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Maryland 6-8 Standards Mapping

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Web Design (Picasso)

66 Standards in this Framework 29 Standards Mapped 43% Mapped to Course


Standard Lessons
6.CS.D.01 Evaluate existing computing devices and make recommendations for improvements to design based on analysis of personal interactions and how others interact with the devices.
  1. 9.1 Intro to Design Thinking
  2. 9.2 Empathy
  3. 9.6 Test
7.CS.D.01 Evaluate existing computing devices and make recommendations for improvements to design that consider usability through a variety of lenses (accessibility, ergonomics, learnability, security).
  1. 9.1 Intro to Design Thinking
  2. 9.2 Empathy
  3. 9.6 Test
8.CS.D.01 Develop and implement a process to evaluate existing computing devices and make recommendations for improvements to design based on analysis of user interaction and other lenses.
  1. 9.1 Intro to Design Thinking
  2. 9.2 Empathy
  3. 9.6 Test
6.CS.HS.01 Identify ways that hardware and software are combined and work synchronously to collect, store, retrieve, and exchange data.
  1. 1.2 The Internet
  2. 1.3 Browsers
7.CS.HS.01 Select appropriate hardware and software components for a project considering what type of data will be collected, stored, retrieved, and exchanged.
  1. 11.2 Internet Hardware
8.CS.HS.01 Design and refine systems where secure hardware and software are combined to collect, store, retrieve, and exchange data and explain why specific components were chosen for optimality.
6.CS.T.01 Troubleshoot problems with computing devices and networked components (e.g. peripherals, routers, cables, etc.).
7.CS.T.01 Identify and fix problems with computing devices and their interfaced components using a variety of strategies (e.g. lost data retrieval, hardware password recovery, file restoration, key logging).
8.CS.T.01 Systematically identify and fix problems with computing devices and their interfaced components by using a structured system such as a troubleshooting flow diagram.
6.NI.NCO.01 Model a simple protocol for transferring information, using packets, across networks and the internet.
  1. 11.6 Packets and Protocols
7.NI.NCO.01 Explain and model the process to replace lost packets using a protocol for information transfer.
  1. 11.6 Packets and Protocols
8.NI.NCO.01 Model and explain how data is sent using protocols to choose the fastest pathway, to deal with missing information, and to deliver data securely.
  1. 11.6 Packets and Protocols
6.NI.C.01 Identify existing cybersecurity concerns with the internet, its connected devices (i.e. IoT) and the systems it uses.
7.NI.C.01 Explain how to protect electronic information using both physical (hard drive) and digital measures; explain existing cybersecurity concerns with the internet and the systems it uses.
8.NI.C.01 Evaluate physical and digital security measures that have been developed and implemented to protect electronic information; discuss the impacts of hacking, ransomware, scams, fake scams, and ethical/legal concerns.
6.DA.S.01 Identify multiple encoding schemes that can be used to represent the same data.
  1. 3.1 Introduction to CSS
7.DA.S.01 Represent data using multiple encoding schemes.
  1. 3.1 Introduction to CSS
8.DA.S.01 Evaluate different schemes of encoding data in order to effectively choose the most appropriate method of representation.
  1. 3.1 Introduction to CSS
6.DA.CVT.01 Collect data using computational tools and transform the data to make it more useful.
7.DA.CVT.01 Collect data using computational tools and hardware (e.g., sensors) and transform the data to make it more useful and reliable.
8.DA.CVT.01 Develop and implement a refined process that uses computational tools to transform data to a more useful and reliable state.
6.DA.IM.01 Identify relevant data points and use models and simulations to formulate, refine, and test hypotheses.
7.DA.IM.01 Verify a model’s accuracy by comparing the results with observed data.
8.DA.IM.01 Refine existing or develop and implement new computational models based on observed and generated data.
6.AP.A.01 Use an existing algorithm or pseudocode to solve a problem.
7.AP.A.01 Select and modify existing algorithms and pseudocode to solve complex problems.
8.AP.A.01 Develop and implement algorithms and pseudocode to solve complex problems.
6.AP.V.01 Decide when and how to declare and name new variables.
7.AP.V.01 Create clearly named variables that represent different types of data.
8.AP.V.01 Create clearly named variables of different data types that utilize naming conventions to improve program readability; perform operations on variable values.
6.AP.C.01 Develop secure programs that utilize combinations of loops, conditionals, and the manipulation of variables representing different data types.
7.AP.C.01 Develop secure programs that utilize combinations of loops, compound conditionals, and the manipulation of variables representing different data types.
8.AP.C.01 Develop secure programs that utilize combinations of nested loops, compound conditionals, procedures with and without parameters, and the manipulation of variables representing different data types.
6.AP.M.01 Decompose problems and sub-problems into parts to facilitate the secure design, implementation, and review of programs.
6.AP.M.02 Identify and use functions within a program to repeat instructions.
