Hour of AI: AI Products: Ethical and Responsible Choices
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Hour of AI: AI Products: Ethical and Responsible Choices
45min
Students will be able to describe how AI products work and analyze the benefits and challenges of various AI products from multiple perspectives.
Lesson Preparation
* _This is the Hour of AI version of the lesson. For the original version, see the lesson with the same title (without “Hour of AI”)._
* Print the Pros and Cons of AI Products Handout, one per group.
* The AI Product Descriptions Handout contains 8 different AI products. Print one page for each group.
* Students will be working in groups for the Pros and Cons of AI Products activity. Plan these groups ahead of time, considering diverse groupings to encourage balanced discussions.
* After the Pros and Cons of AI Products activity, the student-generated pros and cons will be shared, so plan to facilitate this discussion and compile their ideas on a visible board or digital format.
Lesson Plan
Lesson Slides
Assessment Rubric
| Category | 4 | 3 | 2 | 1 |
|---|---|---|---|---|
| Advanced: demonstrates superior performance | Proficiency: demonstrates consistent performance | Moving toward proficiency/expectations | Experiencing significant difficulty | |
| Describe how AI products work and analyze the benefits and challenges of various AI products from multiple perspectives . | • Student can describe how AI works. • Student contributes multiple, well-reasoned pros and cons, showing strong ethical understanding. • Student completes the extension and designs their own AI product. | • Student can describe how AI works. • Student contributes multiple, well-reasoned pros and cons, showing strong ethical understanding. | • Student can give a partial description of how AI works. • Student contributes some pros and cons of AI. | • Student struggles with concepts, requiring substantial help to explain basics. • Student needs consistent assistance to contribute to pros and cons.. |
Lesson Standards
| Standard | Description |
|---|---|
| RI CS K-5: 1B-RC-CU-1 | Compare and contrast computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| MD CS K-5: 4.IC.C.01 | Summarize how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
| SC CS K-5: 4.IC.1.1 | Compare and contrast how computing has changed society from the past to the present. |
| MD CS K-5: 4.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. Identify and report inappropriate behavior. |
| KS CS 4: 4.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. (Digital Citizenship - review of all nine components, but focused on Digital Access). |
| KS CS 4: 4.IC.H.01 | Identify and give examples of computing technologies that have changed the world, and express how those technologies influence, and are influenced by, society |
| NJ CS 3-5: 8.1.5.IC.1 | Identify computing technologies that have impacted how individuals live and work and describe the factors that influenced the changes. |
| OK CS 3: 3.IC.C.01 | Identify computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| OK CS 3: 3.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
| CSTA 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| KY CS K-5: E-IC-04 | Understand the importance of proper use of data and information in a computing society. |
| KY CS K-5: E-IC-01 | Discuss how computing has impacted society. |
| UT CS K-5: 3.IC.1 | Evaluate how computing technologies have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| UT CS K-5: 3.IC.2 | Describe reasons creators might limit the use of their work. |
| AZ CS K-5: 5.CS.D.2 | Explain how computing devices affect humans in positive and negative ways. |
| MD CS K-5: 5.IC.C.01 | Evaluate how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
| TX 3-5 CS: 3-5.5.E | Follow the rules of digital etiquette. |
| LA CS K-5: E.IC.1. | Describe how computing has changed the ways people live and work. |
| LA CS K-5: E.IC.2A. | Identify and describe examples of appropriate versus inappropriate computer communications. |
| MD CS K-5: 5.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. Identify and report inappropriate behavior. |
| MI CS 3-5: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| MT CS K-5: CS.IC.3.3 | Describe ethical issues that relate to computing devices and networks |
| NC CS 3-5: 35.IC.01 | Compare computing technologies that have changed the world and how they both influence and are influenced by cultural practices. |
