Recognize that software is required to control all computing devices (e.g. programs, browsers, websites, apps).
Idaho Computer Science: 2nd Grade
2.1 Computer Basics: Connections
4.4 Impacts of Technology in Our World
7.5 Types of Software
Idaho Computer Science: 1st Grade
2.1 Computer Basics: Exploration
Idaho Computer Science: Kindergarten
2.2 Computer Basics: Introduction
K-2.CT.1.2
Use digital tools to create original artifacts.
Idaho Computer Science: 2nd Grade
1.3 Events
1.4 Introduction to Repeat Loops
1.5 Forever Loop Dance Party
1.6 Introduction to Message Events
3.3 Algorithms: Connecting a Path
3.4 Careers in CS: Fashion-Retail
4.1 Message Events: Scout Plays in the Forest
4.2 Programming a Cycle
4.3 Pages: Scout's Travels
4.4 Impacts of Technology in Our World
5.1 Loops: Follow the Path
5.3 Making a Timer
5.4 Original Story Animations - Fiction Story
5.5 Two-Step Dance & Feedback
6.2 Racing Game
6.3 Moving Targets Game
6.4 Maze Game Project
7.6 Choice Research
8.1 From ScratchJr to Scratch
8.2 ScratchJr to Scratch: Events and Loops
8.3 Coding Card Game: Conditionals
8.4 Coding Card Game: Conditionals 2
Idaho Computer Science: 1st Grade
3.1 Events
3.2 Sequences: Digital Responsibilities
3.3 Hide and Seek Game
3.4 Introduction to the Wait Block
3.6 Careers in CS: Litter Free Communities
4.1 Coding Card Game: Loops
4.2 Coding Card Game: Loops 2
5.1 Introduction to Repeat Loops
5.2 Loops: Catching Butterflies
5.3 Loops: Predator and Prey
5.4 Forever Loop Dance Party
6.1 Introduction to Message Events
6.2 Message Events: Simon Says
6.3 Create an Original Story Animation
6.4 Speed Block: Bouncy Ball
7.1 Pages: Create a Tapping Game
7.2 Create a Mini Golf Game
7.3 Digital Greeting Card
8.1 Grid: Solving Mazes
8.2 End Block: Program a Race
9.2 About Me Project
9.3 River Crossing Game
9.4 Basic Data and Programming
10.5 Guided Research
Idaho Computer Science: Kindergarten
1.2 Coding Card Game: Sequences
1.3 Coding Card Game: Sequences 2
3.7 Drawing Tools: Fairy Tale Painting
4.1 Introduction to Events
4.2 Events: Submarine Sequences
4.3 Introduction to Show and Hide Blocks
5.1 Pages: Dragon Story
6.1 Transportation Speeds and Sounds
6.2 All About Me!
7.1 Loops
7.2 Loops: Frog and Rabbit
8.2 Chicken Crossing Game
8.3 Wildlife Scene Project
K-2.CT.2.1
Classify and sort information into useful order without using a computer (e.g. sorting objects by various attributes).
Idaho Computer Science: 2nd Grade
3.6 Data Patterns and Predictions
Idaho Computer Science: 1st Grade
9.4 Basic Data and Programming
10.5 Guided Research
Idaho Computer Science: Kindergarten
9.3 Introduction to Data Storage and Files
9.6 Sorting with Decision Trees
K-2.CT.2.2
Demonstrate that computing devices save information as data that can be stored, searched, retrieved, modified, and deleted.
Idaho Computer Science: 2nd Grade
7.4 Managing Data Storage and Files
Idaho Computer Science: 1st Grade
10.4 Data Storage and Files Practice
Idaho Computer Science: Kindergarten
9.3 Introduction to Data Storage and Files
K-2.CT.2.3
Recognize performance feedback from digital tools, make adjustments based on that feedback and use age-appropriate technology to share learning.
Idaho Computer Science: 2nd Grade
5.5 Two-Step Dance & Feedback
6.4 Maze Game Project
K-2.CT.2.4
Analyze age-appropriate data and look for similarities in order to identify patterns and categories.