7.AP.M.01 Decompose problems and sub-problems into parts to facilitate the secure design, implementation, and review of increasingly complex programs.
7.AP.M.02 Create and use a function in a program to repeat instructions in order to organize code and make it easier to reuse.
8.AP.M.01 Decompose problems and sub-problems into parts to facilitate the secure design, implementation, and review of complex programs.
8.AP.M.02 Create and use a function with parameters in a program to repeat instructions in order to organize code and make it easier to reuse.
6.AP.PD.01 Seek and incorporate feedback from team members to refine the solution to a problem.
  1. 9.1 Intro to Design Thinking
  2. 9.6 Test
6.AP.PD.02 Incorporate existing code, media, and libraries into original programs from secure sources, and give appropriate attribution.
  1. 7.1 What is Bootstrap?
  2. 7.2 Getting Started with Bootstrap
6.AP.PD.03 Test and refine existing and original programs.
  1. 8.1 Bootstrap Project
  2. 10.1 Final Web Design Project
6.AP.PD.04 Distribute tasks and maintain a project timeline when collaboratively developing computational artifacts.
  1. 9.4 Ideate
6.AP.PD.05 Document programs in order to make them easier to understand, test, and debug.
7.AP.PD.01 Seek and incorporate feedback from team members and users to refine the solution to a problem.
  1. 9.1 Intro to Design Thinking
  2. 9.6 Test
7.AP.PD.02 Incorporate existing code, media and libraries into original programs of increasing complexity, from secure sources, and give appropriate attribution.
  1. 7.1 What is Bootstrap?
  2. 7.2 Getting Started with Bootstrap
7.AP.PD.03 Test and refine existing and original programs using user input and secure software development guidance.
  1. 9.1 Intro to Design Thinking
  2. 9.2 Empathy
  3. 9.6 Test
7.AP.PD.04 Explain how effective communication between participants is required for successful collaboration when developing computational artifacts.
7.AP.PD.05 Document complex programs in order to make them easier to understand, test, and debug.
8.AP.PD.01 Seek and incorporate feedback from team members and users to refine the solution to a problem that meets the needs of a diverse group of users.
  1. 9.1 Intro to Design Thinking
  2. 9.2 Empathy
  3. 9.6 Test
8.AP.PD.02 Incorporate existing code, media, and libraries into original programs of increasing complexity, from secure sources, and give appropriate attribution.
  1. 7.1 What is Bootstrap?
  2. 7.2 Getting Started with Bootstrap
8.AP.PD.03 Develop a method or implement an existing method to systematically test and refine existing and original programs using user input and secure software development guidance.
  1. 9.1 Intro to Design Thinking
  2. 9.5 Prototype
  3. 9.6 Test
8.AP.PD.04 Evaluate communication between participants to determine best practices in collaboration when developing computational artifacts.
8.AP.PD.05 Document complex programs, using multiple methods, in order to make them easier to understand, test, and debug.
6.IC.C.01 Identify tradeoffs associated with computing technologies that affect people’s everyday activities and future opportunities (e.g., college acceptances, career choices that include security clearances).
6.IC.C.02 Identify issues of bias and accessibility that occur in the design of existing computing technologies.
  1. 9.2 Empathy
7.IC.C.01 Explain how computing impacts people’s everyday activities, career options, and diversity in innovation in computing and non-computing fields.
  1. 11.7 The Impact of the Internet
7.IC.C.02 Explain issues of bias and accessibility that occur in the design of existing computing technologies and describe the role and responsibility of a designer in reducing bias.
  1. 9.2 Empathy
8.IC.C.01 Compare the tradeoffs associated with computing concepts (e.g., automation, communication, privacy, cybersecurity), explaining their effects on economics and global societies.
  1. 11.7 The Impact of the Internet
8.IC.C.02 Analyze issues of bias and accessibility that occur in the design of everyday computing technologies, the role and responsibility of the designer, and make recommendations for how these issues could be rectified to reduce bias.
  1. 9.2 Empathy
6.IC.SI.01 Describe and use safe, appropriate, and responsible practices when participating online (e.g., discussion groups, blogs, social networking sites) to maintain a clean record for Post-secondary choices that require security clearances and background checks.
7.IC.SI.01 Individually and collaboratively use advanced tools to design and create online content (e.g., digital portfolio, multimedia, blog, webpage).
  1. 8.1 Bootstrap Project
  2. 10.1 Final Web Design Project
8.IC.SI.01 Communicate and publish key ideas and details individually or collaboratively in a way that informs, persuades, and/or entertains using a variety of digital tools and media-rich resources.
  1. 10.1 Final Web Design Project
6.IC.SLE.01 Differentiate between appropriate and inappropriate content on the internet, and identify unethical and illegal online behavior and consequences.
  1. 2.6 Copyright
7.IC.SLE.01 Explain the connection between the longevity of data on the internet, personal online identity, and personal privacy.
8.IC.SLE.01 Discuss the social impacts and ethical considerations associated with cybersecurity, including the positive and malicious purposes of hacking.