| MT CS K-5: CS.IC.K.1 | Work respectfully and responsibly in groups |
| ND CS 1: 1.IC.1 | Identify how technologies are used in and out of school. |
| ND CS 1: 1.SI.1 | With guidance, use technology to share thinking with peers. |
| ND CS 1: 1.SE.1 | Identify how to use technology in safe and correct ways. (CYSEC) |
| ND CS 2: 2.IC.1 | Identify how technologies are used in the workforce. |
| ND CS 2: 2.SI.1 | With guidance, use technology to communicate with others outside of the classroom. |
| ND CS 2: 2.SE.1 | Explain how to use technology in safe and correct ways. (CYSEC) |
| SD CS K-2: K-2.IC.01 | Describe past, present, and possible future impacts of technology on society. |
| SD CS K-2: K-2.IC.02 | Identify and explain how technologies are used in daily life, school, and the workforce. |
| SD CS K-2: K-2.IC.03 | Describe the concept of a digital footprint and how to create online connections to maintain safety and balance with offline relationships. |
| CO CS 1: CS.1.6.1a | Students can explain that there are rules for interacting online that are intended to keep people safe. |
| CO CS K: CS.K.6.1a | Students can describe appropriate and inappropriate uses of digital devices. |
| CO CS K: CS.K.6.1b | Students can work respectfully and responsibly with others. |
| NS ICT P: P.DT.a.1 | with teacher assistance, use grade appropriate digital tools to explore ideas, think critically and reflect |
| NS ICT 1: 1.DT.a.1 | with teacher assistance, use grade appropriate digital tools to explore ideas, think critically and reflect. |
| NS ICT 2: 2.DT.a.1 | be expected to, with teacher assistance use grade appropriate digital tools to explore ideas, think critically and reflect |
| NS ICT P: P.DT.c.1 | be expected to, with teacher support create original works using grade appropriate digital tools |
| NS ICT 1: 1.DT.c.1 | with some teacher assistance create original works using grade appropriate digital tools. |
| NS ICT 2: 2.DT.c.1 | be expected to with teacher assistance create original works using grade appropriate digital tools |
| NS ICT P: P.CCT.a.2 | use grade appropriate technology skills |
| NS ICT 1: 1.CCT.a.2 | use grade appropriate technology skills |
| NS ICT 2: 2.CCT.a.2 | use grade appropriate technology skills |
| FL KDG CS Foundations: SC.K.TI.1.1 | Explore the use of technology in daily life. |
| AZ CS K: K.IC.C.1 | Discuss how people lived and worked before and after the implementation or adoption of new computing technology. |
| AZ CS K: K.IC.SI.1 | Work respectfully and responsibly with others online. |
| AZ CS 1: 1.IC.C.1 | Discuss how people live and work before and after the implementation or adoption of new computing technology. |
| AZ CS 1: 1.IC.SI.1 | Work respectfully and responsibly with others online. |
| AZ CS 2: 2.IC.C.1 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| AZ CS 2: 2.IC.SI.1 | Work respectfully and responsibly with others online. |
| AZ CS 5: 5.CS.D.2 | Explain how computing devices affect humans in positive and negative ways. |
| CA CS K-2: K-2.IC.18 | Compare how people lived and worked before and after the adoption of new computing technologies. |
| CA CS K-2: K-2.IC.19 | Work respectfully and responsibly with others when communicating electronically. |
| MD CS K: K.DA.S.01 | Identify that information from our everyday lives that can be stored and accessed via computing devices. |
| MD CS K: K.IC.C.01 | Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives. |
| MD CS K: K.IC.SI.01 | Identify appropriate and safe behaviors when participating online. |
| MD CS 1: 1.IC.C.01 | Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives. |
| MD CS 1: 1.IC.SI.01 | Identify and describe appropriate and inappropriate behaviors when participating online. |
| MD CS 2: 2.IC.C.01 | Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives and the impact of new technologies on daily life. |
| NY CS K-1: K-1.IC.1 | Identify and discuss how tasks are accomplished with and without computing technology. |
