Training AI Using Data
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Training AI Using Data
1hr
Students will explore, understand, and model how artificial intelligence is trained with data to make predictions.
Lesson Preparation
* Share the Interactive AI Training Model and Interactive AI Chatbot activities with students if you would like them to complete them individually. You will also need to share the AutoDraw link with students to complete the activity before using Scratch in CodeHS.
* This hour of code lesson provides multiple opportunities to explore AI. Decide if you would like to model the AI tools, which activities you would like students to use, or if you would like them to choose their own exploration activity.
* Print the Completion Certificate for students.
Lesson Plan
Lesson Slides
Lesson Standards
Standard | Description |
---|---|
AK CS 3: 3.CGEI.C.01 | Discuss ongoing trends in technologies that have changed the world, and express how those trends influence and are influenced by cultural practices. |
AK CS 3: 3.CGEI.SI.01 | Develop a code of conduct, explain, and practice grade‐level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
AK CS 4: 4.DA.IM.01 | Determine the accuracy of conclusions and how they are influenced by the amount of data collected. |
AK CS 4: 4.CGEI.C.01 | Discuss ongoing trends in technologies that have changed the world, and express how those trends influence and are influenced by cultural practices. |
AK CS 5: 5.CGEI.C.01 | Discuss ongoing trends in technologies that have changed the world, and express how those trends influence and are influenced by cultural practices. |
AK CS 5: 5.DA.IM.01 | Use data to highlight or propose cause and effect relationships, predict outcomes, or communicate an idea. |
AL DLCS 3: DLCS18.3.17 | Describe examples of data sets or databases from everyday life. |
AL DLCS 4: DLCS18.4.16 | Gather and organize data to answer a question using a variety of computing and data visualization methods. |
AR CS 5: CSK8.G5.10.6 | Explain positive and negative impacts of technology on the daily life of individuals and society. |
AR CS 5: CSK8.G5.11.5 | Create descriptions of, make connections between, and draw conclusions from collected data. |
AZ CS K-5: K.AP.V.1 | With teacher assistance, model the way programs store and manipulate data by using numbers or other symbols to represent information. |
AZ CS K-5: 4.IC.C.1 | Identify and discuss computing technologies that have changed the world. |
AZ CS K-5: 5.DA.IM.1 | Use data to propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
AZ CS K-5: 5.IC.C.1 | Discuss computing technologies that have changed the world. |
CA CS K-5: K-2.CS.1 | Select and operate computing devices that perform a variety of tasks accurately and quickly based on user needs and preferences. |
CA CS K-5: K-2.NI.6 | Create patterns to communicate a message. |
CA CS K-5: 3-5.IC.20 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
CO CS 3: CS.3.5.1a | Students can describe how AI-powered services are used in daily life. |
CO CS 4: CS.4.3.1b | Students can discuss computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices. |
CSTA 1B: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
CSTA 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
CT 1B: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
DE 1B: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
DE 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
FL CS 3-5: SC.35.CS-CC.1.2 | Describe key ideas and details while working individually or collaboratively using digital tools and media-rich resources in a way that informs, persuades, and/or entertains. |
FL CS 3-5: SC.35.CS-CC.1.3 | Identify ways that technology can foster teamwork, and collaboration can support problem solving and innovation. |
FL CS 3-5: SC.35.CS-CS.2.5 | Explain that there are several possible algorithms for searching within a dataset (such as finding a specific word in a word list or card in a deck of cards). |
FL CS 3-5: SC.35.CS-CS.6.3 | Explain that computers model intelligent behavior (as found in robotics, speech and language recognition, and computer animation). |
FL CS 3-5: SC.35.CS-PC.2.1 | Explain how computers and computing devices are used to communicate with others on a daily basis. |
FL CS 3-5: SC.35.CS-PC.2.4 | Explain how access to technology helps empower individuals and groups (e.g., gives them access to information, the ability to communicate with others around the world, and allows them to buy and sell things). |
GA CS 3-5: CSS.DC.3-5.3 | Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical. |
GA CS 3-5: CSS.DA.3-5.9.1 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