| OK CS 4: 4.IC.C.01 | Give examples of computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| TX 3-5 CS: 3-5.5.F | Practice safe, legal, and responsible use of information and technology. |
| OK CS 4: 4.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
| SC CS K-5: 5.IC.1.1 | Discuss the positive and negative impacts of computing on society. |
| TX K-5 CS: 4.9.A | Demonstrate adherence to local acceptable use policy (AUP) and explain the importance of responsible and ethical technology use. |
| MT CS K-5: CS.IC.4.3 | Describe ethical issues that relate to computing devices and networks |
| NY 4-6: 4-6.IC.1 | Describe computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| NY 4-6: 4-6.IC.3 | Explain current events that involve computing technologies. |
| OK CS 5: 5.IC.C.01 | Give examples and explain how computing technologies have changed the world, and express how computing technologies influence, and are influenced by, cultural practices. |
| KS CS 5: 5.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. (Digital Citizenship - review of all nine components, but focused on Digital Commerce, Digital Law, and Digital Security. |
| OK CS 5: 5.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
| KS CS 5: 5.IC.H.01 | Identify and explain the evolution of computing technologies that have changed the world. |
| MT CS K-5: CS.IC.5.5 | Describe ethical issues that relate to computing devices and networks |
| CA CS K-5: 3-5.IC.20 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| CA CS K-5: 3-5.IC.23 | Describe reasons creators might limit the use of their work. |
| TX K-5 CS: 5.9.A | demonstrate adherence to local acceptable use policy (AUP) and explain the importance of responsible and ethical technology |
| TX K-5 CS: 5.10.B | discuss how data collection technology is used to track online navigation and identify strategies to maintain digital privacy and security |
| IL 3-5: 3-5.ET.A | Explain that the field of emerging technologies will be evolving and rapidly growing. |
| IL 3-5: 3-5.ET.B | Compare existing and emerging technologies, ideas, and concepts. |
| IL 3-5: 3-5.ET.D | Predict the positive and negative societal, cultural, and economic impacts that emerging and future technologies may generate. |
| IL 3-5: 3-5.ET.E | Create new or original work by applying emerging technologies. |
| KS CS 3: 3.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. (Digital Citizenship - review of all nine components, but focused on Digital Communication and Digital Etiquette.) |
| WY CS 3-5: 5.IC.C.01 | Give examples and explain how computing technologies have changed the world and express how those technologies influence and are influenced by cultural practices. |
| KS CS 3: 3.IC.H.01 | Identify computing technologies that have changed the world, and express how those technologies influence, and are influenced by, society. |
| WI CS 3-5: IC1.a.2.i | Discuss computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices. |
| WI CS 3-5: IC1.a.3.i | Generate examples of how computing can affect society, and also how societal values can shape computing choices. |
| IN 3-5 CS 2023: 3-5.IC.1 | Describe the positive and negative impacts of technology on one’s personal life, society, and our culture. (E) |
| FL CS 3-5: SC.35.CS-PC.3.3 | Compare digital resources for accuracy, relevancy, and appropriateness. |
| IN 3-5 CS 2023: 3-5.IC.3 | Critique computing technologies that have changed the world. Analyze how those technologies influence and/or are influenced by cultural practices and societal biases. |
| NV CS 3: 3.IC.C.1 | Discuss computing technologies that have changed the world, and express how those technologies influence and are influenced by cultural practices. |
| SC CS K-5: 3.IC.1.1 | List examples of how computing technology has changed and improved the way people live, work, and interact. |
| NE K-5 Technology: NE.K5.34 | Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
| NV CS 4: 4.IC.C.1 | Compare and contrast how computing has changed society from the past to the present. |
| GA CS 3-5: CSS.DA.3-5.9.1 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| MD CS K-5: 3.IC.C.01 | Identify how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
| TX 3-5 CS: 3-5.5.D | Protect and honor the individual privacy of oneself and others. |