| NY CS K-1: K-1.IC.3 | Identify computing technologies in the classroom, home, and community. |
| NY CS 2-3: 2-3.IC.1 | Identify and analyze how computing technology has changed the way people live and work. |
| NY CS 2-3: 2-3.IC.3 | Discuss and explain how computing technology can be used in society and the world. |
| NY CS 2-3: 2-3.IC.5 | Identify and discuss how computers are programmed to make decisions without direct human input in daily life. |
| RI CS 1A: 1A-CSN-N-1 | Describe the Internet as a place to share and find information. |
| RI CS 1A: 1A-RC-CU-1 | Compare and contrast how individuals live and work before and after the implementation or adoption of new computing technology. |
| RI CS 1A: 1A-RC-SI-1 | Work respectfully and responsibly with others online. |
| SC CS K: K.NI.1.1 | Recognize that people can communicate with others by using connected computing devices (e.g., cell phones, tablets). |
| SC CS K: K.IC.1.1 | List different ways in which computing devices are used in your daily life. |
| SC CS 1: 1.DL.2.2 | Recognize and avoid harmful behaviors (e.g., sharing private information). |
| SC CS 1: 1.NI.1.2 | Identify ways to connect with other people (e.g., direct message, voice talk, email, video chat). |
| SC CS 1: 1.DA.2.1 | Identify computing devices (e.g., digital thermometer, video game) that collect and display data. |
| SC CS 2: 2.NI.1.2 | Identify email as one way to communicate digitally. |
| SC CS 2: 2.IC.1.1 | Identify the ways that computing has changed throughout society. |
| TN CS K: K.AT.1 | Construct sequential events step-by-step in a logical order. |
| TN CS 2: 2.NI.1 | Identify appropriate and inappropriate behaviors for communicating in a digital environment. |
| TN CS 2: 2.IC.1 | Recognize and describe the potential risks and dangers associated with various forms of online communications (e.g., cell phones, social media, digital photos). |
| UT CS 2: 2.IC.1 | Describe how technology has impacted society over time. |
| VA CS K: K.IC.1 | The student will identify and discuss how computing technologies impact people's lives. |
| VA CS 1: 1.IC.1 | The student will describe how computing technologies impact daily tasks and communication. |
| VA CS 2: 2.IC.1 | The student will examine the positive and negative impacts of how using computing technologies has changed the way people live, work, and interact. |
| VA CS 2: 2.IC.3 | The student will explain how computing technologies have an impact on the workforce. |
| IN STEM K: K.IDL.1 | Consider how technology can both serve as a tool and/or create the problem to be solved. |
| IN STEM 1: 1.IDL.1 | Consider how technology can both serve as a tool and/or create the problem to be solved. |
| IN STEM 2: 2.IDL.1 | Consider how technology can both serve as a tool and/or create the problem to be solved. |
| MT CS K: CS.IC.K.1 | Work respectfully and responsibly in groups |
| MT CS 1: CS.IC.1.1 | Work respectfully and responsibly in groups |
| MT CS 2: CS.IC.2.1 | Identify how computing technology has changed how people live and work |
| MT CS 2: CS.IC.2.2 | Work respectfully and responsibly online |
| Texas K Technology Applications: K.5 | Identify and demonstrate responsible behavior within a digital environment. |
| Texas 1 Technology Applications: 1.3.A | Practice personal skills and behaviors, including following directions and mental agility, needed to implement a design process successfully. |
| Texas 1 Technology Applications: 1.4 | Identify examples of how technology has impacted different communities. |
| Texas 1 Technology Applications: 1.6 | Describe and demonstrate respectful behavior within a digital environment. |
| Texas 2 Technology Applications: 2.3.A | Demonstrate personal skills and behaviors, including effective communication, following directions, and mental agility, needed to implement a design process successfully. |
| Texas 2 Technology Applications: 2.4 | The student demonstrates an understanding that technology is dynamic and impacts different communities. The student is expected to identify and analyze how technology impacts different communities. |