HI 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
IA 1B: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
IA 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
ID CS 3-5: 3-5.DL.1.1 | Analyze resources for accuracy, perspective, and relevance to create knowledge and artifacts. |
ID CS 3-5: 3-5.DL.3.1 | Identify how computational devices impact daily life. |
ID CS 3-5: 3-5.DL.3.3 | Explore connections between computer science and other fields. |
ID CS 3-5: 3-5.DL.4.1 | Generate examples of how computing impacts society and how society influences computing. |
IL 3-5: 3-5.DA.07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
IL 3-5: 3-5.ET.A | Explain that the field of emerging technologies will be evolving and rapidly growing. |
IL 3-5: 3-5.ET.B | Compare existing and emerging technologies, ideas, and concepts. |
IL 3-5: 3-5.ET.C | Describe how emerging technologies are influencing current events at a local and global scale. |
IL 3-5: 3-5.ET.E | Create new or original work by applying emerging technologies. |
IN 3-5 CS 2023: 3-5.CD.4 | Describe what distinguishes humans from machines, focusing on human intelligence versus machine intelligence. |
IN 3-5 CS 2023: 3-5.IC.3 | Critique computing technologies that have changed the world. Analyze how those technologies influence and/or are influenced by cultural practices and societal biases. |
KS CS 3: 3.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. (Digital Citizenship - review of all nine components, but focused on Digital Communication and Digital Etiquette.) |
KS CS 4: 4.DA.C.01 | Gather and manipulate relevant and reliable data using the appropriate digital tool. |
KS CS 4: 4.DA.IM.01 | Determine how the accuracy of conclusions are influenced by the amount and relevance of the data collected. |
KS CS 4: 4.IC.H.01 | Identify and give examples of computing technologies that have changed the world, and express how those technologies influence, and are influenced by, society |
KS CS 5: 5.DA.C.01 | Select the appropriate tool to collect relevant and reliable data that solves a problem. |
KS CS 5: 5.DA.CVT.01 | Organize and present collected data to highlight comparisons and support a claim. |
KS CS 5: 5.IC.H.01 | Identify and explain the evolution of computing technologies that have changed the world. |
KY CS K-5: E-IC-02 | Discover how computing devices have affected the way people communicate. |
KY CS K-5: E-IC-04 | Understand the importance of proper use of data and information in a computing society. |
KY CS K-5: E-IC-01 | Discuss how computing has impacted society. |
MD CS K-5: 1.DA.CVT.01 | With guidance, collect and organize data. Present data effectively in two different ways. |
MD CS K-5: 1.DA.IM.01 | With guidance, identify, interpret, and analyze data from a chart or graph (visualization) in order to make a prediction, with or without a computing device. |
MD CS K-5: 3.DA.IM.01 | Utilize data to make predictions and discuss whether there are sufficient data to make these predictions and extrapolations. |
MD CS K-5: 3.IC.C.01 | Identify how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
MD CS K-5: 4.DA.IM.01 | Discuss the potential accuracy of conclusions and predictions based on the adequacy of the data set (number of data). |
MD CS K-5: 4.IC.C.01 | Summarize how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
MD CS K-5: 5.DA.IM.01 | Refer to data sets to highlight or propose cause-and-effect relationships, predict outcomes, or communicate ideas. |
MD CS K-5: 5.IC.C.01 | Evaluate how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. |
MI CS 3-5: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
MI CS 3-5: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
MO CS 3: 3.NI.C.01 | Identify problems that relate to inappropriate use of computing devices and networks. |
MO CS 3: 3.IC.C.01 | Identify computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices. |
MO CS 3: 3.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level-appropriate behavior and responsibilities while participating in an online community (e.g., responsibilities of being a good digital citizen, private and personal information, showing respect for other people's work). Identify and report inappropriate behavior and know how to report cyberbullying. |
MO CS 3: 3.IC.SLE.02 | Discuss the importance of a positive digital footprint. |
MO CS 4: 4.DA.IM.01 | Determine how the accuracy of conclusions is influenced by the amount of useful and reliable data collected. |
MO CS 4: 4.IC.C.01 | Give examples of computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices. |
MO CS 5: 5.IC.C.01 | Give examples and explain how computing technologies have changed the world and express how computing technologies influence, and are influenced by, cultural practices. |
