for Georgia Foundations of Interactive Design — Georgia Foundations of Interactive Design
Total Standards: 33Mapped: 33Completion: 100%
MS-CS-FID-1.1
Communicate effectively through writing, speaking, listening, reading, and interpersonal abilities.
2.2 Empathy
2.3 Exploring Website Designs
2.8 Final Web Design Project
MS-CS-FID-1.2
Demonstrate an understanding of collaborative interactions in the digital world.
2.2 Empathy
2.3 Exploring Website Designs
MS-CS-FID-1.3
Model work-readiness traits required for success in the workplace including integrity, honesty, accountability, punctuality, time management, and respect for diversity.
2.3 Exploring Website Designs
2.8 Final Web Design Project
MS-CS-FID-1.4
Exhibit critical thinking and problem-solving skills to locate, analyze, and apply information in career planning and employment situations.
1.1 Computer Science Careers
MS-CS-FID-1.5
Present a professional image through appearance, behavior and language.
2.8 Final Web Design Project
MS-CS-FID-1.6
Investigate educational requirements, job responsibilities, employment trends, and opportunities within information technology career pathways using credible sources.
1.1 Computer Science Careers
MS-CS-FID-2.1
Identify the objectives (e.g., increase sales, promote new products, increase company awareness, target new customers) for the website’s target market.
2.1 Intro to Design Thinking
MS-CS-FID-2.2
Specify website requirements, including timeline and resources, and organize them into a requirements document
2.1 Intro to Design Thinking
MS-CS-FID-2.3
Find and evaluate similar websites (in terms of overall function and layout) using an evaluation instrument for side-by-side comparison. Consider major design elements (ease of use, responsiveness, adaptability to mobile, tablet and desktop, etc.).
2.3 Exploring Website Designs
MS-CS-FID-2.4
Evaluate a variety of web design tools and development platforms using an evaluation instrument and choose the appropriate platform.
2.1 Intro to Design Thinking
MS-CS-FID-2.5
Create a plan on paper or in a word processing document that outlines the content of the website
2.1 Intro to Design Thinking
MS-CS-FID-3.1
Identify graphical elements and the appropriate use of elements on a web site.
1.6 Images
MS-CS-FID-3.2
Explore and apply color principles to digital products.
1.14 Color Theory
MS-CS-FID-3.3
Establish a brand through consistent use of graphics, color, layout and text.
1.14 Color Theory
MS-CS-FID-3.4
Analyze the look and layout of a website based on the first impression of content and page elements. Get feedback from independent users and incorporate where appropriate.
2.7 Test
MS-CS-FID-4.1
Create and edit images and graphics for website publication.
2.4 Images and Graphics
MS-CS-FID-4.2
Plan, produce, and edit digital audio for website publication.
2.5 Audio and Video
MS-CS-FID-4.3
Plan, produce, edit, and post a multimedia-rich video project to a website.
2.5 Audio and Video
MS-CS-FID-4.4
Plan, produce, and edit animations for website publication.
2.6 Animation
MS-CS-FID-5.1
Create a test and debug plan. Resolve issues and fix any errors that surface during the test and debug process.
2.7 Test
MS-CS-FID-5.2
Create an end user testing plan, get user feedback, and incorporate feedback into the final website
2.7 Test
MS-CS-FID-5.3
Prepare website for publishing and promotion.
2.8 Final Web Design Project
MS-CS-FID-6.1
Explore various game types, including role-playing games (RPG), real-time strategy (RTS), simulations, puzzles, educational, massively multiplayer online (MMO), and others.
3.1 History of Video Games
3.3 Elements of Game Design
4.1 Sports Research
MS-CS-FID-6.2
Create a Game Design Document (GDD), which includes, characters, story, theme, and gameplay mechanics.
3.4 Game Industry Insights
4.1 Sports Research
MS-CS-FID-7.1
Create storyboards from the GDD that demonstrate game progression and consistent use of a theme.
3.4 Game Industry Insights
4.1 Sports Research
MS-CS-FID-7.2
Use the GDD to design the wireframes and comprehensive layout for the user experience (UX).
3.3 Elements of Game Design
3.4 Game Industry Insights
MS-CS-FID-8.1
Create game elements, backgrounds, and characters.
4.6 Event Handlers
4.8 Level Up!
4.10 Make a Game!
MS-CS-FID-8.2
Use scripting languages to create desired game mechanics, and to control the environment, user interface (UI), and character behaviors.
4.10 Make a Game!
MS-CS-FID-8.3
Plan, produce, and edit graphics and animations for game publication.
4.7 Putting Game
4.8 Level Up!
4.9 Final Touches
MS-CS-FID-8.4
Plan, produce, and edit digital audio for game publication.
4.3 Sound Effects
MS-CS-FID-9.1
Create a test and debug plan. Resolve any issues and fix any errors that surface during the test and debug process.
4.9 Final Touches
MS-CS-FID-9.2
Create an end user testing plan, get user feedback, and incorporate feedback into the final game.
4.9 Final Touches
MS-CS-FID-9.3
Prepare final game for publishing prior to publishing to the target audience.