3.1 Timers
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Vocabulary
| Term | Definition |
|---|---|
| Start Function | This is the function that is called when you click run. |
| JavaScript Documentation | Documentation for the syntax and objects in Javascript that we use on CodeHS. |
| Canvas | The screen in which our graphics programs are drawn. |
| Timer | Timers are used to used perform repeated action in a program |
| Coordinate system | A coordinate system uses numbers as coordinates to place objects in a geometric space. |
| Animation | Showing several still images one after another very quickly, to give the illusion of animated movement. |
| Callback Function | A function passed as a parameter to another function in order to be called later. |