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Training AI Using Data

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Computer Science
Scratch
Spanish
3rd
4th
5th
6th
2nd

Training AI Using Data

1hr

Students will explore, understand, and model how artificial intelligence is trained with data to make predictions.

Lesson Preparation

* Share the interactive activity links, and explore AI tools links with students if you want them to complete the activities independently. * This hour of code lesson provides multiple opportunities to explore AI. Decide if you would like to model the AI tools, which activities you would like students to use, or if you would like them to choose their own exploration activity.

Lesson Plan

Lesson Standards

Standard Description
AZ CS K-5: K.AP.V.1 With teacher assistance, model the way programs store and manipulate data by using numbers or other symbols to represent information.
AZ CS K-5: 4.IC.C.1 Identify and discuss computing technologies that have changed the world.
AZ CS K-5: 5.DA.IM.1 Use data to propose cause-and-effect relationships, predict outcomes, or communicate an idea.
AZ CS K-5: 5.IC.C.1 Discuss computing technologies that have changed the world.
CA CS K-5: K-2.CS.1 Select and operate computing devices that perform a variety of tasks accurately and quickly based on user needs and preferences.
CA CS K-5: K-2.NI.6 Create patterns to communicate a message.
CA CS K-5: 3-5.IC.20 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
CSTA 1B: 1B-DA-07 Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea.
CSTA 1B: 1B-IC-18 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
CT 1B: 1B-DA-07 Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea.
DE 1B: 1B-DA-07 Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea.
DE 1B: 1B-IC-18 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
FL CS 3-5: SC.35.CS-CC.1.2 Describe key ideas and details while working individually or collaboratively using digital tools and media-rich resources in a way that informs, persuades, and/or entertains.
FL CS 3-5: SC.35.CS-CC.1.3 Identify ways that technology can foster teamwork, and collaboration can support problem solving and innovation.
FL CS 3-5: SC.35.CS-CS.2.5 Explain that there are several possible algorithms for searching within a dataset (such as finding a specific word in a word list or card in a deck of cards).
FL CS 3-5: SC.35.CS-CS.6.3 Explain that computers model intelligent behavior (as found in robotics, speech and language recognition, and computer animation).
FL CS 3-5: SC.35.CS-PC.2.1 Explain how computers and computing devices are used to communicate with others on a daily basis.
FL CS 3-5: SC.35.CS-PC.2.4 Explain how access to technology helps empower individuals and groups (e.g., gives them access to information, the ability to communicate with others around the world, and allows them to buy and sell things).
GA CS 3-5: CSS.DC.3-5.3 Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.
GA CS 3-5: CSS.DA.3-5.9.1 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
HI 1B: 1B-IC-18 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
IA 1B: 1B-IC-18 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
IL 3-5: 3-5.DA.07 Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea.
IL 3-5: 3-5.ET.A Explain that the field of emerging technologies will be evolving and rapidly growing.
IL 3-5: 3-5.ET.B Compare existing and emerging technologies, ideas, and concepts.
IL 3-5: 3-5.ET.C Describe how emerging technologies are influencing current events at a local and global scale.
IL 3-5: 3-5.ET.E Create new or original work by applying emerging technologies.
IN 3-5 CS 2023: 3-5.CD.4 Describe what distinguishes humans from machines, focusing on human intelligence versus machine intelligence.
IN 3-5 CS 2023: 3-5.IC.3 Critique computing technologies that have changed the world. Analyze how those technologies influence and/or are influenced by cultural practices and societal biases.
KY CS K-5: E-IC-02 Discover how computing devices have affected the way people communicate.
KY CS K-5: E-IC-04 Understand the importance of proper use of data and information in a computing society.
KY CS K-5: E-IC-01 Discuss how computing has impacted society.
MS CS 3-5: IC.1B.1 Discuss computing technologies that have changed the world and express how those technologies influence and are influenced by cultural practices.
NGSS K-5: K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
NH 1B: 1B-IC-18 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
NJ CS 3-5: 8.1.5.IC.1 Identify computing technologies that have impacted how individuals live and work and describe the factors that influenced the changes.
NJ CS 3-5: 8.1.5.AP.3 Create programs that include sequences, events, loops, and conditionals.
NM 1B: 1B-IC-18 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
NV CS K-5: K.IC.C.1 Understand how computing devices have changed people’s lives.
NV CS K-5: K.IC.SI.1 Exhibit good digital citizenship using technology safely, responsibly, and ethically.