MS CS 3-5: DA.1B.2 | Use data to highlight or propose cause and effect relationships, predict outcomes, or communicate an idea. |
MS CS 3-5: IC.1B.1 | Discuss computing technologies that have changed the world and express how those technologies influence and are influenced by cultural practices. |
MT CS K-5: CS.AP.K.2 | Recognize that numbers and symbols represent information |
MT CS K-5: CS.AP.1.2 | Use numbers and symbols to represent information |
MT CS K-5: CS.CS.2.1 | Select and operate appropriate tools to perform a variety of tasks |
MT CS K-5: CS.IC.5.1 | Explain how computing technologies have changed Montana and the world, and express how those technologies influence and are influenced by, cultural practices |
NC CS 3-5: 35.DA.04 | Communicate using data to highlight or predict outcomes. |
ND CS 3: 3.IC.1 | Identify technologies that have changed the world. |
ND CS 4: 4.IC.1 | Give examples of technologies that influence society today. |
ND CS 5: 5.IC.1 | Explain how technologies can change the future. |
NGSS K-5: K-2-ETS1-1 | Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool. |
NH 1B: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
NH 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
NJ CS 3-5: 8.1.5.IC.1 | Identify computing technologies that have impacted how individuals live and work and describe the factors that influenced the changes. |
NJ CS 3-5: 8.1.5.AP.3 | Create programs that include sequences, events, loops, and conditionals. |
NM 1B: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
NM 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
NV CS K-5: 1.DA.S.1 | Recognize that a variety of data (e.g., music, video, images, text) can be stored in and retrieved from a computing device. |
NV CS K-5: 1.IC.SI.1 | Work respectfully and responsibly with others online. |
NV CS K-5: 3.IC.C.1 | Discuss computing technologies that have changed the world, and express how those technologies influence and are influenced by cultural practices. |
NV CS K-5: 4.DA.IM.1 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate ideas. |
NV CS K-5: 4.IC.C.1 | Compare and contrast how computing has changed society from the past to the present. |
NV CS K-5: K.IC.C.1 | Understand how computing devices have changed people’s lives. |
NV CS K-5: K.IC.SI.1 | Exhibit good digital citizenship using technology safely, responsibly, and ethically. |
NY 4-6: 4-6.CT.2 | Collect digital data related to a reallife question or need. |
NY 4-6: 4-6.CY.2 | Describe common safeguards for protecting personal information. |
NY 4-6: 4-6.DL.5 | Identify common features of digital technologies. |
NY 4-6: 4-6.DL.7 | Identify and describe actions in online spaces that could potentially be unsafe or harmful. |
NY 4-6: 4-6.IC.5 | Explain how computer systems play a role in human decision-making |
NY CS K-6: 2-3.DL.7 | Understand what it means to be part of a digital community and describe ways to keep it a safe, respectful space. |
NY CS K-6: 4-6.IC.1 | Describe computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
NY CS K-6: 4-6.CY.2 | Describe common safeguards for protecting personal information. |
NY CS K-6: 4-6.DL.5 | Identify common features of digital technologies. |
NY CS K-6: 4-6.DL.7 | Identify and describe actions in online spaces that could potentially be unsafe or harmful. |
OH CS 3: AI.P.3.b | Describe what computer perception is and how it affects computers to see how it compares to human perception. |
OH CS 3: IC.Cu.3.a | Identify computing technologies that have changed the world and express how those technologies influence and are influenced by cultural practice. |
OH CS 4: AI.P.4.b | Give examples of computer perception to understand how it is affected by the environment. |
OH CS 4: IC.Cu.4.a | List examples of computing technologies that have changed the global community to express how those technologies influenced and are influenced by cultural practice. |
OH CS 5: AI.P.5.b | Demonstrate a limitation of computer perception to understand how computers interact with humans. |
OH CS 5: IC.Cu.5.a | Explain how computing technologies have changed the global community and express how those technologies influence and are influenced by cultural practices. |
OK CS 3-5: 3.IC.C.01 | Identify computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
OK CS 3-5: 3.IC.SI.01 | Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
OK CS 3-5: 4.DA.IM.01 | Determine how the accuracy of conclusions are influenced by the amount of data collected. |
OK CS 3-5: 4.IC.C.01 | Give examples of computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