| MD CS K-5: 3.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. Identify and report inappropriate behavior. |
| TX 3-5 CS: 3-5.5.G | Comply with fair use guidelines and digital safety rules. |
| UT CS K-5: 4.IC.1 | Evaluate computing technologies that have changed the world and express how those technologies influence and are influenced by cultural practices. |
| MA DLCS 3-5: 3-5.CAS.a.3 | Identify appropriate and inappropriate uses of technology when posting to social media, sending e-mail or texts, and browsing the Internet. |
| NY CS K-6: 4-6.DL.7 | Identify and describe actions in online spaces that could potentially be unsafe or harmful. |
| NY 4-6: 4-6.DL.7 | Identify and describe actions in online spaces that could potentially be unsafe or harmful. |
| NY CS K-6: 4-6.CY.2 | Describe common safeguards for protecting personal information. |
| NY 4-6: 4-6.CY.2 | Describe common safeguards for protecting personal information. |
| NY 4-6: 4-6.CY.1 | Explain why different types of information might need to be protected. |
| NY CS K-6: 4-6.CY.1 | Explain why different types of information might need to be protected. |
| AL DLCS5: DLCS18.5.R2 | Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules. |
| AL DLCS4: DLCS18.4.R2 | Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules. |
| AL DLCS3: DLCS18.3.R2 | Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules. |
| AK CS 3: 3.CGEI.C.01 | Discuss ongoing trends in technologies that have changed the world, and express how those trends influence and are influenced by cultural practices. |
| AK CS 3: 3.CGEI.SI.01 | Develop a code of conduct, explain, and practice grade‐level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
| AK CS 4: 4.CGEI.C.01 | Discuss ongoing trends in technologies that have changed the world, and express how those trends influence and are influenced by cultural practices. |
| AK CS 4: 4.CGEI.SI.01 | Develop a code of conduct, explain, and practice grade‐level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
| AK CS 5: 5.CGEI.C.01 | Discuss ongoing trends in technologies that have changed the world, and express how those trends influence and are influenced by cultural practices. |
| AK CS 5: 5.CGEI.SI.01 | Develop a code of conduct, explain, and practice grade‐level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
| VA CS K-5: 3.IC.1 | The student will identify and examine the positive and negative impacts of the prevalence of computing technologies. |
| VA CS K-5: 4.IC.1 | The student will identify and examine the positive and negative impacts of the prevalence of computing technologies. |
| VA CS K-5: 5.IC.1 | The student will analyze the impact of inappropriate use of computing technologies. |
| KS CS 4: 4.NI.C.01 | Identify and explain issues related to responsible use of technology and information, and describe personal consequences of inappropriate use. |
| KS CS 4: 4.IC.CP.01 | Design a visual product depicting the connections between computer science and other fields. |
| KS CS 5: 5.IC.CP.01 | Design a visual product depicting the connections between computer science and other fields. |
| KS CS 3: 3.IC.CP.01 | Design a visual product depicting the connections between computer science and other fields. |
| WV CS 3-5: T.3-5.21 | Connect with others and explore and different points of view on various topics through the use of age-appropriate technology resources. |
| GA CS 3-5: CSS.DC.3-5.3 | Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical. |
| ID CS 3-5: 3-5.DL.2.2 | Explain ethical issues that relate to equity of access, accessibility, security, privacy, copyright, digital citizenship, digital footprint, and intellectual property with computers and networks. |
| ID CS 3-5: 3-5.DL.2.1 | Practice responsible digital citizenship using positive, safe, legal and ethical behaviors in the use of technology systems and software. |
| OH CS 5: AI.ML.5.b | Describe how algorithms and machine learning can exhibit biases to be aware of how humans introduce bias into algorithms and machine learning. |
| OH CS 5: AI.SI.5.a | Explore how data is influenced by bias and how it affects decision-making to defend arguments in AI. |
| OH CS 4: AI.ML.4.b | Explain how machine learning can create a bias to understand how computers can be biased. |
| OH CS 4: AI.NI.4.b | Give examples of bias to demonstrate how it can affect decision-making. |
| OH CS 3: AI.ML.3.b | Give examples of bias to understand what it is and how it affects machine learning. |