Idaho Computer Science: 2nd Grade
3.6 Data Patterns and Predictions
5.1 Loops: Follow the Path
Idaho Computer Science: 1st Grade
9.4 Basic Data and Programming
Idaho Computer Science: Kindergarten
9.5 What Can Data Tell Us?
9.7 How AI Helps Us
K-2.CT.2.5
Identify a problem and select appropriate technology tools to explore and find solutions.
Idaho Computer Science: 2nd Grade
7.5 Types of Software
K-2.CT.3.1
Share ideas in multiple ways using digital tools.
Idaho Computer Science: 2nd Grade
1.2 Introduction to ScratchJr
1.3 Events
1.5 Forever Loop Dance Party
3.3 Algorithms: Connecting a Path
3.4 Careers in CS: Fashion-Retail
3.6 Data Patterns and Predictions
4.4 Impacts of Technology in Our World
5.4 Original Story Animations - Fiction Story
5.5 Two-Step Dance & Feedback
6.2 Racing Game
7.6 Choice Research
8.1 From ScratchJr to Scratch
Idaho Computer Science: 1st Grade
2.3 Drawing Tools: Nature Walk
3.1 Events
3.3 Hide and Seek Game
3.6 Careers in CS: Litter Free Communities
5.4 Forever Loop Dance Party
6.3 Create an Original Story Animation
6.5 Variables: Keeping Score
8.2 End Block: Program a Race
9.2 About Me Project
9.4 Basic Data and Programming
10.5 Guided Research
Idaho Computer Science: Kindergarten
3.7 Drawing Tools: Fairy Tale Painting
4.1 Introduction to Events
4.2 Events: Submarine Sequences
5.1 Pages: Dragon Story
6.1 Transportation Speeds and Sounds
6.2 All About Me!
7.1 Loops
8.3 Wildlife Scene Project
9.8 Introduction to Research
K-2.CT.3.2
Select technology to share ideas with different people.
Idaho Computer Science: 2nd Grade
7.6 Choice Research
Idaho Computer Science: 1st Grade
10.5 Guided Research
Idaho Computer Science: Kindergarten
9.8 Introduction to Research
K-2.CT.3.3
Select tools to broaden perspectives and enrich learning by collaborating with others and working effectively in teams locally and globally.
Idaho Computer Science: 2nd Grade
6.5 Collaborating Digitally
K-2.CT.3.4
Use a design process to develop ideas or creations, and they test their design and redesign if necessary.
Idaho Computer Science: 2nd Grade
6.1 Exploring the Design Process
Idaho Computer Science: 1st Grade
9.1 Practicing the Design Process
Idaho Computer Science: Kindergarten
8.1 Introduction to the Design Process
K-2.CT.4.1
Construct and test problem solutions using a block-based and/or visual programming.
Idaho Computer Science: 2nd Grade
6.1 Exploring the Design Process
Idaho Computer Science: 1st Grade
3.5 Introduction to Debugging
9.1 Practicing the Design Process
Idaho Computer Science: Kindergarten
8.1 Introduction to the Design Process
K-2.CT.4.2
Construct an algorithm to accomplish a task.