NV CS K-5: 1.DA.S.1 Recognize that a variety of data (e.g., music, video, images, text) can be stored in and retrieved from a computing device.
NV CS K-5: 1.IC.SI.1 Work respectfully and responsibly with others online.
NV CS K-5: 3.IC.C.1 Discuss computing technologies that have changed the world, and express how those technologies influence and are influenced by cultural practices.
NV CS K-5: 4.DA.IM.1 Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate ideas.
NV CS K-5: 4.IC.C.1 Compare and contrast how computing has changed society from the past to the present.
NY 4-6: 4-6.CT.2 Collect digital data related to a reallife question or need.
NY 4-6: 4-6.CY.2 Describe common safeguards for protecting personal information.
NY 4-6: 4-6.DL.5 Identify common features of digital technologies.
NY 4-6: 4-6.DL.7 Identify and describe actions in online spaces that could potentially be unsafe or harmful.
NY 4-6: 4-6.IC.5 Explain how computer systems play a role in human decision-making
NY CS K-6: 2-3.DL.7 Understand what it means to be part of a digital community and describe ways to keep it a safe, respectful space.
NY CS K-6: 4-6.IC.1 Describe computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
OK CS 3-5: 3.IC.C.01 Identify computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
OK CS 3-5: 3.IC.SI.01 Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior.
OK CS 3-5: 4.DA.IM.01 Determine how the accuracy of conclusions are influenced by the amount of data collected.
OK CS 3-5: 4.IC.C.01 Give examples of computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
OK CS 3-5: 5.IC.C.01 Give examples and explain how computing technologies have changed the world, and express how computing technologies influence, and are influenced by, cultural practices.
PA 1B: 1B-IC-18 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
RI CS K-5: 1B-DA-IM-1 Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea.
RI CS K-5: 1B-RC-CU-1 Compare and contrast computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
RI CS K-5: 1B-RC-CU-2 Identify ways to improve the accessibility and usability of technology products for the diverse needs and wants of users.
TN CS K-5: DC.1 Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology.
TN CS K-5: DC.2 Exhibit a positive mindset toward using technology that supports collaboration, learning, and productivity.
TN CS K-5 2022: 1.NI.1 Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology.
TN CS K-5 2022: 3.NI.1 Advocate, demonstrate, and routinely practice safe, legal, and responsible use of information and technology.
TN CS K-5 2022: 5.NI.1 Explain responsible uses of technology and digital information; describe possible consequences of inappropriate use such as copyright infringement and piracy.
TX 3-5 CS: 3-5.5.F Practice safe, legal, and responsible use of information and technology.
TX 3-5 CS: 3-5.5.G Comply with fair use guidelines and digital safety rules.
TX K-5 CS: 1.8.B Identify and discuss what information is safe to share online such as hobbies and likes and dislikes and what information is unsafe such as identifying information.
TX K-5 CS: 3.1.B identify simple and complex patterns in story problems;
TX K-5 CS: 3.4 demonstrates an understanding that technology is dynamic and impacts different communities. The student is expected to define emerging technologies.
TX K-5 CS: 4.1.B Identify patterns in story problems and make predictions based on the pattern.
TX K-5 CS: 4.4 Identify examples of emerging technologies.
TX K-5 CS: 4.6 Use digital tools to transform and make inferences about data to answer a question.
TX K-5 CS: 4.7 Use digital tools to communicate results of an inquiry to inform an intended audience.
TX K-5 CS: 5.1.B identify patterns in real-world problems and make predictions based on the pattern
TX K-5 CS: 5.4.A demonstrates an understanding that technology is dynamic and impacts different communities. The student is expected to predict how emerging technologies may impact different communities
TX K-5 CS: 5.10.B discuss how data collection technology is used to track online navigation and identify strategies to maintain digital privacy and security
UT CS K-5: 1.IC.1 Develop the ability to work respectfully and responsibly with others whether communicating face to face or electronically.
UT CS K-5: 4.DA.2 Use data to highlight and propose relationships, predict outcomes, or communicate ideas.
UT CS K-5: 4.IC.1 Evaluate computing technologies that have changed the world and express how those technologies influence and are influenced by cultural practices.
WA 1B: 1B-IC-18 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
WI CS 3-5: AP3.b.2.i Understand that algorithms have impacted society in both beneficial and harmful ways. AP3.b.3.i Compare different problem-solving techniques.
WY CS 3-5: 5.DA.IM.01 Use data to highlight or propose relationships, predict outcomes, or communicate an idea.
WY CS 3-5: 5.IC.C.01 Give examples and explain how computing technologies have changed the world and express how those technologies influence and are influenced by cultural practices.

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