| OH CS 3: AI.SI.3.a | Define what a bias is to understand how it can influence humans. |
| OH CS 3: IC.Cu.3.a | Identify computing technologies that have changed the world and express how those technologies influence and are influenced by cultural practice. |
| OH CS 4: IC.Cu.4.a | List examples of computing technologies that have changed the global community to express how those technologies influenced and are influenced by cultural practice. |
| OH CS 5: IC.Cu.5.a | Explain how computing technologies have changed the global community and express how those technologies influence and are influenced by cultural practices. |
| MO CS 3: 3.NI.C.01 | Identify problems that relate to inappropriate use of computing devices and networks. |
| MO CS 3: 3.IC.C.01 | Identify computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices. |
| MO CS 3: 3.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level-appropriate behavior and responsibilities while participating in an online community (e.g., responsibilities of being a good digital citizen, private and personal information, showing respect for other people's work). Identify and report inappropriate behavior and know how to report cyberbullying. |
| MO CS 3: 3.IC.SLE.02 | Discuss the importance of a positive digital footprint. |
| MO CS 4: 4.IC.C.01 | Give examples of computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices. |
| MO CS 4: 4.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level-appropriate behavior and responsibilities while participating in an online community (e.g., using strong passwords, creating a positive online community, recognizing spam and what to do about it, citing online sources). Identify and report inappropriate behavior and know how to report cyberbullying. |
| MO CS 4: 4.IC.SLE.02 | Discuss and understand the implications of a negative digital footprint. |
| MO CS 5: 5.IC.C.01 | Give examples and explain how computing technologies have changed the world and express how computing technologies influence, and are influenced by, cultural practices. |
| MO CS 5: 5.IC.SI.01 | Develop a code of conduct, explain and practice grade-level appropriate behavior and responsibilities while participating in an online community (e.g., talking safely online, promoting good digital citizens, privacy settings, cyberbullying). Identify and report inappropriate behavior and know how to report cyberbullying. |
| MO CS 5: 5.IC.SLE.02 | Continue to discuss and understand the implications of positive and negative digital footprints and that they never go away. |
| MT CS K-5: CS.IC.5.1 | Explain how computing technologies have changed Montana and the world, and express how those technologies influence and are influenced by, cultural practices |
| [2019] ND CS 3: 3.IC.1 | Identify technologies that have changed the world. |
| [2019] ND CS 3: 3.RU.1 | Identify and discuss positive and negative uses of technology and information and their impact. |
| [2019] ND CS 4: 4.IC.1 | Give examples of technologies that influence society today. |
| [2019] ND CS 4: 4.RU.1 | Discuss basic issues related to the appropriate use of technology and information, and the consequences of inappropriate use. |
| SD CS 3-5: 3-5.IC.01 | Discuss computing technologies that have changed South Dakota and the world, and express how those technologies influence, and are influenced by, cultural practices. |
| SD CS 3-5: 3-5.IC.04 | Explain societal issues that relate to technology and describe the consequences of inappropriate use. |
| [2019] ND CS 5: 5.IC.1 | Explain how technologies can change the future. |
| [2019] ND CS 5: 5.RU.1 | Demonstrate an understanding of the appropriate use of technology and information and the consequences of inappropriate use. |
| 2020 ar cs 5: CSK8.G5.10.6 | Explain positive and negative impacts of technology on the daily life of individuals and society. |
| CO CS 3: CS.3.5.1a | Students can describe how AI-powered services are used in daily life. |
| CO CS 3: CS.3.5.1b | Students can identify changes in how sectors of society operate due to the introduction of AI. |
| CO CS 4: CS.4.3.1b | Students can discuss computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices. |
| NS ICT 4: 4.DC.b.2 | consider how decisions around the future use of technology can have unintended or unexpected consequences |
| NS ICT 5: 5.DC.b.2 | consider how decisions around the future use of technology can have unintended or unexpected consequences |