Idaho Computer Science: 2nd Grade
1.3 Events
1.4 Introduction to Repeat Loops
1.5 Forever Loop Dance Party
1.6 Introduction to Message Events
2.2 Computational Thinking: School Day Routines
3.2 Introduction to the Grid
3.3 Algorithms: Connecting a Path
3.4 Careers in CS: Fashion-Retail
3.5 Tap-a-Mole Game
4.2 Programming a Cycle
4.4 Impacts of Technology in Our World
5.1 Loops: Follow the Path
5.3 Making a Timer
5.4 Original Story Animations - Fiction Story
5.5 Two-Step Dance & Feedback
6.2 Racing Game
6.3 Moving Targets Game
6.4 Maze Game Project
7.6 Choice Research
8.1 From ScratchJr to Scratch
8.2 ScratchJr to Scratch: Events and Loops
8.3 Coding Card Game: Conditionals
8.4 Coding Card Game: Conditionals 2
Idaho Computer Science: 1st Grade
2.2 Computational Thinking: Evening Routines
2.3 Drawing Tools: Nature Walk
3.1 Events
3.3 Hide and Seek Game
3.4 Introduction to the Wait Block
3.6 Careers in CS: Litter Free Communities
4.1 Coding Card Game: Loops
4.2 Coding Card Game: Loops 2
5.1 Introduction to Repeat Loops
5.2 Loops: Catching Butterflies
5.3 Loops: Predator and Prey
5.4 Forever Loop Dance Party
6.1 Introduction to Message Events
6.3 Create an Original Story Animation
6.4 Speed Block: Bouncy Ball
6.5 Variables: Keeping Score
7.1 Pages: Create a Tapping Game
7.2 Create a Mini Golf Game
7.3 Digital Greeting Card
8.1 Grid: Solving Mazes
8.2 End Block: Program a Race
9.2 About Me Project
9.3 River Crossing Game
9.4 Basic Data and Programming
10.5 Guided Research
Idaho Computer Science: Kindergarten
1.1 Sequences (Unplugged)
1.2 Coding Card Game: Sequences
1.3 Coding Card Game: Sequences 2
1.4 Acting with Events
2.3 Computational Thinking: Morning Routines
4.1 Introduction to Events
4.2 Events: Submarine Sequences
4.3 Introduction to Show and Hide Blocks
5.1 Pages: Dragon Story
5.2 Using the Go To Page Block
6.1 Transportation Speeds and Sounds
6.2 All About Me!
7.1 Loops
8.2 Chicken Crossing Game
8.3 Wildlife Scene Project
K-2.CT.4.3
Follow the sequencing in an algorithm.
Idaho Computer Science: 2nd Grade
1.3 Events
1.4 Introduction to Repeat Loops
1.5 Forever Loop Dance Party
1.6 Introduction to Message Events
2.2 Computational Thinking: School Day Routines
3.2 Introduction to the Grid
3.3 Algorithms: Connecting a Path
3.4 Careers in CS: Fashion-Retail
3.5 Tap-a-Mole Game
4.2 Programming a Cycle
4.4 Impacts of Technology in Our World
5.1 Loops: Follow the Path
5.3 Making a Timer
5.4 Original Story Animations - Fiction Story
5.5 Two-Step Dance & Feedback
6.2 Racing Game
6.3 Moving Targets Game
6.4 Maze Game Project
7.6 Choice Research
8.2 ScratchJr to Scratch: Events and Loops
8.3 Coding Card Game: Conditionals
8.4 Coding Card Game: Conditionals 2
Idaho Computer Science: 1st Grade
2.2 Computational Thinking: Evening Routines
3.1 Events
3.3 Hide and Seek Game
3.4 Introduction to the Wait Block
3.6 Careers in CS: Litter Free Communities
4.1 Coding Card Game: Loops
4.2 Coding Card Game: Loops 2
5.1 Introduction to Repeat Loops
5.2 Loops: Catching Butterflies
5.3 Loops: Predator and Prey
5.4 Forever Loop Dance Party
6.1 Introduction to Message Events
6.3 Create an Original Story Animation
6.4 Speed Block: Bouncy Ball
7.1 Pages: Create a Tapping Game
7.2 Create a Mini Golf Game
9.2 About Me Project
9.3 River Crossing Game
Idaho Computer Science: Kindergarten
1.1 Sequences (Unplugged)
1.2 Coding Card Game: Sequences
1.3 Coding Card Game: Sequences 2
1.4 Acting with Events
2.3 Computational Thinking: Morning Routines
4.1 Introduction to Events
4.2 Events: Submarine Sequences
4.3 Introduction to Show and Hide Blocks
5.2 Using the Go To Page Block
6.1 Transportation Speeds and Sounds
6.2 All About Me!
7.1 Loops
7.2 Loops: Frog and Rabbit
8.2 Chicken Crossing Game
8.3 Wildlife Scene Project
K-2.CT.4.4
Break a problem into parts and identify ways to solve the problem.
