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Computing Ideas (Lovelace)

The Computing Ideas course is a first year computer science course introducing the basics of programming with Karel the Dog, the basics of designing a web page, and how information is represented digitally and sent over the Internet. Students will learn to code using blocks to drag and drop, but they can switch between blocks and text as desired. Students will create a personal portfolio website showing projects they build throughout the course. With a unique focus on creativity, problem solving and project based learning, Computing Ideas gives students the opportunity to explore several important topics of computing using their own ideas and creativity to develop an interest in computer science that will foster further endeavors in the field.

Introduction to Programming with Karel the Dog


Students explore the fundamentals of programming by giving commands to Karel the dog. Students learn about JavaScript syntax, functions, control structures, and proper programming formatting.
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What is Computing?


Students review a history of computing and learn about the various parts that make up modern computers. Students also explore the impact computing has had on today's world, and consider the impacts computing could potentially have in the future.
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Project: Computer Models


Students create a short presentation about a specific model of a computer. It could be an early computer model or a computer model that is still being developed. Students may pick any technology where a computer is the main component -- this includes phones, robots, drones, etc.
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Web Design


Students learn the basics of HTML, CSS, and the processes involved in viewing web pages on the internet. Students create several simple web pages using the CodeHS online editor to gain practice using the various features of HTML and CSS.
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Project: Your First Website


In this project, students make their own homepage, hosted at your own custom URL!
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Digital Information


Students learn about the various ways we represent information digitally. Topics covered include number systems, encoding data, programmatically creating pixel images, comparing data encodings, compressing and encrypting data.
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The Internet


Students explore the structure and design of the internet, and how this design affects the reliability of network communication, the security of data, and personal privacy.
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Project: The Effects of the Internet


In this project, students choose an innovation that was enabled by the Internet and explore the effects of this innovation.
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Digital Citizenship and Cyber Hygiene


Students learn about Internet etiquette and how to stay safe on the world wide web. Students explore the potential effects of our digital footprints, how to protect information from online risks, and the implications of cyberbullying. Finally, students learn how to find and cite quality resources online.
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Project: Public Service Announcement


For this project, students create a Public Service Announcement (PSA) to teach their peers about digital citizenship and cyber hygiene. Students can select any of the topics covered in this unit.
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Try it!

Check out the programs you'll be able to make
view demos

Learning on CodeHS