OK CS 3-5: 5.IC.C.01 | Give examples and explain how computing technologies have changed the world, and express how computing technologies influence, and are influenced by, cultural practices. |
PA 1B: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
PA 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
RI CS K-5: 1B-DA-IM-1 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
RI CS K-5: 1B-RC-CU-1 | Compare and contrast computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
RI CS K-5: 1B-RC-CU-2 | Identify ways to improve the accessibility and usability of technology products for the diverse needs and wants of users. |
SC CS K-5: 4.CS.1.1 | Describe what distinguishes humans from machines. |
SC CS K-5: 4.CS.2.1 | Explore the limitations and advantages of various computing devices for particular uses. |
SC CS K-5: 5.DL.2.1 | Demonstrate an understanding of digital security (i.e., protecting your digital information). |
SD CS 3-5: 3-5.DA.02 | Use data to highlight patterns, propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
SD CS 3-5: 3-5.AP.05 | Discuss how voice assistants use algorithms to understand and respond to spoken commands, as well as factors that contribute to different responses. |
SD CS 3-5: 3-5.IC.01 | Discuss computing technologies that have changed South Dakota and the world, and express how those technologies influence, and are influenced by, cultural practices. |
TN CS K-5: DC.1 | Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology. |
TN CS K-5: DC.2 | Exhibit a positive mindset toward using technology that supports collaboration, learning, and productivity. |
TN CS K-5 2022: 1.NI.1 | Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology. |
TN CS K-5 2022: 3.NI.1 | Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology. |
TN CS K-5 2022: 5.NI.1 | Explain responsible uses of technology and digital information; describe possible consequences of inappropriate use such as copyright infringement and piracy. |
TX 3-5 CS: 3-5.5.F | Practice safe, legal, and responsible use of information and technology. |
TX 3-5 CS: 3-5.5.G | Comply with fair use guidelines and digital safety rules. |
TX K-5 CS: 1.8.B | Identify and discuss what information is safe to share online such as hobbies and likes and dislikes and what information is unsafe such as identifying information. |
TX K-5 CS: 3.1.B | identify simple and complex patterns in story problems; |
TX K-5 CS: 3.4 | demonstrates an understanding that technology is dynamic and impacts different communities. The student is expected to define emerging technologies. |
TX K-5 CS: 4.1.B | Identify patterns in story problems and make predictions based on the pattern. |
TX K-5 CS: 4.4 | Identify examples of emerging technologies. |
TX K-5 CS: 4.6 | Use digital tools to transform and make inferences about data to answer a question. |
TX K-5 CS: 4.7 | Use digital tools to communicate results of an inquiry to inform an intended audience. |
TX K-5 CS: 5.1.B | identify patterns in real-world problems and make predictions based on the pattern |
TX K-5 CS: 5.4.A | demonstrates an understanding that technology is dynamic and impacts different communities. The student is expected to predict how emerging technologies may impact different communities |
TX K-5 CS: 5.10.B | discuss how data collection technology is used to track online navigation and identify strategies to maintain digital privacy and security |
UT CS K-5: 4.DA.2 | Use data to highlight and propose relationships, predict outcomes, or communicate ideas. |
UT CS K-5: 4.IC.1 | Evaluate computing technologies that have changed the world and express how those technologies influence and are influenced by cultural practices. |
VA CS K-5: 3.IC.1 | The student will identify and examine the positive and negative impacts of the prevalence of computing technologies. |
VA CS K-5: 4.IC.1 | The student will identify and examine the positive and negative impacts of the prevalence of computing technologies. |
VA CS K-5: 5.IC.1 | The student will analyze the impact of inappropriate use of computing technologies. |
WA 1B: 1B-DA-07 | Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea. |
WA 1B: 1B-IC-18 | Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. |
WI CS 3-5: AP3.b.2.i | Understand that algorithms have impacted society in both beneficial and harmful ways. AP3.b.3.i Compare different problem-solving techniques. |
WY CS 3-5: 5.DA.IM.01 | Use data to highlight or propose relationships, predict outcomes, or communicate an idea. |
WY CS 3-5: 5.IC.C.01 | Give examples and explain how computing technologies have changed the world and express how those technologies influence and are influenced by cultural practices. |