Idaho Computer Science: 2nd Grade
1.3 Events
1.4 Introduction to Repeat Loops
1.5 Forever Loop Dance Party
1.6 Introduction to Message Events
3.1 Debugging: Events and Sequences
3.2 Introduction to the Grid
3.4 Careers in CS: Fashion-Retail
3.5 Tap-a-Mole Game
4.1 Message Events: Scout Plays in the Forest
4.2 Programming a Cycle
5.2 Debugging: Message Events and Loops
5.3 Making a Timer
5.4 Original Story Animations - Fiction Story
6.3 Moving Targets Game
Idaho Computer Science: 1st Grade
3.1 Events
3.5 Introduction to Debugging
3.6 Careers in CS: Litter Free Communities
5.1 Introduction to Repeat Loops
5.4 Forever Loop Dance Party
6.1 Introduction to Message Events
6.2 Message Events: Simon Says
8.1 Grid: Solving Mazes
8.2 End Block: Program a Race
9.2 About Me Project
Idaho Computer Science: Kindergarten
1.1 Sequences (Unplugged)
4.2 Events: Submarine Sequences
5.2 Using the Go To Page Block
6.1 Transportation Speeds and Sounds
6.2 All About Me!
6.3 Debugging: Events and Motion
7.1 Loops
8.3 Wildlife Scene Project
K-2.CT.4.5
Use a design process to ask questions, suggest solutions, test ideas to solve problems and redesign as needed.
Idaho Computer Science: 2nd Grade
6.1 Exploring the Design Process
Idaho Computer Science: 1st Grade
9.1 Practicing the Design Process
Idaho Computer Science: Kindergarten
8.1 Introduction to the Design Process
K-2.CT.4.6
Use age-appropriate digital and nondigital tools to design something and are aware of the step-by-step process of designing.
Idaho Computer Science: 2nd Grade
1.3 Events
1.4 Introduction to Repeat Loops
1.5 Forever Loop Dance Party
1.6 Introduction to Message Events
2.2 Computational Thinking: School Day Routines
3.2 Introduction to the Grid
3.3 Algorithms: Connecting a Path
3.4 Careers in CS: Fashion-Retail
3.5 Tap-a-Mole Game
4.2 Programming a Cycle
4.4 Impacts of Technology in Our World
5.1 Loops: Follow the Path
5.3 Making a Timer
5.4 Original Story Animations - Fiction Story
5.5 Two-Step Dance & Feedback
6.1 Exploring the Design Process
6.2 Racing Game
6.3 Moving Targets Game
6.4 Maze Game Project
7.6 Choice Research
8.2 ScratchJr to Scratch: Events and Loops
8.3 Coding Card Game: Conditionals
8.4 Coding Card Game: Conditionals 2
Idaho Computer Science: 1st Grade
2.2 Computational Thinking: Evening Routines
3.1 Events
3.3 Hide and Seek Game
3.4 Introduction to the Wait Block
3.6 Careers in CS: Litter Free Communities
4.1 Coding Card Game: Loops
4.2 Coding Card Game: Loops 2
5.1 Introduction to Repeat Loops
5.2 Loops: Catching Butterflies
5.3 Loops: Predator and Prey
5.4 Forever Loop Dance Party
6.1 Introduction to Message Events
6.3 Create an Original Story Animation
6.4 Speed Block: Bouncy Ball
7.1 Pages: Create a Tapping Game
7.2 Create a Mini Golf Game
9.1 Practicing the Design Process
9.2 About Me Project
9.3 River Crossing Game
Idaho Computer Science: Kindergarten
1.1 Sequences (Unplugged)
1.2 Coding Card Game: Sequences
1.3 Coding Card Game: Sequences 2
1.4 Acting with Events
2.3 Computational Thinking: Morning Routines
4.1 Introduction to Events
4.2 Events: Submarine Sequences
4.3 Introduction to Show and Hide Blocks
5.2 Using the Go To Page Block
6.1 Transportation Speeds and Sounds
6.2 All About Me!
7.1 Loops
7.2 Loops: Frog and Rabbit
8.1 Introduction to the Design Process
8.2 Chicken Crossing Game
8.3 Wildlife Scene Project
K-2.CT.4.7
Understand how technology is used to make a task easier or repeatable and can identify real-world examples.
