Standards in this Framework
Standards Mapped
Mapped to Course
Standard | Lessons |
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1.1.1
Planning and system installation: Identify the context for which a new system is planned. |
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1.1.2
Planning and system installation: Describe the need for change management. |
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1.1.3
Planning and system installation: Outline compatibility issues resulting from situations including legacy systems or business mergers. |
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1.1.4
Planning and system installation: Compare the implementation of systems using a client’s hardware with hosting systems remotely. |
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1.1.5
Planning and system installation: Evaluate alternative installation processes. |
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1.1.6
Planning and system installation: Discuss problems that may arise as a part of data migration. |
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1.1.7
Planning and system installation: Suggest various types of testing. |
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1.1.8
User focus: Describe the importance of user documentation. |
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1.1.9
User focus: Evaluate different methods of providing user documentation. |
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1.1.10
User focus: Evaluate different methods of delivering user training. |
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1.1.11
System backup: Identify a range of causes of data loss. |
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1.1.12
System backup: Outline the consequences of data loss in a specified situation. |
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1.1.13
System backup: Describe a range of methods that can be used to prevent data loss. |
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1.1.14
Software deployment: Describe strategies for managing releases and updates. |
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1.2.1
Components of a computer system: Define the terms: hardware, software, peripheral, network, human resources. |
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1.2.2
Components of a computer system: Describe the roles that a computer can take in a networked world. |
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1.2.3
Components of a computer system: Discuss the social and ethical issues associated with a networked world. |
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1.2.4
System design and analysis: Identify the relevant stakeholders when planning a new system. |
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1.2.5
System design and analysis: Describe methods of obtaining requirements from stakeholders. |
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1.2.6
System design and analysis: Describe appropriate techniques for gathering the information needed to arrive at a workable solution. |
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1.2.7
System design and analysis: Construct suitable representations to illustrate system requirements. |
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1.2.8
System design and analysis: Describe the purpose of prototypes to demonstrate the proposed system to the client. |
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1.2.9
System design and analysis: Discuss the importance of iteration during the design process. |
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1.2.10
System design and analysis: Explain the possible consequences of failing to involve the end-user in the design process. |
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1.2.11
System design and analysis: Discuss the social and ethical issues associated with the introduction of new IT systems. |
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1.2.12
Human interaction with the system: Define the term usability. |
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1.2.13
Human interaction with the system: Identify a range of usability problems with commonly used digital devices. |
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1.2.14
Human interaction with the system: Identify methods that can be used to improve the accessibility of systems. |
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1.2.15
Human interaction with the system: Identify a range of usability problems that can occur in a system. |
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1.2.16
Human interaction with the system: Discuss the moral, ethical, social, economic and environmental implications of the interaction between humans and machines. |
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2.1.1
Computer architecture: Outline the architecture of the central processing unit (CPU) and the functions of the arithmetic logic unit (ALU) and the control unit (CU) and the registers within the CPU. |
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2.1.2
Computer architecture: Describe primary memory. |
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2.1.3
Computer architecture: Explain the use of cache memory. |
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2.1.4
Computer architecture: Explain the machine instruction cycle. |
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2.1.5
Secondary memory: Identify the need for persistent storage. |
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2.1.6
Operating systems and application systems: Describe the main functions of an operating system. |
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2.1.7
Operating systems and application systems: Outline the use of a range of application software. |
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2.1.8
Operating systems and application systems: Identify common features of applications. |
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2.1.9
Binary representation: Define the terms: bit, byte, binary, denary/decimal, hexadecimal. |
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2.1.10
Binary representation: Outline the way in which data is represented in the computer. |
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2.1.11
Simple logic gates: Define the Boolean operators: AND, OR, NOT, NAND, NOR and XOR. |
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2.1.12
Simple logic gates: Construct truth tables using the above operators. |
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2.1.13
Simple logic gates: Construct a logic diagram using AND, OR, NOT, NAND, NOR and XOR gates. |
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3.1.1
Network fundamentals: Identify different types of networks. |
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3.1.2
Network fundamentals: Outline the importance of standards in the construction of networks. |
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3.1.3
Network fundamentals: Describe how communication over networks is broken down into different layers. |
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3.1.4
Network fundamentals: Identify the technologies required to provide a VPN. |
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3.1.5
Network fundamentals: Evaluate the use of a VPN. |
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3.1.6
Data transmission: Define the terms: protocol, data packet. |