| Texas 2 Technology Applications: 2.7 | The student identifies appropriate ways to communicate in various digital environments. The student is expected to participate in digital environments to develop responsible and respectful interactions. |
| Texas 2 Technology Applications: 2.10.C | Operate a variety of developmentally appropriate digital tools and resources to perform software application functions such as reviewing digital artifacts and designing solutions to problems. |
| FL GR2 CS Foundations: SC.2.PE.3.1 | Create a repeatable pattern, with or without technology, to solve a problem. |
| FL GR2 CS Foundations: ELA.K12.EE.6.1 | Use appropriate voice and tone when speaking or writing. |
| GA CS K-2: CSS.DA.K-2.9.7 | Practice using a variety of computing hardware and software to achieve personal learning goals |
| FL GR1 CS Foundations: SC.1.CO.1.5 | Demonstrate how to complete a task using a digital device. |
| ID CS K-2: K-2.DL.1.1 | Navigate a variety of technologies that will help them in their learning and begin to demonstrate an understanding of how knowledge can be transferred between tools. |
| ID CS K-2: K-2.DL.1.2 | Understand that a wide range of jobs require knowledge or use of computing. |
| NE K Technology: K.DC.2 | Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
| NE 2 Technology: 2.DC.2 | Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
| NE 1 Technology: 1.DC.2 | Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
| NE K Technology: K.DC.6 | Explore social and ethical impacts of technology. |
| NE 1 Technology: 1.DC.6 | Explore social and ethical impacts of technology. |
| NE 2 Technology: 2.DC.6 | Explore social and ethical impacts of technology. |
| NE K Technology: K.CS.1 | Create algorithms, or series of ordered steps, to solve problems. |
| NE 1 Technology: 1.CS.1 | Create algorithms, or series of ordered steps, to solve problems. |
| NE 2 Technology: 2.CS.1 | Create algorithms, or series of ordered steps, to solve problems. |
| NE 3 Technology: 3.CS.1 | Create algorithms, or series of ordered steps, to solve problems. |
| NE 4 Technology: 4.CS.1 | Create algorithms, or series of ordered steps, to solve problems. |
| NE 1 Technology: 1.CS.8 | Write programs using visual (block-based) programming languages (scratch, code.org). |
| NE 2 Technology: 2.CS.8 | Write programs using visual (block-based) programming languages (scratch, code.org). |
| NE 3 Technology: 3.CS.8 | Write programs using visual (block-based) programming languages (scratch, code.org). |
| NE 1 Technology: 1.DC.7 | Recognize and describe the potential risks and dangers associated with online communication. |
| NE 2 Technology: 2.R.6 | Identify and explain current hardware and software trends. |
| Virginia K Computer Science: K.IC.2.a | Describe how computing technologies are used in various careers. |
| Virginia K Computer Science: K.IC.2.c | Identify local jobs that utilize computing technologies. |
| Virginia K Computer Science: K.IC.2.b | Discuss the advantages of using computing technologies in different careers. |
| Virginia K Computer Science: K.IC.1.b | Identify how computing technologies are used in daily tasks. |
| Virginia K Computer Science: K.IC.1.a | List computing technologies found in the classroom, home, and the community. |
| Virginia 2 Computer Science: 2.IC.1.a | Identify current uses of computing/emerging technologies and discuss how they impact society. |
| CT 1A: 1A-IC-16 | Compare how people live and work before and after the implementation or adoption of new computing technology. |
| CT 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| DE 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| IA 1A: 1A-IC-17 | Work respectfully and responsibly with others online. |
| TN CS 1: 1.NI.1 | Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology. |
| ISTE: 1a | Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning processitself to improve learning outcomes. |