Idaho Computer Science: 2nd Grade
3.4 Careers in CS: Fashion-Retail
Idaho Computer Science: 1st Grade
3.6 Careers in CS: Litter Free Communities
Idaho Computer Science: Kindergarten
9.7 How AI Helps Us
K-2.DL.1.1
Navigate a variety of technologies that will help them in their learning and begin to demonstrate an understanding of how knowledge can be transferred between tools.
Idaho Computer Science: 2nd Grade
2.1 Computer Basics: Connections
4.4 Impacts of Technology in Our World
Idaho Computer Science: 1st Grade
2.1 Computer Basics: Exploration
2.3 Drawing Tools: Nature Walk
Idaho Computer Science: Kindergarten
1.5 Mouse Practice
1.6 Keyboard Introduction
2.2 Computer Basics: Introduction
3.7 Drawing Tools: Fairy Tale Painting
K-2.DL.1.2
Understand that a wide range of jobs require knowledge or use of computing.
Idaho Computer Science: 2nd Grade
2.1 Computer Basics: Connections
4.4 Impacts of Technology in Our World
Idaho Computer Science: 1st Grade
2.1 Computer Basics: Exploration
Idaho Computer Science: Kindergarten
2.2 Computer Basics: Introduction
9.7 How AI Helps Us
K-2.DL.1.3
Demonstrate an understanding that technology is all around them and the importance of keeping their information private.
Idaho Computer Science: 2nd Grade
7.2 Responsible Digital Citizens
Idaho Computer Science: 1st Grade
10.2 Password Protectors
Idaho Computer Science: Kindergarten
9.1 Keeping Information Safe
K-2.DL.2.1
Practice responsible digital citizenship and decision making using positive, safe, legal and honest behaviors in the use of technology systems and software.
Idaho Computer Science: 2nd Grade
7.1 Practicing Responsible Technology Use
7.2 Responsible Digital Citizens
Idaho Computer Science: 1st Grade
3.2 Sequences: Digital Responsibilities
10.1 Exploring Responsible Technology Use
10.2 Password Protectors
Idaho Computer Science: Kindergarten
9.1 Keeping Information Safe
9.2 Introduction to Responsible Technology Use
K-2.DL.2.2
Demonstrate an understanding of the role an online identity plays in the digital world and learn the permanence of their decisions when interacting online.
Idaho Computer Science: 2nd Grade
7.2 Responsible Digital Citizens
K-2.DL.3.1
Locate and identify computing, input, and output devices in a variety of environments.
Idaho Computer Science: 2nd Grade
2.1 Computer Basics: Connections
4.4 Impacts of Technology in Our World
7.3 Exploring Computer Networks
Idaho Computer Science: 1st Grade
2.1 Computer Basics: Exploration
10.3 Networks and the Internet
Idaho Computer Science: Kindergarten
2.2 Computer Basics: Introduction
9.4 Using Networks to Connect
K-2.DL.3.2
Demonstrate how to operate a variety of computing devices by turning on, navigating, opening/closing programs or apps as appropriate.
Idaho Computer Science: 2nd Grade
2.1 Computer Basics: Connections
Idaho Computer Science: 1st Grade
2.1 Computer Basics: Exploration
Idaho Computer Science: Kindergarten
2.2 Computer Basics: Introduction
K-2.DL.3.3
Identify, using accurate terminology, simple hardware and software problems.
Idaho Computer Science: 2nd Grade
2.1 Computer Basics: Connections
Idaho Computer Science: 1st Grade
2.1 Computer Basics: Exploration
Idaho Computer Science: Kindergarten
2.2 Computer Basics: Introduction
K-2.DL.3.4
Understand and apply resources to construct knowledge, produce creative artifacts and make connections to their learning.