| NS ICT 6: 6.DC.b.2 | consider how decisions around the future use of technology can have unintended or unexpected consequences |
| NS ICT 4: 4.DC.d.2 | discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices |
| NS ICT 5: 5.DC.d.2 | discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices |
| NS ICT 6: 6.DC.d.2 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices |
| FL GR5 CS Foundations: SC.5.PE.1.1 | Explain how computers model intelligent behavior. |
| FL GR5 CS Foundations: SC.5.TI.2.1 | Compare digital resources. |
| FL GR5 CS Foundations: SC.K12.CTR.3.1 | Complete tasks with digital fluency. |
| FL GR5 CS Foundations: ELA.K12.EE.4.1 | Use appropriate collaborative techniques and active listening skills when engaging in discussions in a variety of situations. |
| FL GR3 CS Foundations: SC.3.TI.1.3 | Discuss the uses of Artificial Intelligence (AI) in daily life. |
| FL GR3 CS Foundations: SC.K12.CTR.3.1 | Complete tasks with digital fluency. |
| FL GR3 CS Foundations: ELA.K12.EE.4.1 | Use appropriate collaborative techniques and active listening skills when engaging in discussions in a variety of situations. |
| FL GR4 CS Foundations: SC.4.TI.1.3 | Explain how Artificial Intelligence (AI) affects our ability to access, create and modify content. |
| FL GR4 CS Foundations: SC.K12.CTR.3.1 | Complete tasks with digital fluency. |
| FL GR4 CS Foundations: ELA.K12.EE.4.1 | Use appropriate collaborative techniques and active listening skills when engaging in discussions in a variety of situations. |
| FL 3-5 Unplugged CS: SC.3.TI.1.3 | Discuss the uses of Artificial Intelligence (AI) in daily life. |
| FL 3-5 Unplugged CS: SC.4.TI.1.3 | Explain how Artificial Intelligence (AI) affects our ability to access, create and modify content. |
| FL 3-5 Unplugged CS: SC.5.PE.1.1 | Explain how computers model intelligent behavior. |
| FL 3-5 Unplugged CS: SC.K12.CTR.3.1 | Complete tasks with digital fluency. |
| FL 3-5 Unplugged CS: ELA.K12.EE.4.1 | Use appropriate collaborative techniques and active listening skills when engaging in discussions in a variety of situations. |
| AZ CS 5: 5.CS.D.2 | Explain how computing devices affect humans in positive and negative ways. |
| CA CS 3-5: 3-5.IC.20 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| CA CS 3-5: 3-5.IC.23 | Describe reasons creators might limit the use of their work. |
| MD CS 3: 3.IC.C.01 | Identify how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
| MD CS 3: 3.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. Identify and report inappropriate behavior. |
| MD CS 4: 4.IC.C.01 | Summarize how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
| MD CS 4: 4.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. Identify and report inappropriate behavior. |
| MD CS 5: 5.IC.C.01 | Evaluate how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
| MD CS 5: 5.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. Identify and report inappropriate behavior. |
| RI CS 1B: 1B-RC-CU-1 | Compare and contrast computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| SC CS 3: 3.IC.1.1 | List examples of how computing technology has changed and improved the way people live, work, and interact. |
| SC CS 4: 4.IC.1.1 | Compare and contrast how computing has changed society from the past to the present. |
| SC CS 5: 5.IC.1.1 | Discuss the positive and negative impacts of computing on society. |
| UT CS 3: 3.IC.1 | Evaluate how computing technologies have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| UT CS 3: 3.IC.2 | Describe reasons creators might limit the use of their work. |
| UT CS 4: 4.IC.1 | Evaluate computing technologies that have changed the world and express how those technologies influence and are influenced by cultural practices. |
| VA CS 3: 3.IC.1 | The student will identify and examine the positive and negative impacts of the prevalence of computing technologies. |
| VA CS 4: 4.IC.1 | The student will identify and examine the positive and negative impacts of the prevalence of computing technologies. |
| VA CS 5: 5.IC.1 | The student will analyze the impact of inappropriate use of computing technologies. |
| MT CS 3: CS.IC.3.3 | Describe ethical issues that relate to computing devices and networks |
| MT CS 4: CS.IC.4.3 | Describe ethical issues that relate to computing devices and networks |