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3.1.7
Data transmission: Explain why protocols are necessary. |
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3.1.8
Data transmission: Explain why the speed of data transmission across a network can vary. |
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3.1.9
Data transmission: Explain why compression of data is often necessary when transmitting across a network. |
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3.1.10
Data transmission: Outline the characteristics of different transmission media. |
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3.1.11
Data transmission: Explain how data is transmitted by packet switching. |
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3.1.12
Wireless networking: Outline the advantages and disadvantages of wireless networks. |
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3.1.13
Describe the hardware and software components of a wireless network. |
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3.1.14
Describe the characteristics of wireless networks. |
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3.1.15
Describe the different methods of network security. |
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3.1.16
Evaluate the advantages and disadvantages of each method of network security. |
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4.1.1
Thinking procedurally: Identify the procedure appropriate to solving a problem. |
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4.1.2
Thinking procedurally: Evaluate whether the order in which activities are undertaken will result in the required outcome. |
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4.1.3
Thinking procedurally: Explain the role of sub-procedures in solving a problem. |
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4.1.4
Thinking logically: Identify when decision-making is required in a specified situation. |
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4.1.5
Thinking logically: Identify the decisions required for the solution to a specified problem. |
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4.1.6
Thinking logically: Identify the condition associated with a given decision in a specified problem. |
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4.1.7
Thinking logically: Explain the relationship between the decisions and conditions of a system. |
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4.1.8
Thinking logically: Deduce logical rules for real-world situations. |
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4.1.9
Thinking ahead: Identify the inputs and outputs required in a solution. |
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4.1.10
Thinking ahead: Identify pre-planning in a suggested problem and solution. |
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4.1.11
Thinking ahead: Explain the need for pre-conditions when executing an algorithm. |
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4.1.12
Thinking ahead: Outline the pre- and post-conditions to a specified problem. |
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4.1.13
Thinking ahead: Identify exceptions that need to be considered in a specified problem solution. |
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4.1.14
Thinking concurrently: Identify the parts of a solution that could be implemented concurrently |
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4.1.15
Thinking concurrently: Describe how concurrent processing can be used to solve a problem. |
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4.1.16
Thinking concurrently: Evaluate the decision to use concurrent processing in solving a problem. |
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4.1.17
Thinking abstractly: Identify examples of abstraction. |
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4.1.18
Thinking abstractly: Explain why abstraction is required in the derivation of computational solutions for a specified situation. |
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4.1.19
Thinking abstractly: Construct an abstraction from a specified situation. |
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4.1.20
Thinking abstractly: Distinguish between a real-world entity and its abstraction. |
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4.2.1
Describe the characteristics of standard algorithms on linear arrays. |
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4.2.2
Outline the standard operations of collections. |
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4.2.3
Discuss an algorithm to solve a specific problem. |
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4.2.4
Analyse an algorithm presented as a flow chart. |
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4.2.5
Analyse an algorithm presented as pseudocode. |
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4.2.6
Construct pseudocode to represent an algorithm. |
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4.2.7
Suggest suitable algorithms to solve a specific problem. |
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4.2.8
Deduce the efficiency of an algorithm in the context of its use. |
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4.2.9
Determine the number of times a step in an algorithm will be performed for given input data. |
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4.3.1
Nature of programming languages: State the fundamental operations of a computer. |
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4.3.2
Nature of programming languages: Distinguish between fundamental and compound operations of a computer. |
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4.3.3
Nature of programming languages: Explain the essential features of a computer language. |
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4.3.4
Nature of programming languages: Explain the need for higher level languages. |
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4.3.5
Nature of programming languages: Outline the need for a translation process from a higher level language to machine executable code. |
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4.3.6
Use of programming languages: Define the terms: variable, constant, operator, object. |
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4.3.7
Use of programming languages: Define the operators =, ≠, <, <=, >, >=, mod, div. |
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4.3.8
Use of programming languages: Analyse the use of variables, constants and operators in algorithms. |
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4.3.9
Use of programming languages: Construct algorithms using loops, branching. |
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4.3.10
Use of programming languages: Describe the characteristics and applications of a collection. |
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4.3.11
Use of programming languages: Construct algorithms using the access methods of a collection. |
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4.3.12
Use of programming languages: Discuss the need for sub-programmes and collections within programmed solutions. |
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4.3.13
Use of programming languages: Construct algorithms using predefined sub-programmes, onedimensional arrays and/or collections. |
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