Idaho Computer Science: 2nd Grade
1.5 Forever Loop Dance Party
3.1 Debugging: Events and Sequences
3.2 Introduction to the Grid
3.3 Algorithms: Connecting a Path
3.4 Careers in CS: Fashion-Retail
4.1 Message Events: Scout Plays in the Forest
4.2 Programming a Cycle
4.3 Pages: Scout's Travels
4.4 Impacts of Technology in Our World
5.1 Loops: Follow the Path
5.2 Debugging: Message Events and Loops
5.5 Two-Step Dance & Feedback
6.2 Racing Game
6.3 Moving Targets Game
7.6 Choice Research
Idaho Computer Science: 1st Grade
2.3 Drawing Tools: Nature Walk
3.2 Sequences: Digital Responsibilities
3.3 Hide and Seek Game
3.4 Introduction to the Wait Block
3.6 Careers in CS: Litter Free Communities
5.2 Loops: Catching Butterflies
5.3 Loops: Predator and Prey
5.4 Forever Loop Dance Party
6.2 Message Events: Simon Says
6.4 Speed Block: Bouncy Ball
6.5 Variables: Keeping Score
7.1 Pages: Create a Tapping Game
7.2 Create a Mini Golf Game
7.3 Digital Greeting Card
8.2 End Block: Program a Race
9.2 About Me Project
9.3 River Crossing Game
10.5 Guided Research
Idaho Computer Science: Kindergarten
3.7 Drawing Tools: Fairy Tale Painting
4.3 Introduction to Show and Hide Blocks
5.1 Pages: Dragon Story
5.2 Using the Go To Page Block
6.1 Transportation Speeds and Sounds
6.2 All About Me!
6.3 Debugging: Events and Motion
7.2 Loops: Frog and Rabbit
8.2 Chicken Crossing Game
9.8 Introduction to Research
K-2.DL.4.1
Create a design document to illustrate thoughts, ideas, and stories in a sequential manner (e.g., storyboard, mind map).
Idaho Computer Science: 2nd Grade
5.4 Original Story Animations - Fiction Story
6.1 Exploring the Design Process
Idaho Computer Science: 1st Grade
6.3 Create an Original Story Animation
9.1 Practicing the Design Process
9.2 About Me Project
Idaho Computer Science: Kindergarten
5.1 Pages: Dragon Story
6.2 All About Me!
8.1 Introduction to the Design Process
K-2.DL.4.2
Choose different tools for creating something new for communicating with others.
Idaho Computer Science: 2nd Grade
1.2 Introduction to ScratchJr
1.3 Events
1.5 Forever Loop Dance Party
3.3 Algorithms: Connecting a Path
3.4 Careers in CS: Fashion-Retail
3.6 Data Patterns and Predictions
4.4 Impacts of Technology in Our World
5.4 Original Story Animations - Fiction Story
5.5 Two-Step Dance & Feedback
6.2 Racing Game
7.6 Choice Research
8.1 From ScratchJr to Scratch
Idaho Computer Science: 1st Grade
2.3 Drawing Tools: Nature Walk
3.1 Events
3.3 Hide and Seek Game
3.6 Careers in CS: Litter Free Communities
5.4 Forever Loop Dance Party
6.3 Create an Original Story Animation
6.5 Variables: Keeping Score
8.2 End Block: Program a Race
9.2 About Me Project
9.4 Basic Data and Programming
10.5 Guided Research
Idaho Computer Science: Kindergarten
3.7 Drawing Tools: Fairy Tale Painting
4.1 Introduction to Events
4.2 Events: Submarine Sequences
5.1 Pages: Dragon Story
6.1 Transportation Speeds and Sounds
6.2 All About Me!
7.1 Loops
8.3 Wildlife Scene Project
9.8 Introduction to Research
K-2.DL.4.3
Use technology to communicate with others and to look at problems from different perspectives.
Idaho Computer Science: 2nd Grade
3.4 Careers in CS: Fashion-Retail
Idaho Computer Science: 1st Grade
3.6 Careers in CS: Litter Free Communities
K-2.DL.5.1
Explain that networks link people using computers and other computing devices allowing them to communicate, access, and share information.