| MT CS 5: CS.IC.5.1 | Explain how computing technologies have changed Montana and the world, and express how those technologies influence and are influenced by, cultural practices |
| MT CS 5: CS.IC.5.5 | Describe ethical issues that relate to computing devices and networks |
| OH CS 3: AI.NI.3.a | Locate AI systems that are designed to help everyone have equal access. |
| OH CS 4: AI.NI.4.a | Use AI systems that are designed to be inclusive and describe how they affect the humans who use them. |
| OH CS 5: AI.NI.5.a | Describe ways that AI systems can be designed to support inclusivity. |
| Texas 4 Technology Applications: 4.9.A | Demonstrate adherence to local acceptable use policy (AUP) and explain the importance of responsible and ethical technology use. |
| Texas 5 Technology Applications: 5.9.A | demonstrate adherence to local acceptable use policy (AUP) and explain the importance of responsible and ethical technology |
| Texas 5 Technology Applications: 5.10.B | discuss how data collection technology is used to track online navigation and identify strategies to maintain digital privacy and security |
| FL GR3 CS Foundations: SC.3.TI.1.2 | Identify adaptive technology and discuss how it has changed over time. |
| NY CS 2-3: 2-3.IC.5 | Identify and discuss how computers are programmed to make decisions without direct human input in daily life. |
| NY CS K-6: 4-6.IC.1 | Describe computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| NY CS K-6: 4-6.IC.3 | Explain current events that involve computing technologies. |
| NY 4-6: 4-6.IC.5 | Explain how computer systems play a role in human decision-making |
| FL GR4 CS Foundations: ELA.K12.EE.5.1 | Use the accepted rules governing a specific format to create quality work. |
| FL GR4 CS Foundations: ELA.K12.EE.6.1 | Use appropriate voice and tone when speaking or writing. |
| FL GR5 CS Foundations: SC.5.TI.1.1 | Explain how access to technology helps empower individuals and groups. |
| FL 3-5 Unplugged CS: ELA.K12.EE.5.1 | Use the accepted rules governing a specific format to create quality work. |
| FL 3-5 Unplugged CS: ELA.K12.EE.6.1 | Use appropriate voice and tone when speaking or writing. |
| NE 3 Technology: 3.DC.2 | Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
| NE 4 Technology: 4.DC.2 | Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
| NE 5 Technology: 5.DC.2 | Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use. |
| FL 3-5 Unplugged CS: SC.5.TI.1.1 | Explain how access to technology helps empower individuals and groups. |
| CT 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| DE 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| HI 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| IA 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| NH 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| NM 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| PA 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| WA 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
| CO CS 3: CS.3.5.1c | Students can describe how a job will change due to the introduction of AI or robotic technologies. |
| WI CS K-5: FUT2.f.e.2 | Students can identify and describe examples of artificial intelligence in everyday life (e.g., voice assistants, recommendations). |
| WI CS K-5: DA.4.a.e.2 | Identify benefits, risks, and basic privacy concerns related to data and AI, specifically in the context of data collection and sharing. |
| ISTE: 1d | Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies. |
| AL DLCS 3: DLCS25.3.11 | Identify technological inventions and contributions that have impacted society |
| AL DLCS 4: DLCS25.4.16 | Analyze and discuss the benefits and challenges of using emerging technologies in learning and daily life. [AI] |
| AL DLCS 5: DLCS25.5.12 | Explain how technology can be used to raise awareness, help others, or solve a problem in society. [AI] |
| AL DLCS 5: DLCS25.5.13 | Evaluate the positive and negative impacts of emerging technologies on society. [AI] |
| CSTA Grade 5: E5-ALG-IM-03 | Articulate how human-centered design principles are incorporated into the development of computing technologies. |
| CSTA Grade 5: E5-DAT-IM-11 | Analyze the benefits and risks of computing technology that uses collected data. |
| CSTA Grade 5: E5-SOC-ET-17 | Examine how people decide whether or not to use emerging technologies. |
| AR CS 3: CSK4.3.2.1.1 | Use pattern recognition to aid in problem solving. |